User talk:Megadardery/1: Difference between revisions

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<noinclude>{{User:Megadardery/}}
<noinclude>{{User:Megadardery/}}
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Currently empty if you haven't noticed already.
==Usage==
<pre>
{{YouTube
|id=<id of the video>
|align=<alignment>
|size=<size (without px)>
|caption=<caption>
}}
</pre>
 
==Test==
===Invisible Bowser glitch===
{{User:Megadardery/1
|id=7CYJRRP5fhY
|align=left
|size=150
|caption=Invisible [[Bowser]] glitch.
}}This glitch can only be achieved in [[Bowser in the Fire Sea]]. To activate this glitch, with precise timing the player must grab Bowser's tail just as he is teleporting. This will cause him to be invisible through the entire battle. Note that he will continue to attack normally even while he is in this condition. Also, Mario will not be hurt if he makes any form of contact with him. The glitch can be undone if Bowser teleports again or if he is thrown off the edge.{{br|left}}
===Mr. I glitch===
{{User:Megadardery/1
|id=JGP6vFHMHxE
|size=200
|caption=[[Mr. I]] glitch.
}}
This glitch occurs in [[Lethal Lava Land]]. Mario should be on a shell for this to work. Switch the game into fixed camera mode. Fix the camera at a spot where [[Mr. I]] can be seen, but if Mario moves, is off screen. Kill the Mr. I but move Mario so the fixed camera cannot show the death animation. The eye of Mr. I will hover around Mario for small amount of time and will move in various ways.

Latest revision as of 02:17, July 12, 2016

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Megadardery (talk [+] • contribs [13,959] • signaturetutorials1 (a) - 2 (a) - 3 (a) • [WGs] • CSSJS)

Currently empty if you haven't noticed already.