Magma Flow: Difference between revisions

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[[File:MP6 StarSprint Magma_Flow.png|thumb|200px]]
[[File:MP6 StarSprint Magma_Flow.png|thumb|200px]]
'''Magma Flow''' is a one-player [[Nintendo GameCube Microphone|Microphone]] [[minigame]] found in ''[[Mario Party 6]]''. It is a [[Star Sprint]] course. It can be bought for 50 [[Stars]] in the [[Star Bank]].
'''Magma Flow''' is a one-player [[Nintendo GameCube#Nintendo GameCube Microphone|Microphone]] [[minigame]] found in ''[[Mario Party 6]]''. It is a [[Star Sprint]] course. It can be bought for 50 [[Star (Mario Party series)|Stars]] in the [[Star Bank]].


==Gameplay==
==Gameplay==
The player moves the character along during the minigame. Players must avoid obstacles such as fire, dodge [[Bullet Bill]]s shooting out of a cannon. Then the player will face a burned portion of the road. To pass, the player will need to call the party using the command "Mario Party" with the microphone, and order them to cool the road. The player will then face more obstacles before finding a locked door. Using the same previous method, the allies will knock the door down. Finally the player reaches the finish line.
The player moves the character along during the minigame. Players must avoid obstacles such as fire, and dodge [[Bullet Bill]]s shooting out of a cannon. Then, the player faces a burned portion of the road. To pass, the player must call the party using the command "Mario Party" with the microphone, and order them to cool the road. The player then faces more obstacles before finding a locked door. Using the same previous method, the allies knock the door down. Finally, the player reaches the finish line.


==Controls==
==Controls==

Revision as of 16:05, December 13, 2017

Luigi in Magma Flow course of Star Sprint in the game Mario Party 6.

Magma Flow is a one-player Microphone minigame found in Mario Party 6. It is a Star Sprint course. It can be bought for 50 Stars in the Star Bank.

Gameplay

The player moves the character along during the minigame. Players must avoid obstacles such as fire, and dodge Bullet Bills shooting out of a cannon. Then, the player faces a burned portion of the road. To pass, the player must call the party using the command "Mario Party" with the microphone, and order them to cool the road. The player then faces more obstacles before finding a locked door. Using the same previous method, the allies knock the door down. Finally, the player reaches the finish line.

Controls

Microphone: Order commands for the CPU allies to cool down a road with a pump, and to punch a door to knock it down.

Template:MP6 Minigames