Mario Party: The Top 100: Difference between revisions

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{{italic title}}
{{italic title}}
{{FA}}
{{FA}}
{{Infobox
{{game infobox
|title=Mario Party: The Top 100
|title=Mario Party: The Top 100
|image=[[File:MPTT100 NA Box Art.jpg|220px]]
|image=[[File:MPTT100 NA Box Art.jpg|220px]]
|developer=[[Nd Cube]] <br> [[CAProduction]]
|developer=[[NDcube]] <br> [[CAProduction]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|USA|November 10, 2017<ref name="Trailer">Nintendo. (September 13, 2017) [https://www.youtube.com/watch?v=AHTCnDycWYg& Mario Party: The Top 100 - Announcement Trailer - Nintendo 3DS] ''YouTube''. Retrieved September 13, 2017.</ref>|Europe|December 22, 2017<ref>[https://twitter.com/NintendoEurope/status/930042584164118528 Nintendo Europe Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Australia|December 22, 2017<ref>[https://twitter.com/NintendoAUNZ/status/930209059613167617 Nintendo AU NZ Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Japan|December 28, 2017<ref name="Topics">[https://topics.nintendo.co.jp/c/article/8661b4f4-92dc-11e7-8cda-063b7ac45a6d.html Topics Nintendo]. ''topics.nintendo.co.jp''. Retrieved September 14, 2017.</ref>|HK|December 28, 2017|ROC|December 28, 2017}}
|release={{release|USA|November 10, 2017<ref name="Trailer">Nintendo. (September 13, 2017) [https://www.youtube.com/watch?v=AHTCnDycWYg& Mario Party: The Top 100 - Announcement Trailer - Nintendo 3DS] ''YouTube''. Retrieved September 13, 2017.</ref>|Europe|December 22, 2017<ref>[https://twitter.com/NintendoEurope/status/930042584164118528 Nintendo Europe Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Australia|December 22, 2017<ref>[https://twitter.com/NintendoAUNZ/status/930209059613167617 Nintendo AU NZ Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Japan|December 28, 2017<ref name="Topics">[https://topics.nintendo.co.jp/c/article/8661b4f4-92dc-11e7-8cda-063b7ac45a6d.html Topics Nintendo]. ''topics.nintendo.co.jp''. Retrieved September 14, 2017.</ref>|HK|December 28, 2017|ROC|December 28, 2017}}
|genre=Party
|genre=Party
|modes=Single player<br>Local multiplayer
|modes=Single player<br>Local multiplayer
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|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|media={{media|3ds=1|3dsdl=1}}
|media={{media|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1|3dsstylus=1|3dstilt=1}}
}}
}}
'''''Mario Party: The Top 100''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series for the [[Nintendo 3DS]], released initially on November 10, 2017 in North America. It is the twenty-third game in the ''Mario Party'' series overall, as well as the third game in the series to be released for Nintendo 3DS. The game is a compilation of various [[minigame]]s from prior home console ''Mario Party'' games, all of which have been redone with updated graphics, sound, and controls, and some of which have slightly altered rules from the original games and recycled music from other games. The game is compatible with local wireless play and Download Play, which allows up to four players. The game supports [[amiibo]], which can be used in the Minigame Island mode or to unlock Minigame Packs. Being initially released approximately two months after its announcement, ''Mario Party: The Top 100'' has one of the shortest announcement to release timelines of retail games in the entire [[Mario (franchise)|''Mario'' franchise]].
'''''Mario Party: The Top 100''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series for the [[Nintendo 3DS]], released initially on November 10, 2017 in North America. It is the twenty-third game in the ''Mario Party'' series overall, as well as the third game in the series to be released for Nintendo 3DS. The game is a compilation of various [[minigame]]s from prior home console ''Mario Party'' games, all of which have been redone with updated graphics, sound, and controls, and some of which have slightly altered rules from the original games and recycled music from other games. The game is compatible with local wireless play and Download Play, which allows up to four players. The game supports [[amiibo]], which can be used in the Minigame Island mode or to unlock Minigame Packs. Being initially released approximately two months after its announcement, ''Mario Party: The Top 100'' has one of the shortest announcement to release timelines of retail games in the entire [[Super Mario (franchise)|''Super Mario'' franchise]].
 
==Gameplay==
==Gameplay==
[[File:Top100EatsaPizza.png|thumb|left|[[Eatsa Pizza]], a returning minigame from ''[[Mario Party 3]]'']]
[[File:Top100EatsaPizza.png|thumb|left|[[Eatsa Pizza]], a returning minigame from ''[[Mario Party 3]]'']]
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Other auxiliary game modes are included in this installment. They provide other ways to play minigames, such as playing through a randomized set of minigames in Minigame Island, or playing a fixed amount and type of minigames to set records in a Decathlon mode.
Other auxiliary game modes are included in this installment. They provide other ways to play minigames, such as playing through a randomized set of minigames in Minigame Island, or playing a fixed amount and type of minigames to set records in a Decathlon mode.
===Game modes===
===Game modes===
''Mario Party: The Top 100'' has a total of seven game modes.
''Mario Party: The Top 100'' has a total of seven game modes.
====100 Minigames====
====100 Minigames====
All 100 minigames can be selected and played on in this mode, similar to "Free Play" modes from previous games. Minigames can be sorted by game, type, or favorite status. Initially, players have access to only 55 minigames, most of them Free-for-All minigames. The rest of the minigames are unlocked through playing Minigame Island. Players can tag minigames as favorites to ease the process of selecting a minigame they wish to play in, thus creating their own pack. Players can create up to three favorite packs. The game also keeps track of how many times a particular minigame is played. When a minigame is completed, a player can opt to play again, return to the 100 minigames menu, return to the main menu, or play another randomly selected minigame that is unlocked.
All 100 minigames can be selected and played on in this mode, similar to "Free Play" modes from previous games. Minigames can be sorted by game, type, or favorite status. Initially, players have access to only 55 minigames, most of them Free-for-All minigames. The rest of the minigames are unlocked through playing Minigame Island. Players can tag minigames as favorites to ease the process of selecting a minigame they wish to play in, thus creating their own pack. Players can create up to three favorite packs. The game also keeps track of how many times a particular minigame is played. When a minigame is completed, a player can opt to play again, return to the 100 minigames menu, return to the main menu, or play another randomly selected minigame that is unlocked.
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====Minigame Island====
====Minigame Island====
[[File:MPTT100 MinigameIsland.png|thumb|[[Mario]] in [[World 1 (Mario Party: The Top 100)|World 1]] of the Minigame Island mode]]
[[File:MPTT100 MinigameIsland.png|thumb|[[Mario]] in [[World 1 (Mario Party: The Top 100)|World 1]] of the Minigame Island mode]]
Minigame Island is a single player mode, hosted by [[Toad]], that first appears in ''[[Mario Party]]''. After players select their player character, they can select a computer-controlled teammate for 2-on-2 minigames: if chosen as a teammate, these characters do not appear as rivals. Players compete against computer-controlled rivals as they travel through four worlds. Minigames are in a set location, with the aesthetics of the area surrounding the space giving a clue to what minigame the player can play in; due to some worlds having a grid-like branching paths, players can also play minigames in a certain order they wish or skip certain minigames altogether. In order to beat this mode, players need to best their rivals through minigames and retain their lives given at the beginning of the game from not placing fourth. Players do not have to win the minigame to progress through Minigame Island: simply playing the minigame opens up paths to other minigames. Once a [[Warp Pipe]] is reached, Toad asks the player to either continue or quit the game, and if players continue, they can access the next World by jumping into Warp Pipes. Gradually, CPU difficulty gets harder the more players advance through the mode.
Minigame Island is a single player mode, hosted by [[Toad]], that first appeared in ''[[Mario Party]]''. After players select their player character, they can select a computer-controlled teammate for 2-on-2 minigames: if chosen as a teammate, these characters do not appear as rivals. Players compete against computer-controlled rivals as they travel through four worlds. Minigames are in a set location, with the aesthetics of the area surrounding the space giving a clue to what minigame the player can play in; due to some worlds having grid-like branching paths, players can also play minigames in a certain order they wish or skip certain minigames altogether. In order to beat this mode, players need to best their rivals through minigames and retain their lives given at the beginning of the game from not placing fourth. Players do not have to win the minigame to progress through Minigame Island: simply playing the minigame opens up paths to other minigames. Once a [[Warp Pipe]] is reached, Toad asks the player to either continue or quit the game, and if players continue, they can access the next World by jumping into Warp Pipes. Gradually, CPU difficulty gets harder the more players advance through the mode.


