Perfect Percussion

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Template:Minigame-infobox Perfect Percussion is one of the microgames in Orbulon's Culture level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to hit the required instrument at the conductor's cue. If the player mistimes it, or hits the wrong instrument in levels 2 and 3, the conductor facepalms himself, the rest of the orchestra stares at the player, and the game is lost. There are 3 objects, a gong, drum, and cymbals.

  • Level 1: There is only one instrument.
  • Level 2: There are two instruments, and the conductor has the correct instrument appearing his thought bubble.
  • Level 3: Same as Level 2 but the correct instrument in the conductor's thought bubble will appear as a silhouette.

If two players are utilized, the player who times the hit of the instrument gets an effort point, while the player who hits the instrument too early or hits the wrong instrument loses an effort point.

Suitability

Template:WWGITFit

  • Both 18-Volt (with his aiming reticle) and 5-Volt (with her teleportation) can target the correct instrument and hit it when the conductor gives the cue.
  • 9-Volt is unsuitable due to his constant movement on the ground, which greatly reduces the amount of time in which the player can succeed and is separated into multiple intervals of time.

Names in other languages

Language Name Meaning
Japanese パーカッション
Pākasshon
Percussion

German Gut geschlagen
Well-Beaten
Italian Percussione perfetta
Perfect percussion
Korean 타악기
Ta-akgi
Percussion

Spanish Percusión perfecta
Perfect percussion

Template:Orbulon's Microgames Template:WWGIT Microgames