Super Mario Advance: Difference between revisions

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*[[Luigi]]'s overalls (which were purple in ''All-Stars'') and [[Toad]]'s vest (which was blue) swapped colors.
*[[Luigi]]'s overalls (which were purple in ''All-Stars'') and [[Toad]]'s vest (which was blue) swapped colors.
*Toad's cap spots were edited to match [[Toad (species)|his kind's]] modern appearance, though this does not apply to the sprite in the cast list.
*Toad's cap spots were edited to match [[Toad (species)|his kind's]] modern appearance, though this does not apply to the sprite in the cast list.
*Front- and back-view "door entry" sprites, backflipping sprites for the [[charge jump|Power Squat Jump]], and skidding sprites were added for the player characters. Their throwing sprites (which were only used in midair in the ''All-Stars'' version) are used again when standing on ground.
*Front- and back-view "door entry" sprites, backflipping sprites for the [[Crouching High Jump|Power Squat Jump]], and skidding sprites were added for the player characters. Their throwing sprites (which were only used in midair in the ''All-Stars'' version) are used again when standing on ground.
*A "static" effect appears when the player touches a [[Spark]].
*A "static" effect appears when the player touches a [[Spark]].
*Characters, items, and enemies fall in front of the water in [[World 4 (Super Mario Bros. 2)|World 4]], as in the NES version.
*Characters, items, and enemies fall in front of the water in [[World 4 (Super Mario Bros. 2)|World 4]], as in the NES version.
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{{main|List of Super Mario Advance glitches}}
{{main|List of Super Mario Advance glitches}}
*When playing [[World 2-2 (Super Mario Bros. 2)|World 2-2]], [[World 3-1 (Super Mario Bros. 2)|World 3-1]], or [[World 6-3 (Super Mario Bros. 2)|World 6-3]] as [[Luigi]], the player can pick up a Spark Chaser out of its jar, hitting a Spark at the top and trying to get to one side or the other in the process; once the player leaves the jar, the Spark Chaser becomes a Yoshi Egg, with no change in behavior.
*When playing [[World 2-2 (Super Mario Bros. 2)|World 2-2]], [[World 3-1 (Super Mario Bros. 2)|World 3-1]], or [[World 6-3 (Super Mario Bros. 2)|World 6-3]] as [[Luigi]], the player can pick up a Spark Chaser out of its jar, hitting a Spark at the top and trying to get to one side or the other in the process; once the player leaves the jar, the Spark Chaser becomes a Yoshi Egg, with no change in behavior.
*In [[World 2-3 (Super Mario Bros. 2)|World 2-3]], if the player does a [[charge jump|Power Squat Jump]] to the ceiling in the digging area with the [[Key]] in hand, their character can get stuck in the wall.
*In [[World 2-3 (Super Mario Bros. 2)|World 2-3]], if the player does a [[Crouching High Jump|Power Squat Jump]] to the ceiling in the digging area with the [[Key]] in hand, their character can get stuck in the wall.
*In [[Fryguy]]'s boss fight area, if the player slides underneath one of the flying Mushroom Blocks and releases the down button the character's body will be stuck inside the block; the player can get out of it by sliding again.
*In [[Fryguy]]'s boss fight area, if the player slides underneath one of the flying Mushroom Blocks and releases the down button the character's body will be stuck inside the block; the player can get out of it by sliding again.
*In [[World 5-1 (Super Mario Bros. 2)|World 5-1]], if the player jumps on the rightmost log, jumps on top of the wall to the right, picks up the first Mushroom Block and throws it right before landing, the block will float in mid-air.
*In [[World 5-1 (Super Mario Bros. 2)|World 5-1]], if the player jumps on the rightmost log, jumps on top of the wall to the right, picks up the first Mushroom Block and throws it right before landing, the block will float in mid-air.