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==Trivia== | ==Trivia== | ||
*''New Super Mario Bros.'' is the last game in the ''Mario'' series in which the sound effect of a [[Warp Pipe]] is also the damage sound effect for Mario/Luigi. Later ''Mario'' platformers use the ''[[Super Mario World]]'' variant of the pipe sound to indicate damage, while still keeping the original ''[[Super Mario Bros.]]'' sound effect for pipes. | *''New Super Mario Bros.'' is the last game in the ''Mario'' series in which the sound effect of a [[Warp Pipe]] is also the damage sound effect for Mario/Luigi. Later ''Mario'' platformers use the ''[[Super Mario World]]'' variant of the pipe sound to indicate damage, while still keeping the original ''[[Super Mario Bros.]]'' sound effect for pipes. | ||
**Likewise, the [[Coin]] sound in this game is very similar to the Coin sound from the 8-bit ''Mario'' games, whereas in later games in the series, the sound effect sounds closer to that of ''Super Mario World''. | **Likewise, the [[Coin]] sound in this game is very similar to the Coin sound from the 8-bit ''Mario'' games, whereas in later games in the series, the sound effect sounds closer to that of ''Super Mario World''. | ||
*In previous ''Mario'' games (particularly [[Nintendo Entertainment System|8-bit]] and [[Super Nintendo Entertainment System|16-bit]] ''Mario'' games), when the player picks up a 100th [[Coin]] for a 1-Up, the [[1-Up Mushroom]] sound cancels the Coin sound. Instead, in this game, the Coin and 1-Up Mushroom sound play together whenever obtaining a 100th coin. This feature is also present in future ''New Super Mario Bros.'' games. | *In previous ''Mario'' games (particularly [[Nintendo Entertainment System|8-bit]] and [[Super Nintendo Entertainment System|16-bit]] ''Mario'' games), when the player picks up a 100th [[Coin]] for a 1-Up, the [[1-Up Mushroom]] sound cancels the Coin sound. Instead, in this game, the Coin and 1-Up Mushroom sound play together whenever obtaining a 100th coin. This feature is also present in future ''New Super Mario Bros.'' games. |