When players receive first place in a minigame, they receive three [[Mini Star]]s and 10 coins. If they win against [[Bowser]], [[Donkey Kong]], or against another playable character in their respective minigames, they receive four Mini Stars; prior to entering [[World 4 (Mario Party: The Top 100)|World 4]], players face off against Toad himself in [[Slot Car Derby]] with other CPU players. Players receive less Mini Stars when they place second and third, and performing the worst in the minigame loses a life. Earning Mini Stars from placing well in minigames unlocks certain Special type minigames. Players can earn lives when they receive 100 coins. Players can find numbered coin blocks in the map (marked by an ! space) and can receive an amount of coins depending on what number they hit, though ! space can also indicate that there is a Bowser, Duel, or DK type minigame. Minigames unlocked through this mode will be available in 100 Minigames. If players clear all minigames, they unlock a harder variation of the mode, which has more difficult CPU opponents participating in minigames and makes a first-place victory mandatory to progress. If players earn all 300 Mini Stars by placing first in all minigames, they unlock the Master difficulty for computer players.
When players receive first place in a minigame, they receive three [[Mini Star]]s and 10 coins. If they win against [[Bowser]], [[Donkey Kong]], or against another playable character in their respective minigames, they receive four Mini Stars; prior to entering [[World 4 (Mario Party: The Top 100)|World 4]], players face off against Toad himself in [[Slot-Car Derby]] with other CPU players. Players receive less Mini Stars when they place second and third, and performing the worst in the minigame loses a life. Earning Mini Stars from placing well in minigames unlocks certain Special type minigames. Players can earn lives when they receive 100 coins. Players can find [[Roulette Coin Block]]s in the map (marked by an ! space) and can receive an amount of coins depending on what number they hit, though a ! space can also indicate that there is a Bowser, Duel, or DK type minigame. Minigames unlocked through this mode will be available in 100 Minigames. If players clear all minigames, they unlock a harder variation of the mode, which has more difficult CPU opponents participating in minigames and makes a first-place victory mandatory to progress. If players earn all 300 Mini Stars by placing first in all minigames, they unlock the Master difficulty for computer players.


====Minigame Match====
====Minigame Match====
[[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]]
[[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]]
Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, ''[[Mario Party: Star Rush]]''. Players travel around a small board, rolling the [[Dice Block|dice]] that dictates their movement. Prior to starting the game players can set the amount of turns the game has between ten and fifty, in multiples of five; games that have less turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similarly to Balloon Bash, players need to pop [[Star Balloon]]s dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various [[Minigame Balloon]]s. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can either obtain items by landing on the random event ! spaces, [[? Block]] spaces, or via purchasing them from [[Shy Guy Shop]]s. When two players land on the same space as each other, they are both awarded one coin. When the last five turns is reached, Toad gives a pity item towards the player who is last. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons.
Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, ''[[Mario Party: Star Rush]]''. Players travel around a small board, rolling the [[Dice Block|dice]] that dictates their movement. Prior to starting the game, players can set the number of turns the game has between ten and fifty, in multiples of five; games that have fewer turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similar to Balloon Bash, players need to pop [[Star Balloon]]s dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four, or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons in a bundle upon collection, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various [[Minigame Balloon]]s. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can obtain items by landing on the random event "!" spaces, landing on [[? Block]] spaces, or via purchasing them from [[Shy Guy Shop]]s. When two players land on the same space as each other, they receive a "Tight Squeeze Bonus", awarding them one coin each. [[Last Five Turns Event|When the last five turns are reached]], Toad gives a pity item to the player who is in last place. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons.


When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled.
When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled.
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====Championship Battles====
====Championship Battles====
[[File:MPTT100 ChampionshipBattles.png|thumb|Selecting a minigame in Championship Battles]]
[[File:MPTT100 ChampionshipBattles.png|thumb|Selecting a minigame in Championship Battles]]
Championship Battles is hosted by [[Toadette]], and it has players setting off against rivals and other players using random minigames from a minigame pack, a concept first introduced in ''[[Mario Party 4]]''. Whichever player receives the best of three or five rounds wins the mode.
Championship Battles is hosted by [[Toadette]], and it has players setting off against rivals and other players using random minigames from a minigame pack, a concept first introduced in ''[[Mario Party 2]]''. Whichever player receives the best of three or five rounds wins the mode.


====Decathlon====
====Decathlon====
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These are the minigames and their order in both Decathlon modes.
These are the minigames and their order in both Decathlon modes.
;Decathlon
;Decathlon
<gallery perrow=5>
<gallery perrow=5>
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Top100SnowWhirled.png|[[Snow Whirled]]
Top100SnowWhirled.png|[[Snow Whirled]]
Top100SpeedingBullets.png|[[Speeding Bullets]]
Top100SpeedingBullets.png|[[Speeding Bullets]]
Top100NightLightFright.png|[[Night Light Fright]]
Top100NightLightFright.png|[[Night-Light Fright]]
</gallery>
</gallery>
;Half Decathlon
;Half Decathlon
<gallery perrow=3>
<gallery perrow=3>
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Top100LaterSkater.png|[[Later Skater]]
Top100LaterSkater.png|[[Later Skater]]
Top100TrackandYield.png|[[Track & Yield]]
Top100TrackandYield.png|[[Track & Yield]]
Top100SlotCarDerby.png|[[Slot Car Derby]]
Top100SlotCarDerby.png|[[Slot-Car Derby]]
</gallery>
</gallery>


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===amiibo features===
===amiibo features===
''Mario Party: The Top 100'' is compatible with all ''Mario'' related amiibo (except cards) in some modes. In Minigame Island mode, if players lose their last life, [[Toad]] asks the player if they want to scan an amiibo of the corresponding character to regain an extra life. Additionally, in Minigame Island, if players stand on a space with an amiibo icon, they can tap an amiibo to earn 10 coins. If a Goomba or Koopa Troopa stands on the amiibo space instead, players may tap a Goomba or Koopa Troopa amiibo respectively to earn a bonus 50 coins. Each compatible amiibo may be used only once per day.
''Mario Party: The Top 100'' is compatible with all ''Super Mario'' related amiibo (except cards) in some modes. In Minigame Island mode, if players lose their last life, [[Toad]] asks the player if they want to scan an amiibo of the corresponding character to regain an extra life. Additionally, in Minigame Island, if players stand on a space with an amiibo icon, they can tap an amiibo to earn 10 coins. If a Goomba or Koopa Troopa stands on the amiibo space instead, players may tap a Goomba or Koopa Troopa amiibo respectively to earn a bonus 50 coins. Each compatible amiibo may be used only once per day.


