Hammer: Difference between revisions

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(More recent appearance, actually a Mario game, closer to the main franchise’s artstyle)
Tag: Mobile edit
Tag: Mobile edit
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[[File:HammerSMBS.png|right|frame]]
[[File:HammerSMBS.png|right|frame]]
In ''[[Super Mario Bros. Special]]'', Hammers (listed in the ending as "'''Hummer'''") appear as temporary items and are used like in ''[[Donkey Kong (game)|Donkey Kong]]'' except Mario can now jump while using it. Mario can still keep it after being damaged. A glitch can sometimes cause Mario to "drop" his hammer which can be picked up again with its expiration time reset.
In ''[[Super Mario Bros. Special]]'', Hammers (listed in the ending as "'''Hummer'''") appear as temporary items and are used like in ''[[Donkey Kong (game)|Donkey Kong]]'' except Mario can now jump while using it. Mario can still keep it after being damaged. A glitch can sometimes cause Mario to "drop" his Hummer which can be picked up again with its expiration time reset.
{{multiframe|[[File:Hammer Map SMB3.png]] [[File:SMA4 Hammer sprite.png]]}}
{{multiframe|[[File:Hammer Map SMB3.png]] [[File:SMA4 Hammer sprite.png]]}}
In ''[[Super Mario Bros. 3]]'', the Mario Bros. can throw hammers themselves by gaining a [[Hammer Suit]]. They are extremely powerful, defeating most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]] and [[Bowser]], in one to three hits. Hammers are also used as a map screen item to destroy boulders preventing access to hidden areas. Usually, a Hammer just allows Mario to produce a quicker route, but in some cases, it is the only way to access a part of a map. In [[Desert Land]], a hammer can be used in the upper right corner to open up an area that contains a [[Toad House]] with a [[Frog Suit]], and a [[Fire Bro]] battle containing the last [[Recorder]]. In [[Water Land]], a rock near [[World 3-5 (Super Mario Bros. 3)|World 3-5]] blocks off a boardwalk with a canoe which can take Mario or Luigi to several Toad Houses and [[Spade Panel]]s.
In ''[[Super Mario Bros. 3]]'', the Mario Bros. can throw hammers themselves by gaining a [[Hammer Suit]]. They are extremely powerful, defeating most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]] and [[Bowser]], in one to three hits. Hammers are also used as a map screen item to destroy boulders preventing access to hidden areas. Usually, a Hammer just allows Mario to produce a quicker route, but in some cases, it is the only way to access a part of a map. In [[Desert Land]], a hammer can be used in the upper right corner to open up an area that contains a [[Toad House]] with a [[Frog Suit]], and a [[Fire Bro]] battle containing the last [[Recorder]]. In [[Water Land]], a rock near [[World 3-5 (Super Mario Bros. 3)|World 3-5]] blocks off a boardwalk with a canoe which can take Mario or Luigi to several Toad Houses and [[Spade Panel]]s.
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In ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'', Yoshi can eat a Hammer Bro's hammers and spit them out to defeat enemies.
In ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'', Yoshi can eat a Hammer Bro's hammers and spit them out to defeat enemies.


In ''[[New Super Mario Bros. U]]'', [[Morton Koopa Jr.]] uses a [[Morton's Hammer|magical hammer]] in his battle to send [[Big Pokey]] segments towards Mario.
In ''[[New Super Mario Bros. U]]'', [[Morton Koopa Jr.]] uses a magical hammer in his battle to send [[Big Pokey]] segments towards Mario.


In ''[[Super Mario 3D World]]'', [[Mario]] and [[Luigi]] are shown to wield hammers and wrenches when fixing the [[Clear Pipe]] in the starting cutscene. Similarly, some [[Sprixie Princesses]] use hammers when building Clear Pipes after being rescued, although some use wrenches instead.  
In ''[[Super Mario 3D World]]'', [[Mario]] and [[Luigi]] are shown to wield hammers and wrenches when fixing the [[Clear Pipe]] in the starting cutscene. Similarly, some [[Sprixie Princesses]] use hammers when building Clear Pipes after being rescued, although some use wrenches instead.  
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In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If the hammer is held for too long, its hammerhead will fall off; this mechanic was removed from the remake. Also, during the last two boss fights with [[Popple]], he can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks.
In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If the hammer is held for too long, its hammerhead will fall off; this mechanic was removed from the remake. Also, during the last two boss fights with [[Popple]], he can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks.


After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves.
After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves.
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In ''[[Mario & Luigi: Dream Team]]'', a [[Brock]] in [[Mushrise Park]] lost his hammers that he was supposed to use to smash rocks for his boss, [[Brickle]], and ordered new ones. When Mario and Luigi found the lost hammers, he lets the Bros. keep them. Also, after this point in the game, the player can go to shops and buy hammers like the [[List of clothing in Mario & Luigi: Dream Team#Run-Down Hammer|Run-Down Hammer]] and the [[List of clothing in Mario & Luigi: Dream Team#So-so Hammer|So-so Hammer]].
In ''[[Mario & Luigi: Dream Team]]'', a [[Brock]] in [[Mushrise Park]] lost his hammers that he was supposed to use to smash rocks for his boss, [[Brickle]], and ordered new ones. When Mario and Luigi found the lost hammers, he lets the Bros. keep them. Also, after this point in the game, the player can go to shops and buy hammers like the [[List of clothing in Mario & Luigi: Dream Team#Run-Down Hammer|Run-Down Hammer]] and the [[List of clothing in Mario & Luigi: Dream Team#So-so Hammer|So-so Hammer]].


Later on in [[Dozing Sands]], they also learn the [[Mole Mario]] and [[Mini-Mario]] moves when they help some miners fight off some [[Sandoon]]s.
Later on in [[Dozing Sands]], they also learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] moves when they help some miners fight off some [[Sandoon]]s.


In battle in the real world, the hammer attack stays relative to how it was in ''Mario & Luigi: Bowser's Inside Story''. Unlike the other games, though, Mario and Luigi can hold their hammers indefinitely when counter-attacking. In the [[Dream World]], the hammer attack is amplified in power as after Mario hammers the ground with his hammer, a group of [[Luiginoid]]s appear and smash the ground in unison with their own hammers, sending out a wave that damages the enemies at the front the most, and the ones at the back the least. During Giant Battles, the hammer is split into two forms of attack, those being the [[Hammer Chop]] and [[Hammer Uppercut]] techniques, each requiring a slightly different Action Command to execute successfully.
In battle in the real world, the hammer attack stays relative to how it was in ''Mario & Luigi: Bowser's Inside Story''. Unlike the other games, though, Mario and Luigi can hold their hammers indefinitely when counter-attacking. In the [[Dream World]], the hammer attack is amplified in power as after Mario hammers the ground with his hammer, a group of [[Luiginoid]]s appear and smash the ground in unison with their own hammers, sending out a wave that damages the enemies at the front the most, and the ones at the back the least. During Giant Battles, the hammer is split into two forms of attack, those being the [[Hammer Chop]] and [[Hammer Uppercut]] techniques, each requiring a slightly different Action Command to execute successfully.
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