Green Energy Plant: Difference between revisions

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{{PMCSLevelbox
{{PMCSLevelbox
|image=[[File:GreenEnergyPlant.png|250px]]<br>Huey before being snatched in by the Toad
|image=[[File:GreenEnergyPlant.png|250px]]<br>The Toad tells Mario about his research
|access=Obtain the green [[Mini Paint Star]] from [[Sacred Forest]]
|access=Obtain the green [[Mini Paint Star]] from [[Sacred Forest]]
|stars=[[File:MiniGreenPaintStarIcon.png|20px]]
|stars=[[File:MiniGreenPaintStarIcon.png|20px]]
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{{Quote|What is this place? Nothing but worthless junk here. I can't even smell any Paint Stars!|Huey|Paper Mario: Color Splash}}
{{Quote|What is this place? Nothing but worthless junk here. I can't even smell any Paint Stars!|Huey|Paper Mario: Color Splash}}
The '''Green Energy Plant''' is a location in ''[[Paper Mario: Color Splash]]''. It is accessed by obtaining the green [[Mini Paint Star]] in [[Sacred Forest]] after defeating [[Kamek]], and its completion unlocks a path to [[Mossrock Theater]]. The Claw Hammer and Recorder [[Battle_Card_(Paper_Mario:_Color_Splash)#Things|Thing]]s can be found here.
The '''Green Energy Plant''' is a location in ''[[Paper Mario: Color Splash]]''. It is accessed by obtaining the green [[Mini Paint Star]] in the [[Sacred Forest]] after defeating [[Kamek]], and its completion unlocks a path to [[Mossrock Theater]]. The Claw Hammer and Recorder [[Battle_Card_(Paper_Mario:_Color_Splash)#Things|Thing]]s can be found here.


==Layout==
==Layout==
The area consists of a green [[Toad House]] laboratory with various assorted crates, barrels, monitors, and other supplies, lying around outside of it. Cutting out the monitor with an "L" symbol on it on the far right will reveal [[Luigi]] hiding behind it. When [[Mario]] and [[Huey]] attempt to enter the house, Huey accidentally gets snagged by the owner's claw device. The owner tells them that a star-shaped object crashed into his monitor earlier and drained most of his power. In order to restore power to the lab, Mario must go through the [[Warp Pipe]] outside, which takes him to the top of a nearby tower, and use the Battery [[Thing]]. After Mario uses it, all the clouds surrounding the house turn gray, but nothing happens. After a couple seconds, Huey will come out and tell Mario that lightning tends to strike "tall, metal objects". Promptly, the battery strikes Huey with a bolt of lightning, which travels through the wire and restores the power at the energy plant.
The area consists of a green [[Toad House]] laboratory with various assorted crates, barrels, monitors, and other supplies, lying around outside of it. Cutting out the monitor with an "L" symbol on it on the far right will reveal [[Luigi]] hiding behind it. When [[Mario]] and [[Huey]] attempt to enter the house, Huey accidentally gets snagged by the owner's claw device. The owner tells them that a star-shaped object crashed into his monitor earlier and drained most of his power. In order to restore power to the lab, Mario must go through the [[Warp Pipe]] outside, which takes him to the top of a nearby tower, and use the Battery [[Thing]]. After Mario uses it, all the clouds surrounding the house turn gray, but nothing happens. After a couple seconds, Huey will come out and tell Mario that lightning tends to strike "tall, metal objects". Promptly, the battery strikes Huey with a bolt of lightning, which travels through the wire and restores the power at the energy plant.


After restoring the power, Mario can enter the monitor in the center of the house by cutting it out. Inside the monitor is a ''[[Super Mario Bros. 3]]''-styled sub-level. This sub-level features 8-bit enemies as well as paper ones. The 8-bit enemies simply damage Mario if they collide with him rather than starting a battle and can be defeated in one hit, while the paper enemies behave like normal. 3-D [[flip]]ping from ''[[Super Paper Mario]]'' returns here, with three minor differences: the 3-D view is isometric, it requires paint to activate, and running out of time simply reverts the game back to 2-D mode rather than damaging Mario. Paint can be restored by collecting [[1-Up Mushroom]]s or defeating enemies. The sub-level consists of three "main" screens and multiple secret areas. One of the clouds on the third main screen has one of its eyes missing, which can be fixed with Mario's [[Paint Hammer]]; this is the sole colorless spot in the level. There are two Things, a [[Rescue Squad V|Rescue Squad]] member, and a Mini Paint Star to be found here. Mario can return to the regular world by grabbing onto one of the [[flagpole]]s.
After restoring the power, Mario can enter the monitor in the center of the house by cutting it out. Inside the monitor is a ''[[Super Mario Bros. 3]]''-styled sub-level. This sub-level features 8-bit enemies as well as paper ones. The 8-bit enemies simply damage Mario if they collide with him rather than starting a battle and can be defeated in one hit, while the paper enemies behave like normal. 3-D [[flip]]ping from ''[[Super Paper Mario]]'' returns here, with three minor differences: the 3-D view is isometric, it requires paint to activate, and running out of time simply reverts the game back to 2-D mode rather than damaging Mario. Paint can be restored by collecting [[1-Up Mushroom]]s or defeating enemies. The sub-level consists of three "main" screens and multiple secret areas. One of the clouds on the third main screen has one of its eyes missing, which can be fixed with Mario's [[Paint Hammer]]; this is the sole colorless spot in the level. There are two Things, a red [[Rescue Squad]] member, and a Mini Paint Star to be found here. Mario can return to the regular world by grabbing onto one of the [[flagpole]]s.


