Monster Toss: Difference between revisions

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m (Porplemontage moved page Chomp (Super Mario RPG: Legend of the Seven Stars) to Chomp (move): Naming ID policy)
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{{Italic title|Chomp (''Super Mario RPG: Legend of the Seven Stars'')}}
{{SMRPG Moves|[[Lakitu]]<br>[[Croco]]|Physical|2 x normal attack damage|None|Neutral|One enemy|Yes|[[Image:RPG_Chomp.png]]}}
{{SMRPG Moves|[[Lakitu]]<br>[[Croco]]|Physical|2 x normal attack damage|None|Neutral|One enemy|Yes|[[Image:RPG_Chomp.png]]}}
'''Chomp''' is the name given to a special offensive move that [[Croco]] and the [[Lakitu]]s of ''[[Super Mario RPG: Legend of the Seven Stars]]'' use. When it is used, the enemy throws another enemy critter at a member of the player's party, dealing great damage, and may [[Game Over|defeat]] them. The player can halve the damage of the attack by pressing the defense button before the object falls on the member. Croco uses this attack when he fights against [[Mario]] in [[Moleville]]. Additionally, Croco uses the move only when he has removed the items' pack of Mario's party.
'''Chomp''' is the name given to a special offensive move that [[Croco]] and the [[Lakitu]]s of ''[[Super Mario RPG: Legend of the Seven Stars]]'' use. When it is used, the enemy throws another enemy critter at a member of the player's party, dealing great damage, and may [[Game Over|defeat]] them. The player can halve the damage of the attack by pressing the defense button before the object falls on the member. Croco uses this attack when he fights against [[Mario]] in [[Moleville]]. Additionally, Croco uses the move only when he has removed the items' pack of Mario's party.

Revision as of 15:41, October 7, 2013

Template:SMRPG Moves Chomp is the name given to a special offensive move that Croco and the Lakitus of Super Mario RPG: Legend of the Seven Stars use. When it is used, the enemy throws another enemy critter at a member of the player's party, dealing great damage, and may defeat them. The player can halve the damage of the attack by pressing the defense button before the object falls on the member. Croco uses this attack when he fights against Mario in Moleville. Additionally, Croco uses the move only when he has removed the items' pack of Mario's party.

Trivia

  • Mukumukus use an unnamed attack similar to Chomp. However, instead of throwing a random enemy, Mukumukus throw a random object that appears in the game, including bones, bombs, and even music notes.

Names in other Languages

Template:Foreignname Template:Super Mario RPG