If a Goomba or Koopa Troopa amiibo is scanned in the Minigame Pack selection screen in Minigame Match or Championship battles, players unlock the entire pack from the Goomba Minigame Pack or the Koopa Minigame Pack respectively.
If a Goomba or Koopa Troopa amiibo is scanned in the Minigame Pack selection screen in Minigame Match or Championship battles, players unlock the entire pack from the Goomba Minigame Pack or the Koopa Minigame Pack respectively.
====Compatible amiibo====
====Compatible amiibo====
<gallery>
<gallery>
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Silver Mario amiibo.png|Silver Mario
Silver Mario amiibo.png|Silver Mario
Mario Wedding Amiibo Artwork.png|Mario (Wedding Outfit)
Mario Wedding Amiibo Artwork.png|Mario (Wedding Outfit)
Cat Mario amiibo.png|[[Cat Mario]]
Mario amiibo.png|Mario (''Super Smash Bros.'' series)
Mario amiibo.png|Mario (''Super Smash Bros.'' series)
Dr. Mario amiibo.png|[[Dr. Mario]]
Dr. Mario amiibo.png|[[Dr. Mario]]
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Peach Amiibo Artwork.png|[[Princess Peach|Peach]]
Peach Amiibo Artwork.png|[[Princess Peach|Peach]]
Peach Wedding Amiibo Artwork.png|Peach (Wedding Outfit)
Peach Wedding Amiibo Artwork.png|Peach (Wedding Outfit)
Cat Peach amiibo.png|Cat Peach
Peach amiibo.png|Peach (''Super Smash Bros.'' series)
Peach amiibo.png|Peach (''Super Smash Bros.'' series)
Daisy Amiibo Artwork.png|[[Princess Daisy|Daisy]]
Daisy Amiibo Artwork.png|[[Princess Daisy|Daisy]]
Daisy amiibo.png|Daisy (''Super Smash Bros.'' series)
Daisy amiibo.png|Daisy (''Super Smash Bros.'' series)
Rosalina Amiibo Artwork.png|[[Rosalina]]
Rosalina Amiibo Artwork.png|[[Rosalina]]
Rosalina amiibo.png|Rosalina and [[Luma (species)|Luma]] (''Super Smash Bros.'' series)
Rosalina amiibo.png|Rosalina and [[Luma]] (''Super Smash Bros.'' series)
Yoshi Amiibo Artwork.png|[[Yoshi]]
Yoshi Amiibo Artwork.png|[[Yoshi]]
Yoshi amiibo.png|Yoshi (''Super Smash Bros.'' series)
Yoshi amiibo.png|Yoshi (''Super Smash Bros.'' series)
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==Characters==
==Characters==
All descriptions are from the original official ''Mario Party: The Top 100'' website.<ref>[https://web.archive.org/web/20180309052844if_/https://marioparty100.nintendo.com/characters/ Official ''Mario Party: The Top 100'' website]</ref>
All descriptions are from the original official ''Mario Party: The Top 100'' website.<ref>[https://web.archive.org/web/20180309052844if_/https://marioparty100.nintendo.com/characters/ Official ''Mario Party: The Top 100'' website]</ref>
===Playable characters===
===Playable characters===
Eight characters are playable. All of said characters are available from the start of the game, thus making ''Mario Party: The Top 100'' the first non-arcade ''Mario Party'' game since ''[[Mario Party DS]]'' to not have any unlockable characters. Additionally, this game does not introduce any new playable characters to the ''Mario Party'' series, though players can use characters who are previously unavailable in prior ''Mario Party'' games, such as being able to use [[Rosalina]] in ''Mario Party'' minigames prior to her debut in ''Mario Party 10''.
Eight characters are playable. All of said characters are available from the start of the game, thus making ''Mario Party: The Top 100'' the first non-arcade ''Mario Party'' game since ''[[Mario Party DS]]'' to not have any unlockable characters. Additionally, this game does not introduce any new playable characters to the ''Mario Party'' series, though players can use characters who are previously unavailable in prior ''Mario Party'' games, such as being able to use [[Rosalina]] in ''Mario Party'' minigames prior to her debut in ''Mario Party 10''.
<center>
<center>
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"}
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
![[Mario]]
![[Mario]]
![[Luigi]]
![[Luigi]]
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===Non-playable characters===
===Non-playable characters===
[[Toad]] and [[Toadette]] are non-playable characters who serve as the game's hosts, while [[Bowser]] and [[Donkey Kong]] serve as NPCs for various minigames. The game's official website lists these characters as "Friendly Faces" and "Fierce Contenders" respectively.
[[Toad]] and [[Toadette]] are non-playable characters who serve as the game's hosts, while [[Bowser]] and [[Donkey Kong]] serve as NPCs for various minigames. The game's official website lists these characters as "Friendly Faces" and "Fierce Contenders" respectively.
====Friendly Faces====
====Friendly Faces====
<center>
<center>
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"}
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
![[Toad]]
![[Toad]]
![[Toadette]]
![[Toadette]]
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|}
|}
</center>
</center>
====Fierce Contenders====
====Fierce Contenders====
<center>
<center>
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"}
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
![[Donkey Kong]]
![[Donkey Kong]]
![[Bowser]]
![[Bowser]]
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|}
|}
</center>
</center>
====Other characters====
====Other characters====
These characters are the various minor NPCs that populate the world and minigames. Some of these characters appear as primary obstacles in certain minigames such as the [[Penguin]]s in [[Pushy Penguins]] while others appear as part of the background, such as [[Koopa Paratroopa]]s in [[Leaf Leap]].
These characters are the various minor NPCs that populate the world and minigames. Some of these characters appear as primary obstacles in certain minigames such as the [[Penguin]]s in [[Pushy Penguins]] while others appear as part of the background, such as [[Koopa Paratroopa]]s in [[Leaf Leap]].
{|class=wikitable cellspacing=0 cellpadding=3 width=50% border=1 style="font-style:Arial;border-collapsible:collapse;text-align:center"
{|class=wikitable cellspacing=0 cellpadding=3 width=50% border=1 style="font-style:Arial;border-collapsible:collapse;text-align:center"
|-
|-
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|[[Bob-omb]]<br>[[File:Top100RollCall.png|200px]]
|[[Bob-omb]]<br>[[File:Top100RollCall.png|200px]]
|align="left"|
|align="left"|
*[[Roll Call]]
*[[Roll Call (minigame)|Roll Call]]
*[[Revers-a-Bomb]]
*[[Revers-a-Bomb]]
*[[The Final Battle! (minigame)|The Final Battle!]]
*[[The Final Battle! (minigame)|The Final Battle!]]
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|[[Chain Chomp]]<br>[[File:Top100NightLightFright.png|200px]]
|[[Chain Chomp]]<br>[[File:Top100NightLightFright.png|200px]]
|align="left"|
|align="left"|
*[[Night Light Fright]]
*[[Night-Light Fright]]
*[[At the Chomp Wash]]
*[[At the Chomp Wash]]
*As an item via [[Chomp Call]] in Minigame Match.
*As an item via [[Chomp Call]] in Minigame Match.
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|[[Mecha Fly Guy]]<br>[[File:Top100Mecha-Marathon.png|200px]]
|[[Mecha Fly Guy]]<br>[[File:Top100Mecha-Marathon.png|200px]]
|align="left"|
|align="left"|
*[[Mecha-Marathon]]
*[[Mecha Marathon|Mecha-Marathon]]
*As an item in Minigame Match.
*As an item in Minigame Match.
|-
|-
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|[[Spiny]]<br>[[File:Top100IceRinkRisk.png|200px]]
|[[Spiny]]<br>[[File:Top100IceRinkRisk.png|200px]]
|align="left"|
|align="left"|
*[[Ice Rink Risk]]
*[[Ice-Rink Risk|Ice Rink Risk]]
*[[Crate and Peril]]
*[[Crate and Peril]]
*[[Jigsaw Jumble]]
*[[Jigsaw Jumble]]
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|[[Toad (species)|Toad]]<br>[[File:Top100HexagonHeat.png|200px]]
|[[Toad (species)|Toad]]<br>[[File:Top100HexagonHeat.png|200px]]
|align="left"|
|align="left"|
*[[Slot Car Derby]]
*[[Slot-Car Derby]]
*[[Hexagon Heat]]
*[[Hexagon Heat]]
*[[Three Door Monty]]
*[[Three Door Monty]]
*[[Order Up]]
*[[Order Up]]
*[[Rocky Road]]
*[[Rocky Road (minigame)|Rocky Road]]
*[[Crank to Rank]]
*[[Crank to Rank]]
*[[Flash Forward]]
*[[Flash Forward]]
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==Minigame Island worlds==
==Minigame Island worlds==
Minigame Island contains four worlds, each divided into various subsections. If players want to travel to another world or one of its subsections, players can use Warp Pipes at the beginning and end of the worlds, aside from World 1 and World 4, the latter of which contains the final minigame, [[The Final Battle! (minigame)|The Final Battle!]] at the end of it.
Minigame Island contains four worlds, each divided into various subsections. If players want to travel to another world or one of its subsections, players can use Warp Pipes at the beginning and end of the worlds, aside from World 1 and World 4, the latter of which contains the final minigame, [[The Final Battle! (minigame)|The Final Battle!]] at the end of it.
 
