Super Mario Maker (microgame): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
m (→Gameplay) |
||
Line 15: | Line 15: | ||
The player must grab and shake the enemy to transform it. If time runs out and the enemy is still not transformed, the player loses. | The player must grab and shake the enemy to transform it. If time runs out and the enemy is still not transformed, the player loses. | ||
*'''1st level difficulty:''' | *'''1st level difficulty:''' The player has to shake one [[Koopa Troopa]], [[Cheep Cheep]], or [[Piranha Plant]]. | ||
*'''2nd level difficulty:''' | *'''2nd level difficulty:''' The player has to shake two Koopa Troopas, Cheep Cheeps, or Piranha Plants. | ||
*'''3rd level difficulty:''' | *'''3rd level difficulty:''' The player has to shake one [[Boo]] that disappears and reappears for a second. | ||
{{WWG Microgames}} | {{WWG Microgames}} | ||
[[Category:WarioWare Gold Microgames]] | [[Category:WarioWare Gold Microgames]] | ||
[[it:Super Mario Maker (WarioWare Gold)]] | [[it:Super Mario Maker (WarioWare Gold)]] |
Revision as of 11:57, March 9, 2019
Super Mario Maker is one of 9-Volt's microgames in WarioWare Gold. It is based on the Wii U game of the same name.
Gameplay
The player must grab and shake the enemy to transform it. If time runs out and the enemy is still not transformed, the player loses.
- 1st level difficulty: The player has to shake one Koopa Troopa, Cheep Cheep, or Piranha Plant.
- 2nd level difficulty: The player has to shake two Koopa Troopas, Cheep Cheeps, or Piranha Plants.
- 3rd level difficulty: The player has to shake one Boo that disappears and reappears for a second.