Smashdance: Difference between revisions

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'''Smashdance''' is a 4-player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay of the term [[wikipedia:Breakdance|Breakdance]].
'''Smashdance''' is a 4-player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay of the term [[wikipedia:Breakdance|Breakdance]].
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.


==Introduction==
==Introduction==
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==Gameplay==
==Gameplay==
The players must score the most points by ground pounding the glowing panels. Each tile gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody [[Ground Pound]]s on a player, he or she stuns the player for almost five seconds.
The players must score the most points by ground pounding the glowing panels. Each tile gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody [[Ground Pound]]s on a player, he or she stuns the player for almost five seconds.
==Changes Between Day and Night==
The only changes are aesthetic. In the night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.


==Ending==
==Ending==

Revision as of 18:29, April 8, 2012

Template:Minigame-infobox Smashdance is a 4-player minigame in Mario Party 6. The name is a wordplay of the term Breakdance.

The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.

Introduction

The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.

Gameplay

The players must score the most points by ground pounding the glowing panels. Each tile gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody Ground Pounds on a player, he or she stuns the player for almost five seconds.

Ending

The players line up in the center, with the player who won in front of the others. They then preform their winning or losing animations as the panels glow in a pattern once more.


Template:Mario Party 6