Koco Channel: Difference between revisions

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|after=[[Liftshaft Lottery|>>]]
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'''Koco Channel''' is the fifth level in ''[[Donkey Kong Land III]]''. Located in the south-west part of [[Cape Codswallop]], it is the fifth level in the area.
'''Koco Channel''' is the fifth level in ''[[Donkey Kong Land III]]''. Located in the south-west part of [[Cape Codswallop]], it is the fifth level in the area. Koco Channel succeeds [[Total Rekoil]] and precedes [[Liftshaft Lottery]]. This level's name is a play on the French fashion designer [[wikipedia:Coco Chanel|Coco Chanel]].


This level takes place on a damp river bank, where the vegetation appears to be much shorter than it was in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''{{'}}s riverbank areas, as it mostly consists of small conifers, mushrooms and lichen. To complete the level, [[Dixie Kong]] and [[Kiddy Kong]] have to swim through narrow underwater tunnels, but as the name suggests, the river is full of [[Koco]]s. These clownfishes can sometimes be hard to avoid, as there is little space to do so. [[Sneek]]s and [[Knik-Knak]]s can be found outside of water, on the banks. In the second half of the level, the [[Kong]]s find [[Squitter the Spider|Squitter]] in a [[Animal Barrel]]. Like most insects and arachnids, Squitter cannot swim, therefore the friendly spider has to create web platforms to cross the river. Squitter's webs also prove very useful to defeat the aggressive [[Krimp]]s.
This level takes place on a damp river bank, where the vegetation appears to be much shorter than it was in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''{{'}}s riverbank areas, as it mostly consists of small conifers, mushrooms and lichen. To complete the level, [[Dixie Kong]] and [[Kiddy Kong]] have to swim through narrow underwater tunnels, but as the name suggests, the river is full of [[Koco]]s. These clownfishes can sometimes be hard to avoid, as there is little space to do so. [[Sneek]]s and [[Knik-Knak]]s can be found outside of water, on the banks. The second half of this level introduces [[Squitter the Spider|Squitter]]. Like most insects and arachnids, Squitter cannot swim, therefore the friendly spider has to create web platforms to cross the river. Squitter's webs also prove very useful to defeat the aggressive [[Krimp]]s.


==Level layout==
==Level layout==
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*After the Star Barrel, the monkeys need to head over to the hidden barrel containing Squitter. After that, the spider must build his web platforms over the large hill to the left. Once he gets over this hill, he makes his way to another hill. Using web platforms to get on the ledge, he finds a [[Bonus Barrel]]. After passing a No Animal Sign, he turns back into the Kongs, who must enter the barrel, taking them to a [[Bonus Level]]. There, the Kongs need to swim and run through another riverbank, avoiding some enemies. At the end of the stage, they find a [[Bonus Coin]].  
*After the Star Barrel, the monkeys need to head over to the hidden barrel containing Squitter. After that, the spider must build his web platforms over the large hill to the left. Once he gets over this hill, he makes his way to another hill. Using web platforms to get on the ledge, he finds a [[Bonus Barrel]]. After passing a No Animal Sign, he turns back into the Kongs, who must enter the barrel, taking them to a [[Bonus Level]]. There, the Kongs need to swim and run through another riverbank, avoiding some enemies. At the end of the stage, they find a [[Bonus Coin]].  
*After the final No Animal Sign, the heroes must jump into the nearest water area and swim into the passageway to the left. Soon, they find a Bonus Barrel. It takes them to a Bonus Level where they need to swim through a riverbank area and collect many stars in water and on the banks. After obtaining every star, a Bonus Coin appears at the end of the stage.
*After the final No Animal Sign, the heroes must jump into the nearest water area and swim into the passageway to the left. Soon, they find a Bonus Barrel. It takes them to a Bonus Level where they need to swim through a riverbank area and collect many stars in water and on the banks. After obtaining every star, a Bonus Coin appears at the end of the stage.
==Gallery==
<gallery>
Koco Channel beginning.png|The start of the level.
Koco Channel Koin.png|Kiddy near the level's Koin.
Koco Channel swim.png|Kiddy swims near some Kocos.
Koco Channel Star Barrel.png|Kiddy swims to the Star Barrel.
Koco Channel Animal Barrel.png|The Animal Barrel.
Koco Channel Squitter.png|Squitter.
Koco Channel No Animal Sign.png|Kiddy passes the No Animal Sign.
Koco Channel end.png|The end of the level.
</gallery>


==Names in other languages==
==Names in other languages==
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|JapM=Koco Waterways
|JapM=Koco Waterways
}}
}}


==Trivia==
==Trivia==
*"Koco Channel" is a pun on the French fashion designer [[wikipedia:Coco Chanel|Coco Chanel]].
*This level's vegetation shows that Cape Codswallop may be a [[wikipedia:Mediterranean climate|mediterranean climate]] zone.
*This level's vegetation shows that Cape Codswallop may be a [[wikipedia:Mediterranean climate|mediterranean climate]] zone.
{{DKL3}}
{{DKL3}}
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