User:Conradd/Game versions and availability

Reasons

Commercial failures / low sales

  • All Virtual Boy games
  • 64DD games
  • Wii U games
  • FDS games?
  • GCN games?

Low demand

Promotional games

  • Mario & Sonic games series
  • All Night Nippon Super Mario Bros.
  • I am a teacher: Super Mario Sweater

Controller/Hardware specific

  • Mario & Wario
  • Mario Paint

Licencing issues

  • Super Smash Bros. series
  • Mario Kart Arcade series

Remakes or Sequels

"Recent games"

Inside competition

  • Mario Kart Wii

Games not made by Nintendo

  • Super Mario Bros. Special
  • Punch Ball Mario Bros.
  • Hotel Mario
  • Educational games

Never rerelease games (WIP)

Company Product Used in Used Release Date


Title
Title and system Description
Mario Kart Arcade GP
 
  October 10, 2005
Arcade Machine
Mario Kart Arcade GP was the first Mario Kart title to be developed by Namco and the first game in the series for arcades, released in 2005.

Designed for Nintendo's Triforce arcade board, Mario Kart Arcade GP features 11 playable characters and 24 tracks. As in other arcade racing games, players are required to drive to the goal under a limited amount of time. The machine also features many more items than the Nintendo titles, and houses a camera that will take a photograph of the player's face to display above the player-character during multiplayer races. This is the first Mario Kart game where characters originating from outside the Super Mario franchise and its sub-series are playable, as three characters from the Pac-Man games, namely Pac-Man, Ms. Pac-Man, and the ghost Blinky, are playable.

Mario Kart Arcade GP 2
 
  2007
Arcade Machine
Mario Kart Arcade GP 2 was released to arcades initially in 2007. It features the same playable characters as its predecessor, but also adds Waluigi and crosses over Mametchi from the Tamagotchi series (the former being previously playable in the main Mario Kart series, and the latter making their only Super Mario appearance overall). This game also introduces unique karts for each character, as in the main games from Mario Kart DS onward; more items unseen in the main installments; and color commentary, which can be toggled on or off at any time prior to starting the race.
Mario Kart Arcade GP DX
 
  July 25, 2013
Arcade Machine
Mario Kart Arcade GP DX is the third Mario Kart game for arcades, released in 2013. It adds Mario Kart 7's gliders[1] and submersible karts, plus new playable characters to the arcade installments, Bowser Jr., Rosalina, Metal Mario, Baby Mario, Baby Peach, Daisy, King Boo and Lakitu, the latter seven being characters added through game updates (while King Boo could only be obtained through a limited-time event). Additionally, Don-chan crosses over from the Taiko no Tatsujin series, and Pac-Man is redesigned to use his appearance from the animated television show Pac-Man and the Ghostly Adventures. Two new modes are introduced as well: "Alter-Ego", which uses online functionality to allow players to race against ghosts set by other players; and "Team", which allows two players to face against two computer-controlled opponents, and combine their karts to form a more powerful vehicle.
Mario Kart Arcade GP VR
 
  July 14, 2017
Arcade Machine
Mario Kart Arcade GP VR is a Mario Kart arcade game for virtual reality arcades, released by Bandai Namco in Japan.[2] Instead of using Item Boxes, the game uses balloons to store items, and the player must make hand motions to use items (differing depending on which item is being used). Four arcade cabinets are present in a given location, each one having a different playable character (Mario, Luigi, Peach, or Yoshi); Bowser and Wario also appear as CPU opponents in races despite not being playable.




              

                                    BS Super Mario USA BS Super Mario Collection                                                                       Mario Party Fushigi no Korokoro Catcher 2                                                                                                                                                                                                                                                                          --UNFINISHED

                    --UNFINISHED

              --UNFINISHED

               

              --UNFINISHED

Never rerelease ports/versions

Donkey Kong (Atari 2600)

Donkey Kong (ColecoVision (Pack-in game))

Donkey Kong (Coleco Tabletop)

Donkey Kong (Intellivision)

Donkey Kong (Coleco Adam)

Donkey Kong (Atari 8-bit computers)

Donkey Kong (Texas Instruments TI-99/4A)

Donkey Kong (MS-DOS (marketed for the IBM-PC))

Donkey Kong (Apple II)

Donkey Kong (Commodore VIC-20)

Donkey Kong (Commodore 64 (Atari, Inc.))

Donkey Kong (Atari 7800)

Donkey Kong (Amstrad CPC)

Donkey Kong (Commodore 64 (Ocean Software))

Donkey Kong (MSX)

Donkey Kong (ZX Spectrum)

Part of the content is available but not the full game

Never rereleased alone

     

New games

                                                                 


G&W

                   

???