<gallery widths="200"heights="250">
<gallery widths="200" heights="250">
MPTT100 MinigameIsland.png|[[World 1 (Mario Party: The Top 100)|World 1]]
MPTT100 MinigameIsland.png|[[World 1 (Mario Party: The Top 100)|World 1]]
MPTT100 MinigameIsland World 2.png|[[World 2 (Mario Party: The Top 100)|World 2]]
MPTT100 MinigameIsland World 2.png|[[World 2 (Mario Party: The Top 100)|World 2]]
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There are a total of 100 minigames in this game. Minigames are sorted through many different categories, one being their play-type. Free-for-All minigames involve a battle royale between all four players. 2-on-2 minigames have two teams of two working with each other to best the other team, while 1-on-3 minigames have asymmetrical gameplay of the lone character and the team of three characters attempting to win the minigame, which both sides have different rules to each other. Special minigames are typically lengthier and have more complex rules that abide differently than the aforementioned categories.
There are a total of 100 minigames in this game. Minigames are sorted through many different categories, one being their play-type. Free-for-All minigames involve a battle royale between all four players. 2-on-2 minigames have two teams of two working with each other to best the other team, while 1-on-3 minigames have asymmetrical gameplay of the lone character and the team of three characters attempting to win the minigame, which both sides have different rules to each other. Special minigames are typically lengthier and have more complex rules that abide differently than the aforementioned categories.


Minigames have seven different genres: Action, Skill, Racing, Sports, Brainy, Lucky, and Puzzler. Action minigames typically involve more intense environments, with the players actively competing against one another to either obtain the most points or to survive a minigame, examples being [[Ice Rink Risk]] and [[Tube It or Lose It]]. Skill minigames have players either having the most precise movements or input a control command the most to win the minigame, examples being [[Face Lift]] and [[Crank to Rank]]. Racing minigames are self-explanatory: players race against other opponents to complete the minigame the quickest, with examples being [[Slot Car Derby]] and [[Sphere Factor]]. Sports minigames are based off actual sports with simplified, minigame rules applied to them, examples being [[Three Throw]] and [[Chip Shot Challenge]]. Brainy minigames have players either thinking or memorizing commands to win the minigame, with examples being [[Strawberry Shortfuse]] and [[Honeycomb Havoc]]. Lucky minigames require players being lucky with what they selected to win the minigame, examples being [[Deck Hands]] and [[Pier Pressure]]. Finally, Puzzler minigames have players partake in various puzzles, either playing alone or with an opponent, and these minigames include [[Jewel Drop]] and [[Block Star]].
Minigames have seven different genres: Action, Skill, Racing, Sports, Brainy, Lucky, and Puzzler. Action minigames typically involve more intense environments, with the players actively competing against one another to either obtain the most points or to survive a minigame, examples being [[Ice-Rink Risk|Ice Rink Risk]] and [[Tube It or Lose It]]. Skill minigames have players either having the most precise movements or input a control command the most to win the minigame, examples being [[Face Lift]] and [[Crank to Rank]]. Racing minigames are self-explanatory: players race against other opponents to complete the minigame the quickest, with examples being [[Slot-Car Derby]] and [[Sphere Factor]]. Sports minigames are based off actual sports with simplified, minigame rules applied to them, examples being [[Three Throw]] and [[Chip Shot Challenge]]. Brainy minigames have players either thinking or memorizing commands to win the minigame, with examples being [[Strawberry Shortfuse]] and [[Honeycomb Havoc]]. Lucky minigames require players being lucky with what they selected to win the minigame, examples being [[Deck Hands]] and [[Pier Pressure]]. Finally, Puzzler minigames have players partake in various puzzles, either playing alone or with an opponent, and these minigames include [[Jewel Drop]] and [[Block Star]].
 
