Swinging Claw Ropes Course: Difference between revisions

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==Layout==
==Layout==
The level begins with a single [[Swinging Claw]] with a [[Super Mushroom]], followed by another Swinging Claw leading to a jump over some [[Piranha Plant]]s. After a Swinging Claw jump off some sideways [[Trampoline]]s, Mario will encounter another Swinging Claw over some [[Muncher]]s leading to the [[Checkpoint Flag]] which contains a [[Super Star]]. Next to the checkpoint flag are two [[? Block]]s, one containing a [[Coin]] and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a red [[Koopa Troopa]] Tower, where one can be thrown to the right to collect a [[10-Coin]]. Afterwards, more Swinging Claws over Munchers appear, as well as a red [[Koopa Paratroopa]] Tower and two more Swinging Claws before the [[Goal (Super Mario Bros. 3)|goal]].
The level begins with a single [[Swinging Claw]] with a [[Super Mushroom]], followed by another Swinging Claw leading to a jump over some [[Piranha Plant]]s. After a Swinging Claw jump off some sideways [[Trampoline]]s, Mario will encounter another Swinging Claw over some [[Muncher]]s leading to the [[Checkpoint Flag]] which contains a [[Super Star]]. Next to the Checkpoint Flag are two [[? Block]]s, one containing a [[Coin]] and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a red [[Koopa Troopa]] Tower, where one can be thrown to the right to collect a [[10-Coin]]. Afterwards, more Swinging Claws over Munchers appear, as well as a red [[Koopa Paratroopa]] Tower and two more Swinging Claws before the [[Goal (Super Mario Bros. 3)|goal]].


==Description==
==Description==

Revision as of 23:14, February 5, 2020

Template:Levelbox Swinging Claw Ropes Course is the seventh course in the Story Mode of Super Mario Maker 2. It is set in the underground theme and in the Super Mario Bros. 3 style. It is posted by Celebrity MC, and has a difficulty rating of 2/4 stars.

Layout

The level begins with a single Swinging Claw with a Super Mushroom, followed by another Swinging Claw leading to a jump over some Piranha Plants. After a Swinging Claw jump off some sideways Trampolines, Mario will encounter another Swinging Claw over some Munchers leading to the Checkpoint Flag which contains a Super Star. Next to the Checkpoint Flag are two ? Blocks, one containing a Coin and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a red Koopa Troopa Tower, where one can be thrown to the right to collect a 10-Coin. Afterwards, more Swinging Claws over Munchers appear, as well as a red Koopa Paratroopa Tower and two more Swinging Claws before the goal.

Description

"Yo, this rope course I made is straight up SLOPPY! I'll pay anyone who can make it to the end. Once you get hooked by a Swinging Claw, tilt Control Stick←→ to swing, and then press B to go flying!"

Enemies

Names in other languages

Language Name Meaning
Japanese ブランコクレーンのアスレチック場
Buranko Kurēn no Asurechikku-jō
Swinging Claw Athletics Course

Dutch Grijpkraan-hindernisbaan
Swinging Claw Obstacle Course
German Kettengreifer-Trimm-dich-Pfad
 
Italian Percorso con funi e gru oscillanti
Path with Ropes and Swinging Claws
Korean 그네크레인 훈련장
Geunekeurein hullyeonjang
Swinging Claw Training Center

Russian Цепляйся за хваталки на цепях
Tseplyaysya za khvatalki na tsepyakh
Cling on Swinging Claws

Spanish Acrobacias con garras oscilantes
Acrobatics with Swinging Claws

Template:SMM2 Levels