Take Me Ohm: Difference between revisions

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* '''Rules''' – ''"Jump over the high-voltage sparks to avoid being tossed from the ring."''
* '''Rules''' – ''"Jump over the high-voltage sparks to avoid being tossed from the ring."''
* '''Advice''' – ''"If you stomp on a rival, you will stun them for a few moments."''
* '''Advice''' – ''"If you stomp on a rival, you will stun them for a few moments."''
{{BoxTop}}
{{BoxTop}}
{{Mario Party 7}}
{{MP7 Minigames}}
[[Category:4-player Minigames]]
[[Category:4-player Minigames]]
[[Category:Mario Party 7 Minigames]]
[[Category:Mario Party 7 Minigames]]

Revision as of 16:53, July 24, 2013

Template:Minigame-infobox Take Me Ohm is a 4-player minigame in Mario Party 7. Its name is a pun on the phrase "take me home" and on "Ohm", a measure of electricity.

Introduction

The four characters are dropped off onto an airborne platform via blimp that is surrounded by Thwomps that are hovering over electricity conducting switches.

Gameplay

The characters have to vault over the ohms that the Thwomps produce. As the game progresses more electrical rays of energy are produced at one time, making it harder to survive. The last player standing wins. If two or more characters survive the barrage of ohms for the entire time limit (thirty seconds, or 60 if played in the Decathlon Castle), they will win too.

Ending

The winner(s) do their victory animation.

Controls

  • Control Stick – Move
  • A Button – Jump

In-game text

  • Rules"Jump over the high-voltage sparks to avoid being tossed from the ring."
  • Advice"If you stomp on a rival, you will stun them for a few moments."

Template:BoxTop Template:MP7 Minigames