List of sound effects in Super Mario Maker 2: Difference between revisions

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m (Reverted edits by 51.146.91.90 (talk) to last revision by Wynn Liaw)
Tag: Rollback
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|[[File:SMM2SE_Cheer.png|50px]]
|[[File:SMM2SE_Cheer.png|50px]]
|A crowd cheering. Confetti and sparkles appear where the sound effect was played. Its icon is a blowhorn (although reused from ''Super Mario Maker'', the sound effect itself is different).
|A crowd cheering. Confetti and sparkles appear where the sound effect was played. Its icon is a blowhorn (although reused from ''Super Mario Maker'', the sound effect itself is different).
|Triggers whenever the player acquires a power-up they didn't already have.
|Triggers whenever the player acquires a power-up they do not already have.
|-
|-
|Baby
|Baby
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|[[File:SMM2SE_Applause.png|50px]]
|[[File:SMM2SE_Applause.png|50px]]
|An audience clapping. Confetti appears where the sound effect was played. Its icon is a pair of hands clapping (although reused from ''Super Mario Maker'', the sound effect itself is different).
|An audience clapping. Confetti appears where the sound effect was played. Its icon is a pair of hands clapping (although reused from ''Super Mario Maker'', the sound effect itself is different).
|Triggers whenever the player acquires a power-up they didn't already have.
|Triggers whenever the player acquires a power-up they do not already have.
|-
|-
|'''Near Miss'''
|'''Near Miss'''
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|'''Ninja Attack!'''
|'''Ninja Attack!'''
|[[File:SMM2SE_NinjaAttack.png|50px]]
|[[File:SMM2SE_NinjaAttack.png|50px]]
|An effect based on ''[[Wikipedia:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]'' in which Takamaru's and enemy ninjas' sprites from said game move through the screen while a sped-up version of the game's main theme replaces the level music. Its icon is a shuriken.
|An effect based on ''{{wp|The Mysterious Murasame Castle}}'' in which Takamaru's and enemy ninjas' sprites from said game move through the screen while a sped-up version of the game's main theme replaces the level music. Its icon is a shuriken.
|Triggers whenever the player turns around while having running speed.
|Triggers whenever the player turns around while having running speed.
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|-
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|[[File:SMM2SE_Bzzzt.png|50px]]
|[[File:SMM2SE_Bzzzt.png|50px]]
|An error buzzer sound effect. A scribble icon appears where the sound effect was played. Its icon is a vertical spiral.
|An error buzzer sound effect. A scribble icon appears where the sound effect was played. Its icon is a vertical spiral.
|Triggers whenever the player hasn't made any controller inputs in 3 seconds.
|Triggers whenever the player has not made any controller inputs in 3 seconds.
|-
|-
|Glory
|Glory
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|[[File:SMM2SE_Yeah.png|50px]]
|[[File:SMM2SE_Yeah.png|50px]]
|A sound effect of children shouting "Yay!" Several music notes appear where the sound effect was played. Its icon is an eighth note.
|A sound effect of children shouting "Yay!" Several music notes appear where the sound effect was played. Its icon is an eighth note.
|Triggers whenever the player acquires a power-up they didn't already have.
|Triggers whenever the player acquires a power-up they do not already have.
|-
|-
|'''Aww...'''
|'''Aww...'''
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|[[File:SMM2SE_ElectricGuitar.png|50px]]
|[[File:SMM2SE_ElectricGuitar.png|50px]]
|A portion of the castle boss theme's melody from ''[[Super Mario Bros. 3]]'' played on electric guitar, accompanied by colorful lightning bolts. Its icon is an electric guitar.
|A portion of the castle boss theme's melody from ''[[Super Mario Bros. 3]]'' played on electric guitar, accompanied by colorful lightning bolts. Its icon is an electric guitar.
|Triggers whenever the player enters a "vehicle" item, such as a Clown Car or Goomba Shoe, and it isn't already playing.
|Triggers whenever the player enters a "vehicle" item, such as a Clown Car or Goomba Shoe, and it is not already playing.
|-
|-
|'''Twisty Turny'''
|'''Twisty Turny'''
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|[[File:SMM2SE_Flash.png|50px]]
|[[File:SMM2SE_Flash.png|50px]]
|A quick burst of light. Its icon is sunglasses.
|A quick burst of light. Its icon is sunglasses.
|Triggers whenever the player acquires a power-up they didn't already have.
|Triggers whenever the player acquires a power-up they do not already have.
|}
|}