Stardust Battle: Difference between revisions

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→‎Gameplay: Minor fixes.
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m (→‎Gameplay: Minor fixes.)
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==Gameplay==
==Gameplay==
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they have hit the ground and cooled off (turning blue and losing their flame trails), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy story mode), two (Normal), or three (Free Play, Hard, and Super Hard) hits, the Millennium Star will change the layout of the playfield to make the minigame harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Normal), or nine (Free Play, Hard, and Super Hard) hits to the Millennium Star to win the battle, his border glowing red more intensely the closer he is to defeat. Getting hit by any of the falling stars, touching one that has not cooled off, or letting three minutes elapse will cause the player to fail the minigame.
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they have hit the ground and cooled off (turning blue and losing their flame trails), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy), two (Normal), or three (Free Play, Hard, and Super Hard) hits, the Millennium Star will change the layout of the playfield to make the minigame harder. The battlefield at the beginning of the game is a normal, checkered floor. It then changes to a goop floor that makes it harder to move around. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Normal), or nine (Free Play, Hard, and Super Hard) hits to the Millennium Star to win the battle, his border glowing red more intensely the closer he is to defeat. Getting hit by any of the falling stars, touching one that has not cooled off, or letting three minutes elapse ends the minigame in a loss.


==Controls==
==Controls==
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