The Wind Waker: Difference between revisions

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*'''2nd level difficulty:''' The landing spot is smaller.
*'''2nd level difficulty:''' The landing spot is smaller.
*'''3rd level difficulty:''' The landing spot is much smaller.
*'''3rd level difficulty:''' The landing spot is much smaller.
{{9-Volt and 18-Volt's Microgames}}
{{WWSM Microgames}}
{{WWSM Microgames}}
{{WWG Microgames}}
{{WWG Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold Microgames]]

Revision as of 16:44, February 2, 2020

Template:Minigame-infobox The Wind Waker is a microgame in WarioWare: Smooth Moves in 9-Volt or 18-Volt's stage. It is set in the Nintendo GameCube game The Legend of Zelda: The Wind Waker. Like the microgame Super Mario Sunshine, each difficulty of the microgame has different portions of the same music. It returns in WarioWare Gold as one of 18-Volt's microgames.

Gameplay

The objective of the game is to guide Link (holding the Deku Leaf) to land by riding the wind.

WarioWare: Smooth Moves

  • Level 1: Link will be near land.
  • Level 2: Link will be far from land.
  • Level 3: Link will be very far from land.

WarioWare Gold

  • 1st level difficulty: The landing spot is fairly big.
  • 2nd level difficulty: The landing spot is smaller.
  • 3rd level difficulty: The landing spot is much smaller.

Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames Template:WWG Microgames