{|class="wikitable sortable" width=50% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center;"
!!!4 vs.!!1 vs. 3!!2 vs. 2!!Duel!!Special!!Total
|-
![[File:MarioPartyLogo.png|100px]]
|3||2||1||||
!6
|-
![[File:MarioParty2Logo.png|100px]]
|9||||4||||
!13
|-
![[File:MP3 Logo.jpg|100px]]
|9||1||1||1||
!12
|-
![[File:MP4LOGO.png|100px]]
|5||3||3||1||2
!14
|-
![[File:Mario Party 5 - Logo EN.png|100px]]
|9||3||2||2||1
!17
|-
![[File:MP6 logo.png|100px]]
|5||1||2||||1
!9
|-
![[File:MP7logoart.png|100px]]
|7||1||1||||3
!12
|-
![[File:MP8 Logo.png|100px]]
|3||||||||
!3
|-
![[File:MP9 logo.png|100px]]
|9||1||||||
!10
|-
![[File:Mario Party 10 second logo.png|100px]]
|2||||||||2
!4
|-
!Total!!60!!12!!14!!4!!10!!100
|}
===Minigame packs===
===Minigame packs===
{{main|List of Mario Party: The Top 100 minigame packs}}
{{main|List of Mario Party: The Top 100 minigame packs}}
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|image2=Top100Piranha'sPursuit.png
|image2=Top100Piranha'sPursuit.png
|width2=250
|width2=250
|footer=The [[Piranha Plant]] (left) from the ''Mario Party'' version of [[Piranha's Pursuit]] is replaced by [[Petey Piranha]] (right).
|footer=[[Piranha's Pursuit]] from ''Mario Party'' (left) and ''Mario Party: The Top 100'' (right), showcasing one of the many differences between minigames.
}}
}}
*Many minigames move notably faster, having less pause time between certain actions.
*Many minigames move notably faster, having less pause time between certain actions.
*Many minigames do not retain their original music, instead using either other tracks from the same game or different games in general. For example, [[Speed Hockey]] uses the ''Mario Party 3'' music track "Nice and Easy", instead of the track "Keepin' on the Path".
*Many minigames do not retain their original music, instead using either other tracks from the same game or different games in general. For example, [[Speed Hockey]] uses the ''Mario Party 3'' music track "Nice and Easy", instead of the track "Keepin' on the Path".
**On a related note, the early ''Mario Party'' games, which had multiple "minigame win" tracks, are represented here by only one such track apiece.
**On a related note, the early ''Mario Party'' games, which had multiple "minigame win" tracks, are represented here by only one such track apiece.
*Objects in minigames from the early ''Mario Party'' installments (e.g. the balls in [[Bumper Balls]]) no longer use the character's personal color, instead using red, blue, green and yellow based on the player number color, as has been the case since ''Mario Party 6''.
*Objects in minigames from the early ''Mario Party'' installments (e.g. the balls in [[Bumper Balls]]) no longer use the character's personal color, instead using red, blue, green, and yellow based on the player number color, as has been the case since ''Mario Party 6''.
*Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames.
*Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames.
*Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank. Some of the minigames are no longer required to use the microphone as well.  
*Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank.
*Players can skip CPU actions in certain minigames.
*Players can skip CPU actions in certain minigames.
*Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]], have been removed.
*Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]], have been removed.
*Some minigames now have a 3-2-1 countdown to the start of the game. Examples include [[Slot Car Derby]] and [[Leaf Leap]].
*Some minigames now have a 3-2-1 countdown to the start of the game. Examples include [[Slot-Car Derby]] and [[Leaf Leap]].
*The Piranha Plant in [[Piranha's Pursuit]] is replaced with [[Petey Piranha]].
*The Piranha Plant in [[Piranha's Pursuit]] is replaced with [[Petey Piranha]].
*The Bowser Suit of the lone player in [[Tug o' War]] has a Bowser face attached to it, with the character's head poking out.
*The Bowser Suit of the lone player in [[Tug o' War]] has a Bowser face attached to it, with the character's head poking out.
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*The platforms in [[Hexagon Heat]] have different shapes imprinted on their surfaces, most likely to assist those with color blindness. The colors of the hexagons are also in different places than the original. Additionally, there is no longer any recoil from ground pounding another player.
*The platforms in [[Hexagon Heat]] have different shapes imprinted on their surfaces, most likely to assist those with color blindness. The colors of the hexagons are also in different places than the original. Additionally, there is no longer any recoil from ground pounding another player.
*The rules for [[Dizzy Dancing]] have changed. Now instead of just getting to the musical symbol to clear the game, players try to collect as many as possible.
*The rules for [[Dizzy Dancing]] have changed. Now instead of just getting to the musical symbol to clear the game, players try to collect as many as possible.
*In [[Roll Call]], players no longer need to to guess the exact amount. Instead, the players who were closest to the actual amount will win.
*In [[Roll Call (minigame)|Roll Call]], players no longer need to guess the exact amount. Instead, the players who were closest to the actual amount will win.
*Minigames from ''[[Mario Party 2]]'' that have alternate variations only use one set variation. For example, Roll Call only makes players count [[Bob-omb]]s and [[Slot Car Derby]] only uses one racetrack.
*Minigames from ''[[Mario Party 2]]'' that have alternate variations only use one set variation. For example, Roll Call only makes players count [[Bob-omb]]s and [[Slot-Car Derby]] only uses one racetrack.
**Similarly, minigames from ''[[Mario Party 6]]'' take place only during the day.
**Similarly, minigames from ''[[Mario Party 6]]'' take place only during the day.
*Minigames from ''Mario Party 3'' no longer have flat aesthetics.
*Minigames from ''Mario Party 3'' no longer have flat aesthetics.
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*[[Koopa Troopa]]s replace Shy Guys in [[Blame it on the Crane]].
*[[Koopa Troopa]]s replace Shy Guys in [[Blame it on the Crane]].
*[[Fishin' Lakitu]]s replace [[Klepto]] in [[Paths of Peril]].
*[[Fishin' Lakitu]]s replace [[Klepto]] in [[Paths of Peril]].
*[[Mario Speedwagons]] now has three yellow lights instead of two. Additionally, players would hold the R button to accelerate and A to change gears. However, in ''Mario Party: The Top 100'', players now hold A to accelerate and R to change gears.
*[[Mario Speedwagons]] now has three yellow lights instead of two. Additionally, in ''Mario Party 4'', players would hold the R button to accelerate and A to change gears. However, in ''Mario Party: The Top 100'', players now hold A to accelerate and R to change gears.
*In [[Trace Race]], the clips at the start of the board are colored mushrooms instead of emblems pertaining to the characters.
*In [[Trace Race]], the clips at the start of the board are colored mushrooms instead of emblems pertaining to the characters.
*The [[Koopa Kid]]s in [[The Final Battle! (minigame)|The Final Battle!]] have been replaced by [[Bowser Jr.]]
*The [[Koopa Kid]]s in [[The Final Battle! (minigame)|The Final Battle!]] have been replaced by [[Bowser Jr.]]
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*In [[Bumper Bubbles]], the bubble's bump is somewhat weaker than in the original.
*In [[Bumper Bubbles]], the bubble's bump is somewhat weaker than in the original.
*In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such.
*In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such.
*In [[Soar to Score]], the spinning rope spins much slower compared to its version in ''[[Mario Party 10]]''. Likewise, in ''Mario Party 10'', the character launches 90 degrees away from where they are actually going to land, while ''The Top 100'' fixes this error by having the character launch in the direction at the moment {{button|3ds|a}} is pressed.
**The 80- and 100-point victory animations in Soar to Score are reversed compared to the original version.


