Spore Chimes: Difference between revisions
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[[Image:RPG_Spore_Chimes.png | {{SMRPG Moves|[[Carroboscis]]<br>[[Sling Shy]]<br>[[Ding-A-Ling]]|Magic|47|None|Ice|All enemies|Yes|[[Image:RPG_Spore_Chimes.png]]}} | ||
'''Spore Chimes''' is a status-changing magic attack used by some enemies (as [[Carroboscis]], [[Sling Shy]] and [[Ding-A-Ling]]) in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy turns one member of the party into a [[Mushroom]], preventing fight against enemies to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the [[Trueform Pin]], the [[player]] will prevent the attack. It is similar to the [[Sleep]] status. | '''Spore Chimes''' is a status-changing magic attack used by some enemies (as [[Carroboscis]], [[Sling Shy]] and [[Ding-A-Ling]]) in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy turns one member of the party into a [[Mushroom]], preventing fight against enemies to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the [[Trueform Pin]], the [[player]] will prevent the attack. It is similar to the [[Sleep]] status. | ||
Revision as of 16:34, March 28, 2011
Template:SMRPG Moves Spore Chimes is a status-changing magic attack used by some enemies (as Carroboscis, Sling Shy and Ding-A-Ling) in Super Mario RPG: Legend of the Seven Stars. The enemy turns one member of the party into a Mushroom, preventing fight against enemies to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the Trueform Pin, the player will prevent the attack. It is similar to the Sleep status.