Booster: Difference between revisions

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When Mario arrived at the tower, Booster thought he just wanted to have fun. Oblivious to who Mario was, Booster determined the mustachioed hero before him was none other than the "Mario" Toadstool had been screaming about. Booster attempted to eliminate Mario with some [[Bob-omb]]s, but Mario escaped the deadly blasts.
When Mario arrived at the tower, Booster thought he just wanted to have fun. Oblivious to who Mario was, Booster determined the mustachioed hero before him was none other than the "Mario" Toadstool had been screaming about. Booster attempted to eliminate Mario with some [[Bob-omb]]s, but Mario escaped the deadly blasts.


Upon reaching the top of Booster's tower, Mario is forced to hide behind the curtains and play a game of hide-and-seek with Booster and his Snifits; depending on how well Mario does, one of two things happen. If Mario can avoid getting caught until the very end, Booster ignores him and find his [[Mario Doll]], only to find he cannot reach it; Mario promptly jumsp to retrieve it for him, and, out of gratitude, Booster gives him the [[Accessory (Super Mario RPG: Legend of the Seven Stars)#Amulet|Amulet]]. Should Mario lose the minigame, he and his allies are forced to fight Booster.
Upon reaching the top of Booster's tower, Mario is forced to hide behind the curtains and play a game of hide-and-seek with Booster and his Snifits; depending on how well Mario does, one of two things happen. If Mario can avoid getting caught until the very end, Booster ignores him and finds his [[Mario Doll]], only to find he cannot reach it; Mario promptly jumps to retrieve it for him, and, out of gratitude, Booster gives him the [[Accessory (Super Mario RPG: Legend of the Seven Stars)#Amulet|Amulet]]. If Mario loses the minigame, he and his allies are forced to fight Booster.


Booster starts the battle accompanied by his three Snifits, but he cannot be attacked and does not act, at least at first. Once the Snifits are defeated, Booster becomes vulnerable and begins the fight proper. Booster either attacks or throw a bomb at one character, the latter of which hits with 1.5x the power of his normal attack, until his HP is reduced to 500. When this happens, Booster incorporates two new attacks to his arsenal: the first is Spritz Bomb, which hits one character for 2x the power of his normal attack. The second - and far more dangerous - attack is one exclusive to him called Loco Express. Loco Express hits one character for 4x the power of his normal attack, a blow that could instantly KO Mario or his allies through sheer damage unless they are severely overleveled. There are no real tricks to this battle; Booster simply hits incredibly hard.
Booster starts the battle accompanied by his three Snifits, but he cannot be attacked and does not act, at least at first. Once the Snifits are defeated, Booster becomes vulnerable and begins the fight proper. Booster either attacks or throw a bomb at one character, the latter of which hits with 1.5x the power of his normal attack, until his HP is reduced to 500. When this happens, Booster incorporates two new attacks to his arsenal: the first is Spritz Bomb, which hits one character for 2x the power of his normal attack. The second - and far more dangerous - attack is one exclusive to him called Loco Express. Loco Express hits one character for 4x the power of his normal attack, a blow that could instantly KO Mario or his allies through sheer damage unless they are severely overleveled. There are no real tricks to this battle; Booster simply hits incredibly hard.


It is recommended that the player win the minigame; while Booster is far from unbeatable, and gives some EXP and a whopping 100 coins, the Flower Box is not a guaranteed prize, and it is possible to reach the max FP cap of 99 without it. The Amulet is a strong accessory anyone can use, raising all stats by 7 as well as halving damage from elemental attacks, and the game of hide-and-seek is the only opportunity Mario has to obtain it.
It is recommended for the player to win the minigame; while Booster is far from unbeatable, and gives some EXP and a whopping 100 coins, the Flower Box is not a guaranteed prize, and it is possible to reach the max FP cap of 99 without it. The Amulet is a strong accessory anyone can use, raising all stats by 7 as well as reducing damage from elemental attacks, and the game of hide-and-seek is the only opportunity Mario has to obtain it.


Regardless, Booster flees the tower, taking Toadstool with him. Mario gives chase, but first has to battle Booster's clown minions, [[Grate Guy]] and [[Knife Guy]]. After dispatching the duo, Mario chases Booster up [[Booster Hill]] to [[Marrymore]], the marriage resort where Booster plans to marry Toadstool. Mario crashes the wedding. In the end, Booster ends up helping Mario and his friends by eating a [[Bundt|monstrous wedding cake]] that prevented the team from leaving the wedding chapel. After the Marrymore incident, Booster and his Snifits returned to Booster Tower to resume their games and fun.
Regardless, Booster flees the tower, taking Toadstool with him. Mario gives chase, however, he has to battle Booster's clown minions, [[Grate Guy]] and [[Knife Guy]]. After dispatching the duo, Mario chases Booster up [[Booster Hill]] to [[Marrymore]], the marriage resort where Booster plans to marry Toadstool. Mario crashes the wedding. In the end, Booster ends up helping Mario and his friends by eating a [[Bundt|monstrous wedding cake]] that prevented the team from leaving the wedding chapel. After the Marrymore incident, Booster and his Snifits returned to Booster Tower to resume their games and fun.


If Mario returns to the balcony on Booster's Tower after the events of Marrymore, Booster can be seen on his tower balcony with his Snifits. He is staring at the sky, thinking another potential wife may eventually fall down to him. Later, if Mario returns after the events of [[Nimbus Land]], a second woman fell from the sky and landed at Booster's Tower, [[Valentina]], with her bumbling assistant [[Dodo]]. Valentina at first rejects Booster, but Booster whispers something unknown into her ear that has the profound effect of winning her over.
If Mario returns to the balcony on Booster's Tower after the events of Marrymore, Booster can be seen on his tower balcony with his Snifits. He is staring at the sky, thinking another potential wife may eventually fall down to him. Later, if Mario returns after the events of [[Nimbus Land]], a second woman fell from the sky and landed at Booster's Tower, [[Valentina]], with her bumbling assistant [[Dodo]]. Valentina at first rejects Booster, but Booster whispers something unknown into her ear that has the profound effect of winning her over.
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