===Music names===
===Music names===
*The song "Going for the Coins" from ''Mario Party 2'' is incorrectly referred to as "Take the Coin", which is the name of another song from ''Mario Party 2'' - specifically, the results theme for Battle mini-games.
*The song "Going for the Coins" from ''Mario Party 2'' is incorrectly referred to as "Take the Coin", which is the name of another song from ''Mario Party 2'' - specifically, the results theme for Battle mini-games.
*The song "Time It Just Right" from ''[[Mario Party 10]]'' is incorrectly referred to by the name of the minigame in which it plays, "[[Soar to Score]]". This is the same in the Japanese version.
*The song "Time It Just Right" from ''[[Mario Party 10]]'' is incorrectly referred to by the name of the minigame in which it plays, "[[Soar to Score]]". This is the same in the Japanese version.
*The ''[[Mario Party 3]]'' minigame tracks are referred to by their names in the ''[[Mario Party 3 Original Soundtrack]]'' as opposed to their localized, in-game names.
*The English names used for the ''[[Mario Party 3]]'' minigame tracks are sourced from an unofficial translation of the ''[[Mario Party 3 Original Soundtrack]]'' rather than the actual North American localization of the game itself.
*Despite the above changes, there is no disambiguation between the ''Mario Party 6'' track "Slow and Steady" and the ''Mario Party 7'' track of the same name, at least not in English.
*Despite the above changes, there is no disambiguation between the ''Mario Party 6'' track "Slow and Steady" and the ''Mario Party 7'' track of the same name, at least not in English.


==Collection==
==Collection==
Below is a list of all items that can be viewed in the Collection mode of the game. Character bios are unlocked once players unlock all minigames from that respective series. Some music is unlocked for listening to when players hear it for the first time.
Below is a list of all items that can be viewed in the Collection mode of the game. Character bios are unlocked once players unlock all minigames from that respective series. Some music is unlocked for listening to when players hear it for the first time.
===Series Guide===
===Series Guide===
<center>
<center>
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!width=50%|Description
!width=50%|Description
|-
|-
|[[File:MP1 Cover.png|150x150px|link=Mario Party]]<br>[[File:MarioPartyLogo.png|link=Mario Party|150px]]
|[[File:MP1 Cover.jpg|150x150px|link=Mario Party]]<br>[[File:MarioPartyLogo.png|link=Mario Party|150px]]
|[[Nintendo 64]]
|[[Nintendo 64]]
|1998
|1998
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!width=50%|Description
!width=50%|Description
|-
|-
|[[File:MP3MillenniumStarA.png|150px]]<br>[[Millennium Star]]
|[[File:MPTT100 MillenniumStar.png]]<br>[[Millennium Star]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!''
|''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!''
|-
|-
|[[File:MPA Tumble Artwork.jpg|150px]]<br>[[Tumble]]
|[[File:MPTT100 Tumble.png]]<br>[[Tumble]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.''
|''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.''
|-
|-
|[[File:StarSpirits.jpg|100x100px]]<br>[[Star Spirits]]
|[[File:MPTT100 StarSpirits.png]]<br>[[Star Spirits]]
|[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]]
|[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]]
|''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.''
|''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.''
|-
|-
|[[File:Brighton.jpg|100x100px]][[File:Twila.jpg|100x100px]]<br>[[Brighton]] and [[Twila]]
|[[File:MPTT100 Brighton and Twila.png]] <br>[[Brighton]] and [[Twila]]
|[[File:MP6 logo.png|link=Mario Party 6|150px]]
|[[File:MP6 logo.png|link=Mario Party 6|150px]]
|''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.''
|''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.''
|-
|-
|[[File:SMS Toadsworth Artwork.png|100x100px]]<br>[[Toadsworth]]
|[[File:MPTT100 Toadsworth.png]]<br>[[Toadsworth]]
|[[File:MP7logoart.png|link=Mario Party 7|150px]]
|[[File:MP7logoart.png|link=Mario Party 7|150px]]
|''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.''
|''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.''
|-
|-
|[[File:MP8 MCBallyhoo and Big Top Artwork.png|100x100px]]<br>[[MC Ballyhoo]] and [[Big Top]]
|[[File:MPTT100 MCBallyhoo and Big Top.png]]<br>[[MC Ballyhoo]] and [[Big Top]]
|[[File:MP8 Logo.png|link=Mario Party 8|150px]]
|[[File:MP8 Logo.png|link=Mario Party 8|150px]]
|''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.''
|''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.''
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!width=50%|Function
!width=50%|Function
|-
|-
|[[File:MPTT100 Item DashMushroom.png|50px]]<br>[[Mushroom#Mario Party series|Dash Mushroom]]
|[[File:MPTT100 Item DashMushroom.png|50px]]<br>[[Dash Mushroom]]
|''Gives a little extra to your rolls by adding 3.''
|''Gives a little extra to your rolls by adding 3.''
|-
|-
|[[File:MPTT100 Item GoldenDashMushroom.png|50px]]<br>[[Golden Mushroom#Mario Party series|Golden Dash Mushroom]]
|[[File:MPTT100 Item GoldenDashMushroom.png|50px]]<br>[[Golden Dash Mushroom]]
|''When you need a big boost, use this to add 5 to your roll.''
|''When you need a big boost, use this to add 5 to your roll.''
|-
|-
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|}
|}
</center>
</center>
==Technical aspects==
All minigames support 3D functionality.
The game is hard-locked to 30 frames per second, including for minigames that ran at 60 frames per second in their original games, including, but not limited to, the minigames that originated from ''Mario Party 6''.


==Staff==
==Staff==
{{main|List of Mario Party: The Top 100 staff}}
{{main|List of Mario Party: The Top 100 staff}}
''Mario Party: The Top 100'' has been developed by [[Nd Cube]], the former [[Hudson Soft]] developers who have handled all ''Mario Party'' games since ''[[Mario Party 9]]''. Rather than being directed by Shuichiro Nishiya, who returns to the game as a Senior Director, the game was directed by Tsutomu Komiyama, who worked as a planner in ''[[Mario Party 10]]''. The overall team of directors is similar to that of ''Mario Party: Star Rush''{{'}}s staff, who also have worked on ''Mario Party 10''.
''Mario Party: The Top 100'' has been developed by [[NDcube]], the former [[Hudson Soft]] developers who have handled all ''Mario Party'' games since ''[[Mario Party 9]]''. Rather than being directed by Shuichiro Nishiya, who returns to the game as a Senior Director, the game was directed by Tsutomu Komiyama, who worked as a planner in ''[[Mario Party 10]]''. The overall team of directors is similar to that of ''Mario Party: Star Rush''{{'}}s staff, who also have worked on ''Mario Party 10''.


