Spin Jump Return: Difference between revisions

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[[Image:Spin_Jump_Return.jpg|thumb|right|Mario using his '''Spin Jump Return'''.]]
[[Image:Spin_Jump_Return.jpg|200px|thumb|right|Mario using his '''Spin Jump Return'''.]]
'''Spin Jump Return''' is [[Mario]]'s [[Defensive Power Shot]] in ''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]''. Mario spins around in a cyclone similar to a [[Spin Jump]], and spins toward to ball, saving the opponent from gaining a point.
'''Spin Jump Return''' is [[Mario]]'s [[Defensive Power Shot]] in ''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]''. Mario spins around in a cyclone similar to a [[Spin Jump]], and spins toward to ball, saving the opponent from gaining a point.



Revision as of 21:32, October 20, 2010

Mario using his Spin Jump Return.

Spin Jump Return is Mario's Defensive Power Shot in Mario Power Tennis. Mario spins around in a cyclone similar to a Spin Jump, and spins toward to ball, saving the opponent from gaining a point.

Unlike most Defensive Power Shots, it may not work if the ball is too close to the side or the back; this happens with the CPU once in awhile. When Mario hits it, the ball will slightly curve with low power. Mario will move to the spot where the ball was after it is used. It can also hit lob shots, but it can lead to Mario's undoing if he's not careful.


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