To find the Rescue Squad member, Mario must go to the third main screen and then flip into 3-D. He must then climb up the boxes, drop behind the one with a hole in it, and then walk behind the black section, bypassing the flag. There will be a pipe at the far right that leads to an underground section. Once inside, flipping reveals a pathway leading upward. At the far right of this section is the Rescue Squad member being harassed by a Boomerang Bro. After defeating it, Mario must take the [[Toad (species)|Toad]] to a flagpole in order to get him out of the game world.
To find the red Rescue Squad member, Mario must go to the third main screen and then flip into 3-D. He must then climb up the boxes, drop behind the one with a hole in it, and then walk behind the black section, bypassing the flag. There will be a pipe at the far right that leads to an underground section. Once inside, flipping reveals a pathway leading upward. At the far right of this section is red Rescue Squad member #46 being harassed by a Boomerang Bro. After defeating it, Mario must take the [[Toad (species)|Toad]] to a flagpole in order to get him out of the game world.


To find the Recorder Thing, Mario must go to the second main screen, flip into 3-D, then go up to the green path and then all the way to the right. This will take him to a hidden area. There is a flag at the end, but instead of grabbing it right away, Mario should flip into 3-D, revealing a hidden path behind the black section with a Boomerang Bro. After dealing with the enemy, Mario can continue past the flag, where the Recorder, which takes the form of a [[Recorder|Warp Whistle]] from ''Super Mario Bros. 3'', is found.
To find the Recorder Thing, Mario must go to the second main screen, flip into 3-D, then go up to the green path and then all the way to the right. This will take him to a hidden area. There is a flag at the end, but instead of grabbing it right away, Mario should flip into 3-D, revealing a hidden path behind the black section with a Boomerang Bro. After dealing with the enemy, Mario can continue past the flag, where the Recorder, which takes the form of a [[Recorder|Warp Whistle]] from ''Super Mario Bros. 3'', is found.
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<gallery>
<gallery>
PMCS GreenEnergyPlantIcon.png|World map icon.
PMCS GreenEnergyPlantIcon.png|World map icon.
PMCS Green Energy Plant view.png|A view of the Toad House.
PMCS Green Energy Plant Huey struck.png|Huey gets struck by lightning.
PMCS Green Energy Plant power on.png|The power is turned back on.
PMCS Green Energy Plant Goomba.png|Huey and Mario in the 8-bit world.
PMCS Green Energy Plant flip intro.png|Huey introduces the flip mechanic.
PMCS Flip.png|The world inside the monitor flipped into 3-D.
PMCS SMB3Level.png|The game world inside the monitor, which resembles ''Super Mario Bros. 3''.
PMCS SMB3Level.png|The game world inside the monitor, which resembles ''Super Mario Bros. 3''.
PMCS Flip.png|The world inside the monitor flipped into 3-D.
PMCS Green Energy Plant flag.png|The flagpole at the end of the level.
PMCS Flip Meter.png|The Flip Meter.
PMCS Green Energy Plant Claw Hammer.png|The location of the Claw Hammer.
PMCS Green Energy Plant athletic.png|Mario in an athletic area.
PMCS Green Energy Plant Recorder.png|The location of the Recorder.
PMCS Green Energy Plant Rescue Squad Toad 46.png|Mario encounters the Rescue Squad Toad.
PMCS Green Energy Plant Bullet Bill.png|Mario encounters a Bullet Bill and Bill Blaster.
PMCS Green Energy Plant castle.png|A castle area.
PMCS Green Energy Plant pixel Mini Paint Star.png|The pixelated Mini Paint Star.
PMCS Green Energy Plant real Mini Paint Star.png|The Mini Paint Star in the real world.
</gallery>
</gallery>


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