==Reception==
==Reception==
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Writing for ''Hardcore Gamer'', Kirstin Swalley scored the game 3.5 out of 5.<ref>Swalley, Kirstin. [http://www.hardcoregamer.com/2017/11/19/review-mario-party-the-top-100/279852/ Review: ''Mario Party: The Top 100'']. (November 19, 2017). ''Hardcore Gamer''. Retrieved November 20, 2017.</ref> Swalley opined that the game "is lacking in the more complex and competitive nature that fans of the series have come to look forward to", writing that the amount of content is very low in the title especially compared to previous ''Mario Party'' games, but praised it for its ability to "make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time". Swalley has also noted how the game lacks online play, though he praised the game's support for local play, making the experience the most enjoyable with friends. Greysun Morales, writing for Twinfinite, scored the game 2.5 out of 5, a score labeled as "poor".<ref>Morales, Greysun. [http://twinfinite.net/2017/11/mario-party-the-top-100-review/ ''Mario Party: The Top 100'' Review]. (November 15, 2017) ''Twinfinite''. Retrieved November 20, 2017.</ref> He praised the game's selection of minigames, the concept of creating a game solely focused on the minigames, and the fun to be had when played with friends, but criticized its "empty single-player mode with no replayability", also saying that the game "falls flat as an actual full-priced ''Mario Party'' title". Jordan Biordi of ''Comics Gaming Magazine'' also found the game to be mediocre, scoring it 5 out of 10.<ref>Biordi, Jordan. [http://www.cgmagonline.com/reviews/mario-party-top-100-3ds-review-slumber-party/ ''Mario Party: The Top 100'' (3DS) Review - Slumber Party]. ''Comics Gaming Magazine''. Retrieved November 20, 2017.</ref> He has written "how incredibly dull" the title is, saying that the modes are not substantial and that Minigame Island, the method to unlock minigames, gets tiring very quickly, also negatively describing the fluctuation of AI difficulty. Biordi has praised the graphics and sound as what he thought to be the only redeemable aspects, however, stating that "the graphics have been cleaned up and tailored well to the 3DS and the sound quality of the effects and music have also followed suit".
Writing for ''Hardcore Gamer'', Kirstin Swalley scored the game 3.5 out of 5.<ref>Swalley, Kirstin. [http://www.hardcoregamer.com/2017/11/19/review-mario-party-the-top-100/279852/ Review: ''Mario Party: The Top 100'']. (November 19, 2017). ''Hardcore Gamer''. Retrieved November 20, 2017.</ref> Swalley opined that the game "is lacking in the more complex and competitive nature that fans of the series have come to look forward to", writing that the amount of content is very low in the title especially compared to previous ''Mario Party'' games, but praised it for its ability to "make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time". Swalley has also noted how the game lacks online play, though he praised the game's support for local play, making the experience the most enjoyable with friends. Greysun Morales, writing for Twinfinite, scored the game 2.5 out of 5, a score labeled as "poor".<ref>Morales, Greysun. [http://twinfinite.net/2017/11/mario-party-the-top-100-review/ ''Mario Party: The Top 100'' Review]. (November 15, 2017) ''Twinfinite''. Retrieved November 20, 2017.</ref> He praised the game's selection of minigames, the concept of creating a game solely focused on the minigames, and the fun to be had when played with friends, but criticized its "empty single-player mode with no replayability", also saying that the game "falls flat as an actual full-priced ''Mario Party'' title". Jordan Biordi of ''Comics Gaming Magazine'' also found the game to be mediocre, scoring it 5 out of 10.<ref>Biordi, Jordan. [http://www.cgmagonline.com/reviews/mario-party-top-100-3ds-review-slumber-party/ ''Mario Party: The Top 100'' (3DS) Review - Slumber Party]. ''Comics Gaming Magazine''. Retrieved November 20, 2017.</ref> He has written "how incredibly dull" the title is, saying that the modes are not substantial and that Minigame Island, the method to unlock minigames, gets tiring very quickly, also negatively describing the fluctuation of AI difficulty. Biordi has praised the graphics and sound as what he thought to be the only redeemable aspects, however, stating that "the graphics have been cleaned up and tailored well to the 3DS and the sound quality of the effects and music have also followed suit".
 
{| class="wikitable reviews"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
Line 677: Line 720:
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Kirstin Swalley , [http://www.hardcoregamer.com/2017/11/19/review-mario-party-the-top-100/279852/ Hardcore Gamer]
|Kirstin Swalley, [https://hardcoregamer.com/reviews/review-mario-party-the-top-100/279852/ Hardcore Gamer]
|3.5/5
|3.5/5
|align="left"|"''While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years.''"
|align="left"|"''While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Greysun Morales, [http://twinfinite.net/2017/11/mario-party-the-top-100-review/ Twinfinite]
|Greysun Morales, [https://twinfinite.net/2017/11/mario-party-the-top-100-review/ Twinfinite]
|2.5/5
|2.5/5
|align="left"|"''Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title.''"
|align="left"|"''Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Jordan Biordi,<br> [http://www.cgmagonline.com/reviews/mario-party-top-100-3ds-review-slumber-party/ Comics Gaming Magazine]
|Jordan Biordi,<br>[https://www.cgmagonline.com/review/game/mario-party-top-100-3ds-review-slumber-party/ Comics Gaming Magazine]
|5/10
|5/10
|align="left"|"''Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment.''"
|align="left"|"''Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Matt West, [http://www.nintendoworldreport.com/review/45824/mario-party-the-top-100-3ds-review Nintendo World Report]
|Matt West, [https://www.nintendoworldreport.com/review/45824/mario-party-the-top-100-3ds-review Nintendo World Report]
|4.5/10
|4.5/10
|align="left"|"''For a full-priced game, The Top 100 feels rather shallow with its content. I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there’s really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn’t a terrible game, but it’s an experience that rings hollow when it could have been so much more. ''"
|align="left"|"''For a full-priced game, The Top 100 feels rather shallow with its content. I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there’s really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn’t a terrible game, but it’s an experience that rings hollow when it could have been so much more. ''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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|-
|-
|colspan=2|Metacritic
|colspan=2|Metacritic
|colspan=2 style="background-color:gold"|[http://www.metacritic.com/game/3ds/mario-party-the-top-100 59]
|colspan=2 style="background-color:gold"|[https://www.metacritic.com/game/3ds/mario-party-the-top-100 59]
|-
|-
|colspan=2|GameRankings
|colspan=2|GameRankings
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==Pre-release and unused content==
==Pre-release and unused content==
Although they did not make it into the game, arrangements of the songs “Let’s Get a Move On”/"Let's Bust Out of Here" from ''Mario Party 3'' and “Pandemonium” from ''Mario Party 9'' can be found in ''Mario Party: The Top 100'''s audio files,<ref>https://mega.nz/#!1nwWUQaZ!i3w6a8Zh35yZOnh8u1Jv2QJrryNLHjiVRKN4VVQ5KGo</ref> implying that certain minigames from ''Mario Party 3'' ([[Aces High]], [[Ridiculous Relay]], [[Water Whirled]], and/or [[Dizzy Dinghies]]) and ''Mario Party 9'' ([[Flinger Painting]], [[Fungi Frenzy]], and/or [[Hazard Hold]]) were at one point planned to be included in ''The Top 100'', but later scrapped.
Although they did not make it into the final release of the game, arrangements of the songs "[[List of Mario Party 3 in-game music|Let's Get a Move On]]"/"Let's Bust Out of Here" from ''[[Mario Party 3]]'' and "[[List of Mario Party 9 in-game music|Pandemonium]]" from ''[[Mario Party 9]]'' can be found in ''Mario Party: The Top 100''{{'}}s [[List of Mario Party: The Top 100 media|music files]], implying that certain minigames from ''Mario Party 3'' ([[Aces High]], [[Ridiculous Relay]], [[Water Whirled]], and/or [[Dizzy Dinghies]]) and ''Mario Party 9'' ([[Flinger Painting]], [[Fungi Frenzy]], and/or [[Hazard Hold]]) were at one point planned to be included in ''The Top 100'', but later scrapped.
 
