Super Mario World 2: Yoshi's Island: Difference between revisions

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The instrumentation for this game's music was sampled from the {{wp|Akai S1000}} synthesizer; {{wp|E-mu Systems}}' {{wp|E-mu Proteus|Proteus}} synthesizers; the {{wp|Korg 01/W}}; Optical Media International's Universe of Sounds Vol. 2; {{wp|Roland Corporation|Roland}}'s L-CD1 synthesizer, {{wp|Roland Sound Canvas|Sound Canvas SC-88}} module, and {{wp|Roland R-8|R-8}} drum machine; and the {{wp|Yamaha Corporation|Yamaha}} TG77 and TG100. The Roland Sound Canvas, in particular, would go on to become one of the longest-used sources of instrumentation in ''Super Mario'' franchise music, with samples from both the SC-88 and the later {{wp|Roland SC-8850|SC-8850}} model being used in numerous games during the next four gaming generations. Some of the game's sound effects are samples of stock sound effects: the jungle ambience heard on the title screen and baby Mario's cry are taken from {{wp|Sound Ideas}}' General Series 6000 library, while Yoshi's tongue sound and the noises made by Piranha Plants come from Rarefaction's ''A Poke in the Ear with a Sharp Stick''.<ref>https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit?pli=1#gid=717751203</ref>
The instrumentation for this game's music was sampled from the {{wp|Akai S1000}} synthesizer; {{wp|E-mu Systems}}' {{wp|E-mu Proteus|Proteus}} synthesizers; the {{wp|Korg 01/W}}; Optical Media International's Universe of Sounds Vol. 2; {{wp|Roland Corporation|Roland}}'s L-CD1 synthesizer, {{wp|Roland Sound Canvas|Sound Canvas SC-88}} module, and {{wp|Roland R-8|R-8}} drum machine; and the {{wp|Yamaha Corporation|Yamaha}} TG77 and TG100. The Roland Sound Canvas, in particular, would go on to become one of the longest-used sources of instrumentation in ''Super Mario'' franchise music, with samples from both the SC-88 and the later {{wp|Roland SC-8850|SC-8850}} model being used in numerous games during the next four gaming generations. Some of the game's sound effects are samples of stock sound effects: the jungle ambience heard on the title screen and baby Mario's cry are taken from {{wp|Sound Ideas}}' General Series 6000 library, while Yoshi's tongue sound and the noises made by Piranha Plants come from Rarefaction's ''A Poke in the Ear with a Sharp Stick''.<ref>https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit?pli=1#gid=717751203</ref>
Trivia= *Super Mario World 2: Yoshi's Island <REF> https://www.google.com/search?q=yoshi%27s+island+prototype+name&tbm=isch&ved=2ahUKEwjklp-Dz4iDAxUiP7kGHZy1DtEQ2-cCegQIABAD&oq=yoshi%27s+island+prototype+name&gs_lcp=ChJtb2JpbGUtZ3dzLXdpei1pbWcQAzIICAAQgAQQogQ6BAgjECc6BAgAEB46BwgAEIAEEBhQkQpYmSBgtyNoAXAAeACAAawBiAHnB5IBAzAuN5gBAKABAcABAQ&sclient=mobile-gws-wiz-img&ei=-qV3ZeSxN6L-5OUPnOu6iA0&bih=804&biw=412&prmd=ivn&safe=active&ssui=on#imgrc=2CDM7YN2mQsPsM? was originally called Super Mario Bros. 5: Yoshi's Island in Japan during development.


==Promotion==
==Promotion==