Super Mario World: Difference between revisions

m
no edit summary
mNo edit summary
Line 1,243: Line 1,243:
The game was produced by [[Shigeru Miyamoto]], featuring music composed by Koji Kondo and graphics designed by [[Shigefumi Hino]], and it was the first game designed for the SNES. As an experiment, the teammates ported ''Super Mario Bros. 3'' to the console, and it felt like the same game to them despite the enhanced graphics, so the teammates wanted to create something new for the console (though ''Super Mario Bros. 3'' itself would later be ported and remade for the SNES as one of the featured games in ''[[Super Mario All-Stars]]''). Miyamoto has stated that ever since they finished ''Super Mario Bros.'', the design staff wanted to have Mario ride a horse. It was believed to be impossible technically until the SNES was developed, and it was changed to a dinosaur due to the team working with a dinosaur land.<ref>Takashi Tezuka, Shigefumi Hino and Hisashi Nogami. [https://web.archive.org/web/20171003014426/https://www.nintendo.com/super-nes-classic/interview-super-mario-world ''Super Mario World'' and ''Super Mario World 2: Yoshi's Island''.] ''Nintendo''. Retrieved September 19, 2020.</ref> The team first came up with a crocodile, which the team felt did not fit in Mario's world, so the design was altered to eventually evolve into Yoshi. According to Miyamoto, sixteen people were involved in the creation of the game, and it took about three years to make.<ref>Interview with Shigeru Miyamoto in ''Mario Mania'' Player's Guide, p. 32.</ref>
The game was produced by [[Shigeru Miyamoto]], featuring music composed by Koji Kondo and graphics designed by [[Shigefumi Hino]], and it was the first game designed for the SNES. As an experiment, the teammates ported ''Super Mario Bros. 3'' to the console, and it felt like the same game to them despite the enhanced graphics, so the teammates wanted to create something new for the console (though ''Super Mario Bros. 3'' itself would later be ported and remade for the SNES as one of the featured games in ''[[Super Mario All-Stars]]''). Miyamoto has stated that ever since they finished ''Super Mario Bros.'', the design staff wanted to have Mario ride a horse. It was believed to be impossible technically until the SNES was developed, and it was changed to a dinosaur due to the team working with a dinosaur land.<ref>Takashi Tezuka, Shigefumi Hino and Hisashi Nogami. [https://web.archive.org/web/20171003014426/https://www.nintendo.com/super-nes-classic/interview-super-mario-world ''Super Mario World'' and ''Super Mario World 2: Yoshi's Island''.] ''Nintendo''. Retrieved September 19, 2020.</ref> The team first came up with a crocodile, which the team felt did not fit in Mario's world, so the design was altered to eventually evolve into Yoshi. According to Miyamoto, sixteen people were involved in the creation of the game, and it took about three years to make.<ref>Interview with Shigeru Miyamoto in ''Mario Mania'' Player's Guide, p. 32.</ref>


At some point during the game's development, it was meant to be released in North America and Europe under the full ''Super Mario Bros. 4'' title, but it was later shortened to simply ''Super Mario World''.<ref>[http://www.youtube.com/watch?v=W0MbGdkbeEU This local news segment displays the ''Super Mario World'' title screen with the typo'd "Super Mario Bros." subtitle.], retrieved 8/11/2011</ref><ref>[http://www.youtube.com/watch?v=MTzyz2TgGls This local news segment displays the ''Super Mario World'' title screen with the "''Super Mario Bros. 4''" subtitle.], retrieved 8/11/2011</ref> Miyamoto has stated that this is his favorite game of the ''Super Mario'' franchise.<ref>[https://www.engadget.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game ''Super Mario World'' is Miyamoto's favorite ''Super Mario'' game], retrieved 6/22/2018</ref><ref>[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game This is Shigeru Miyamoto's Favorite ''Super Mario'' Game], retrieved 6/22/2018</ref>
At one point during the game's development, it was meant to be released in North America and Europe under the full '''''Super Mario Bros. 4''''' title, but it was later shortened to simply ''Super Mario World''.<ref>[http://www.youtube.com/watch?v=W0MbGdkbeEU This local news segment displays the ''Super Mario World'' title screen with the typo'd "Super Mario Bros." subtitle.], retrieved 8/11/2011</ref><ref>[http://www.youtube.com/watch?v=MTzyz2TgGls This local news segment displays the ''Super Mario World'' title screen with the "''Super Mario Bros. 4''" subtitle.], retrieved 8/11/2011</ref> Miyamoto has stated that this is his favorite game of the ''Super Mario'' franchise.<ref>[https://www.engadget.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game ''Super Mario World'' is Miyamoto's favorite ''Super Mario'' game], retrieved 6/22/2018</ref><ref>[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game This is Shigeru Miyamoto's Favorite ''Super Mario'' Game], retrieved 6/22/2018</ref>


==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Super Mario World pre-release and unused content}}
{{main|List of Super Mario World pre-release and unused content}}
[[File:Beta Super Mario World Level.jpg|thumb|An early version of a level, likely Yoshi's Island 1.]]
[[File:Beta Super Mario World Level.jpg|thumb|An early version of a level, likely Yoshi's Island 1.]]
[[Dinosaur Land]] was drastically different from the final version, possessing an appearance similar to the various kingdoms of ''Super Mario Bros. 3''. Specifically, it was to feature things such as [[Toad House]]s (which could possibly mean that [[Toad (species)|Toad]]s were once considered to populate Dinosaur Land) and more ''Super Mario Bros. 3''-style [[fortress]]es. In addition to this, the game originally had the subtitle "''Super Mario Bros. 4''" on the Title Screen.
[[Dinosaur Land]] was drastically different from the final version, possessing an appearance similar to the various kingdoms of ''Super Mario Bros. 3''. Specifically, it was to feature things such as [[Toad House]]s (which could possibly mean that [[Toad (species)|Toad]]s were once considered to populate Dinosaur Land) and more ''Super Mario Bros. 3''-style [[fortress]]es. In addition to this, the game originally had the subtitle "''Super Mario Bros. 4''" on the title screen.
{{br}}
{{br}}