{{media table
{{media table
|file1=MPTT100 Let's Bust Out of Here.oga
|file1=MPTT100 Let's Bust Out of Here.oga
|title1=Mario Party: The Top 100
|title1=Mario Party: The Top 100
|description1='''Let's Bust Out of Here''' ('''Let's Get a Move On'''), the unused minigame theme from ''Mario Party 3''.
|description1='''Let's Bust Out of Here''' ('''Let's Get a Move On'''), the unused minigame theme from ''Mario Party 3''.
|length1=1:27
|length1=0:30
|file2=MPTT100 Pandemonium.oga
|file2=MPTT100 Pandemonium.oga
|title2=Mario Party: The Top 100
|title2=Mario Party: The Top 100
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==References to other games==
==References to other games==
*''[[Mario Party]]'': The [[Mini-Game Island]] mode returns. Toad is faced in [[Slot Car Derby]] much like how he was in this game's Mini-Game Island.
*''[[Mario Party]]'': The [[Mini-Game Island]] mode returns. Toad is faced in [[Slot-Car Derby]] much like how he was in this game's Mini-Game Island.
*''[[Mario Party 2]]'': The [[Dueling Glove]], [[Bowser Suit]], [[Boo Bell]] and [[Magic Lamp]] (renamed Genie Lamp) from this game appear as items.
*''[[Mario Party 2]]'': The [[Dueling Glove]], [[Bowser Suit]], [[Boo Bell]], and [[Magic Lamp]] (renamed Genie Lamp) from this game appear as items.
*''[[Mario Party 4]]'': The [[Chomp Call]] from this game appears as an item. The Championship Mode also returns from this game.
*''[[Mario Party 4]]'': The [[Chomp Call]] from this game appears as an item. The Championship Mode also returns from this game.
*''[[Mario Party 5]]'': The Decathalon Mode from this game returns.
*''[[Mario Party 5]]'': The Decathalon Mode from this game returns.
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*''[[Mario Party: Island Tour]]'': Yoshi's artwork is reused from this game.
*''[[Mario Party: Island Tour]]'': Yoshi's artwork is reused from this game.
*''[[Mario Party 10]]'': Toad and Toadette's artwork are reused from this game.
*''[[Mario Party 10]]'': Toad and Toadette's artwork are reused from this game.
*''[[Mario Party: Star Rush]]'': The game runs on the same engine used in this game. The portraits, animations and announcer voice are reused from this game. Minigame Match uses the same rules as Balloon Bash from this game.
*''[[Mario Party: Star Rush]]'': The game runs on the same engine used in this game. The portraits, animations, and announcer voice are reused from this game. Minigame Match uses the same rules as Balloon Bash from this game.
 
==References in later games==
*''[[Mario Kart Tour]]'': Rosalina and Wario's artworks are reused from the game.
*''[[Mario Party Superstars]]'': This game also brings back 100 minigames from the numbered installments of the series. Minigames that appear in both games also generally use the updates introduced here (e.g. [[Petey Piranha]] appearing in [[Piranha's Pursuit]]).
 
==Glitches==
===Standing on lava===
In [[The Final Battle! (minigame)|The Final Battle!]], if the player has only one heart, then defeats Bowser and jumps into the lava before "Finish!" appears on-screen, they will remain standing in the lava until the victory screen.{{Ref needed}}


==Gallery==
==Gallery==
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|title1=Mario Party: The Top 100
|title1=Mario Party: The Top 100
|description1='''Packed With Fun!''', the main theme tune.
|description1='''Packed With Fun!''', the main theme tune.
|length1=0:45
|length1=0:30
|file2=Bang Out a Drum.oga
|file2=Bang Out a Drum.oga
|title2=Mario Party: The Top 100
|title2=Mario Party: The Top 100
|description2='''Bang Out a Drum''', the minigame jingle from ''[[Mario Party 3]]'' played in [[The Beat Goes On]].
|description2='''Bang Out a Drum''', the minigame jingle from ''[[Mario Party 3]]'' played in [[The Beat Goes On]].
|length2=0:09
|length2=0:24
|file3=Bowser Arrives!.oga
|file3=Bowser Arrives!.oga
|title3=Mario Party: The Top 100
|title3=Mario Party: The Top 100
|description3=[[Bowser]]'s theme in Minigame Island
|description3=[[Bowser]]'s theme in Minigame Island
|length3=0:17
|length3=0:30
|file4=MPTT100 Bustling Noisily.oga
|file4=MPTT100 Bustling Noisily.oga
|title4=Mario Party: The Top 100
|title4=Mario Party: The Top 100
|description4='''Bustling Noisily''', a minigame tune from ''[[Mario Party 5]]'' played in [[Hotel Goomba]], [[Pushy Penguins]], and [[Manic Mallets]]
|description4='''Bustling Noisily''', a minigame tune from ''[[Mario Party 5]]'' played in [[Hotel Goomba]], [[Pushy Penguins]], and [[Manic Mallets]]
|length4=0:49
|length4=0:30
}}
}}


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==External links==
==External links==
*[http://marioparty100.nintendo.com/ Official website]
*[https://web.archive.org/web/20180617040826/http://marioparty100.nintendo.com/ Official North American website]
*[https://www.nintendo.com/games/detail/mario-party-the-top-100-3ds/ Official North American game page]
*[https://www.nintendo.co.jp/3ds/bhrj/pc/index.html Official Japanese website]
*[https://www.nintendo.co.jp/3ds/bhrj/pc/index.html Official Japanese website]


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{{MPTT100}}
{{MPTT100}}
{{MarioGames}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
[[Category:Games]]
[[Category:Games]]
[[Category:2017 games]]
[[Category:2017 games]]
[[Category:Reissues]]
[[Category:Reissues]]
[[Category:Nintendo 3DS Games]]
[[Category:Nintendo 3DS games]]
[[Category:Mario Party: The Top 100|*]]
[[Category:Mario Party: The Top 100|*]]
[[Category:Amiibo-compatible games]]
[[Category:Amiibo-compatible games]]
[[it:Mario Party: The Top 100]]
[[it:Mario Party: The Top 100]]
[[de:Mario Party: The Top 100]]
[[de:Mario Party: The Top 100]]
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