Yoshi Sphinx: Difference between revisions

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==Layout==
==Layout==
Yoshi sphinx is a mysterious desert area. it starts with a remote platform with a pipe and some [[Spiny]]s entering the pipe will take [[Mario]] to the main  
Yoshi sphinx is a mysterious desert area. it starts with a remote platform with a pipe and some [[Spiny]]s entering the pipe will take [[Mario]] to the main  
quadrant, the sphinx. between it's hands to the left is a door. and to the right is two blocks guarded by a spiny. Mario must enter the door to progress properly. it takes him to a room with a [[Dry Bones]] and two torches on the wall one is lit the other is not lit. hit the torch from below to light it. (this method works on all torches) and on the right of the room is a door. upon entering this door will take Mario to another room somewhat alike the first one. except on the middle of the wall the is a different pattern Mario should hit the shape in the center with his hammer to discover a slot on the wall. he must then enter it to revel another room with four doors a [[Pokey]] and a spiny that falls from seemingly nowhere. (Mario must be cautions to avoid it).one door is hidden behind a beam it leads to a dark room with a passage to the [[Comet Piece]]. when Mario reaches the door he will be attacked by three [[Paratroopa]] ( a shiny line jump works well in battle)
quadrant, the sphinx. between it's hands to the left is a door. and to the right is two blocks guarded by a spiny. Mario must enter the door to progress properly. it takes him to a room with a [[Dry Bones]] and two torches on the wall one is lit the other is not lit. hit the torch from below to light it. (this method works on all torches) and on the right of the room is a door. upon entering this door will take Mario to another room somewhat alike the first one. except on the middle of the wall the is a different pattern Mario should hit the shape in the center with his hammer to discover a slot on the wall. he must then enter it to revel another room with four doors a [[Pokey]] and a spiny that falls from seemingly nowhere. (Mario must be cautions to avoid it).one door is hidden behind a beam it leads to a dark room with a passage to the [[Sticker Comet]]. when Mario reaches the door he will be attacked by three [[Paratroopa]]s ( a shiny line jump works well in battle)

Revision as of 13:15, January 9, 2013

Template:New stub Yoshi Sphinx is world 2-2 featured in "Paper Mario: Sticker Star". it's a desert area that features a sphinx shaped like Yoshi with many doors and secret passages.

Layout

Yoshi sphinx is a mysterious desert area. it starts with a remote platform with a pipe and some Spinys entering the pipe will take Mario to the main quadrant, the sphinx. between it's hands to the left is a door. and to the right is two blocks guarded by a spiny. Mario must enter the door to progress properly. it takes him to a room with a Dry Bones and two torches on the wall one is lit the other is not lit. hit the torch from below to light it. (this method works on all torches) and on the right of the room is a door. upon entering this door will take Mario to another room somewhat alike the first one. except on the middle of the wall the is a different pattern Mario should hit the shape in the center with his hammer to discover a slot on the wall. he must then enter it to revel another room with four doors a Pokey and a spiny that falls from seemingly nowhere. (Mario must be cautions to avoid it).one door is hidden behind a beam it leads to a dark room with a passage to the Sticker Comet. when Mario reaches the door he will be attacked by three Paratroopas ( a shiny line jump works well in battle)