Lineland Road: Difference between revisions

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''A truly interdimensional adventure was about to begin...''</blockquote>
''A truly interdimensional adventure was about to begin...''</blockquote>


In the first section, [[Mario]] meets a [[Goomba]] and a [[Squiglet]]. A door which is seemingly blocked off with [[Block]]s appears, which [[Bestovius]]'s house appears. A [[Save Block]] can be found outside his house. When [[Mario]] enters the house, he reaches an empty room. When [[Tippi]] notices that [[Mario]] is stuck, she gives a short tutorial on how to use her [[Tattle]] ability. The ability helps reveal a hidden door in the room, where [[Bestovius]] awaits.
In the first section, [[Mario]] meets a [[Goomba]] and a [[Squiglet]]. A door which is seemingly blocked off with [[Block]]s appears, which [[Bestovius]]'s house appears. A [[Save Block]] can be found outside his house. When Mario enters the house, he reaches an empty room. When [[Tippi]] notices that Mario is stuck, she gives a short tutorial on how to use her [[Tattle]] ability. The ability helps reveal a hidden door in the room, where Bestovius awaits.


Upon meeting [[Bestovius]], [[Mario]] asks him if he can provide him with the [[Flip]] ability, which would enable [[Mario]] to [[flip]] between 2-D and 3-D. [[Bestovius]] is skeptical, claiming that [[Mario]] does not seem to be the real hero that the [[Light Prognosticus]] has predicted to appear. To ensure that [[Mario]] is the hero, he asks him to pay a fee of ten thousand [[Coin]]s. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently have. Should Mario decline the offer yet another time, the ability does not cost anything at all.
Upon meeting Bestovius, Mario asks him if he can provide him with the [[Flip]] ability, which would enable Mario to flip between 2-D and 3-D. Bestovius is skeptical, claiming that Mario does not seem to be the real hero that the [[Light Prognosticus]] has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand [[Coin]]s. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently have. Should Mario decline the offer yet another time, the ability does not cost anything at all.


Once Mario Leaves Bestovius's house, he can jump on top of the save block and onto the roof of Bestovius's house to find a Squiglet card. [[File:SPM Dimensionflip.png|250px|thumb|left|[[Mario]], now being able to proceed through the door that was previously blocked off.]]
Once Mario leaves Bestovius's house, he can jump on top of the save block and onto the roof of Bestovius's house to find a Squiglet card.
Once granted the [[Flip]], [[Mario]] is able to proceed through the seemingly blocked off door by flipping into 3-D. While there, he has to use the [[flip]] ability to pass a [[Warp Pipe]]. [[Koopa Troopa]]s appear past the [[Warp Pipe]]. [[Mario]] can find and obtain the [[Catch Card]] for [[Goomba]]s in this section. [[Mario]] is then faced with a gap that is too wide for him to leap over, which requires the [Flip] ability to traverse. After [[Mario]] crosses the gap, he encounters [[Sproing-Oing]]s and [[Squig]]s.
[[File:SPM Dimensionflip.png|250px|thumb|left|[[Mario]], now being able to proceed through the door that was previously blocked off.]]
Once granted the Flip, Mario is able to proceed through the seemingly blocked off door by flipping into 3-D. While there, he has to use the flip ability to pass a [[Warp Pipe]]. [[Koopa Troopa]]s appear past the [[Warp Pipe]]. Mario can find and obtain the [[Catch Card]] for Goombas in this section. Mario is then faced with a gap that is too wide for him to leap over, which requires the [Flip] ability to traverse. After Mario crosses the gap, he encounters [[Sproing-Oing]]s and [[Squig]]s.


Upon making it to the third section of the level, [[Mario]] encounters some high walls. He can chose between either jumping on the [[springboard]] or to [[flip]] into 3-D. If [[Mario]] chooses the latter, a group of [[Squiglet]]s can be seen hiding behind the wall.
Upon making it to the third section of the level, Mario encounters some high walls. He can chose between either jumping on the [[springboard]] or to flip into 3-D. If Mario chooses the latter, a group of Squiglets can be seen hiding behind the wall.


When he makes it to the final section, [[Mario]] is able to use the [[Mega Star]]. In this section, [[Paragoomba]]s, and a [[Piranha Plant]]s are encountered. The [[Star Block]] can then be found, which ends the chapter and begins the chapter on [[Mount Lineland]]. However, [[Mario]] may [[flip]] into 3-D at this point just before hitting the [[block]], revealing a narrow pathway that will lead him to a chest with the [[Koopa Troopa]] [[Catch Card]].
When he makes it to the final section, Mario is able to use the [[Mega Star]]. In this section, [[Paragoomba]]s, and a [[Piranha Plant]]s are encountered. The [[Star Block]] can then be found, which ends the chapter and begins the next chapter, which takes place on [[Mount Lineland]]. However, Mario may flip into 3-D at this point just before hitting the [[block]], revealing a narrow pathway that will lead him to a chest with the Koopa Troopa Catch Card.


[[Mario]] and [[Luigi]] return here much later on in the game while chasing [[Dimentio]] through the seven worlds. This is the first area they chase him through.
Mario and [[Luigi]] return here much later on in the game while chasing [[Dimentio]] through the seven worlds. This is the first area they chase him through.
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*[[Goomba]]s
*[[Goomba]]s
*[[Koopa Troopa]]s
*[[Koopa Troopa]]s
*[[Paragoomba]]s
*[[Paragoomba]]
*[[Piranha Plant]]
*[[Piranha Plant]]
*[[Sproing-Oing]]
*[[Sproing-Oing]]
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