Metroid-Samus: Difference between revisions

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==Gameplay==
==Gameplay==
The player should tilt the [[Game Boy Advance]] to have [[Samus Aran]] aim her arm cannon to shoot the enemies.
The player must tilt the [[Game Boy Advance]] or [[Nintendo 3DS]] to have [[Samus Aran]] aim her arm cannon to shoot the enemies.


*'''Level 1:''' Samus must defeat a slow-moving enemy.
*'''Level 1:''' Samus must defeat a slow-moving Ripper (''Twisted!'') or Zeela (''Gold'').
*'''Level 2:''' Samus must defeat a fast-moving enemy (''Twisted!'') or two stationary ones (''Gold'').
*'''Level 2:''' Samus must defeat a fast-moving Waver (''Twisted!'') or two stationary Mellows (''Gold'').
*'''Level 3:''' Samus must keep a [[metroidwiki:Metroid (species)|Metroid]] from reaching her until time runs out.
*'''Level 3:''' Samus must keep a [[metroidwiki:Metroid (species)|Metroid]] from reaching her until time runs out.



Revision as of 11:28, May 21, 2020

Template:Minigame-infobox Metroid-Samus is one of 9-Volt's microgames in WarioWare: Twisted! It is set in the NES game Metroid. It returns in WarioWare Gold as one of 18-Volt's microgames, with updated visuals based on the SNES game Super Metroid.

Gameplay

The player must tilt the Game Boy Advance or Nintendo 3DS to have Samus Aran aim her arm cannon to shoot the enemies.

  • Level 1: Samus must defeat a slow-moving Ripper (Twisted!) or Zeela (Gold).
  • Level 2: Samus must defeat a fast-moving Waver (Twisted!) or two stationary Mellows (Gold).
  • Level 3: Samus must keep a Metroid from reaching her until time runs out.

Names in other languages

Language Name Meaning
Japanese メトロイド/サムス
Metoroido/Samusu
Metroid/Samus

Template:9-Volt and 18-Volt's Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames