Rough: Difference between revisions

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In ''[[Mario Golf: Toadstool Tour]]'', there are three different types of '''Rough'''s seen on the courses. Each one has a different effect on the player's landing and shot.
In ''[[Mario Golf: Toadstool Tour]]'', there are three different types of '''Rough'''s seen on the courses. Each one has a different effect on the player's landing and shot.



Revision as of 19:17, February 28, 2008

Template:Images In Mario Golf: Toadstool Tour, there are three different types of Roughs seen on the courses. Each one has a different effect on the player's landing and shot.

Semi-Rough

Semi-Rough is a shallow type of rough that looks very similar to the Fairway. Though hardly visible, the Semi-Rough will slightly impair the player's shot out of the patch, making the ball not go as far or land in another place.

Rough

Rough is in almost every course. It looks like a patch of small blades of grass. Rough is usually located near the Fairway or near a Bunker. Rough will impair the player's shot out of the patch, making the ball land in a completely different place than where planned.

Heavy Rough

Heavy Rough is the deepest and most dangerous type of Rough there is. It appears as very deep grass and is usually located near the boundaries of the course. Heavy Rough will severely impair the player's shot out of the thick patch; It usually takes a high shot to get the ball out, though it will only land a few yards away.

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