SNES Rainbow Road: Difference between revisions

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This version of Rainbow Road reappears in ''[[Mario Kart: Super Circuit]]'' as the last track of the [[Classic course|Extra Special Cup]].
This version of Rainbow Road reappears in ''[[Mario Kart: Super Circuit]]'' as the last track of the [[Classic course|Extra Special Cup]].


The background is reused from [[Rainbow Road (Mario Kart: Super Circuit)|that game's own Rainbow Road]], but with only the sparkles, foreground clouds, and moon appearing; like that track, this one is also translucent, taking advantage of the GBAs superior mode 7 capabilities. The Super Thwomps and jumping bumps are removed. The coins' placement is also changed so that all coins are on blue tiles, making it much easier for players to see and collect them. The games music was also remixed into this games sound font, and as such is compressed.
The background is reused from [[Rainbow Road (Mario Kart: Super Circuit)|that game's own Rainbow Road]], but with only the sparkles, foreground clouds, and moon appearing; like that track, this one is also translucent. The Super Thwomps and jumping bumps are removed. The coins' placement is also changed so that all coins are on blue tiles, making it much easier for players to see and collect them. The games music was also arranged into this game's sound font, and as such is compressed.


==''Mario Kart 7''==
==''Mario Kart 7''==
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This version of Rainbow Road also returns as the fourth and last course of the [[Lightning Cup]] in ''[[Mario Kart 7]]'', as well as the thirty-second and last course of the game overall. It is the first Rainbow Road to reappear as a classic course in another ''Mario Kart'', even discounting its reappearance in ''[[Mario Kart: Super Circuit]]''.
This version of Rainbow Road also returns as the fourth and last course of the [[Lightning Cup]] in ''[[Mario Kart 7]]'', as well as the thirty-second and last course of the game overall. It is the first Rainbow Road to reappear as a classic course in another ''Mario Kart'', even discounting its reappearance in ''[[Mario Kart: Super Circuit]]''.


The track is now wider, and has received many graphical improvements.  
The track is now wider, and has received many graphical improvements. It is once again set in space, as it returns to using the background from ''Super Mario Kart'', though the blue tint was removed, and the stars are now depicted on the entire background, rather than only the top. It was reused in {{classic-link|DS|Waluigi Pinball}}. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The Super Thwomps return after being removed from ''Mario Kart: Super Circuit'', though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, and now form ripples on the track upon impact, which the player can [[Jump Boost|trick]] off of. Also, howling noises can be heard near the Super Thwomps.
It is once again in space, as it returns to using the background from ''Super Mario Kart'', however the blue tint was removed, and the stars are now depicted on the entire background, rather than only the top. It was reused in {{classic-link|DS|Waluigi Pinball}}. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The Super Thwomps return after being removed from Mario Kart: Super Circuit, though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, and now form ripples on the track upon impact, which the player can [[Jump Boost|trick]] off of. Also, unrelated howling noises can be heard near the Super Thwomps.


The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are more detailed, non-translucent similar to the SNES rendition, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles. In [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The widest part of the gap in the forked road is has had two tiles removed, but the gap itself has also had seven tiles removed, making the shortcut easier to use. Also, the section of tiles before the fork (from the orange tiles on the narrow part of the straight after turn 7 to the purple tiles before the gap) is wider: the first orange, blue, yellow, and last purple tile rows before the gap are now two tiles wider. The finish line is also two tiles long, removing the red tiles that used to be in front of it. Ramps replace all of the bumps, though the first two bumps were not replaced, the last pair at the fork were replaced by one taller ramp in front of the gap, and a ramp was added on the inside of the second U-turn, creating a shortcut that requires a [[Dash Mushroom|Mushroom]] or [[Mini-Turbo]] to get across; the ramps are only two tiles wide, rather than the bumps which were three. Like most other SNES and GBA classic courses, a starting banner stylized after the one from ''Mario Kart 64'' is added in this course.
The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are more detailed, non-translucent similar to the SNES rendition, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles. In [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The widest part of the gap in the forked road has had two tiles removed, but the gap itself has also had seven tiles removed, making the shortcut easier to use. Also, the section of tiles before the fork (from the orange tiles on the narrow part of the straight after turn 7 to the purple tiles before the gap) is wider: the first orange, blue, yellow, and last purple tile rows before the gap are now two tiles wider. The finish line is also two tiles long, removing the red tiles that used to be in front of it. Ramps replace all of the bumps, though the first two bumps were not replaced, the last pair at the fork were replaced by one taller ramp in front of the gap, and a ramp was added on the inside of the second U-turn, creating a shortcut that requires a [[Dash Mushroom|Mushroom]] or [[Mini-Turbo]] to get across; the ramps are only two tiles wide, rather than the bumps which were three. Like most other SNES and GBA classic courses, a starting banner stylized after the one from ''Mario Kart 64'' is added in this course.


Aside from enhanced percussion, the music was reverted to the original SNES composition.
Aside from enhanced percussion, the music was reverted to the original SNES composition.
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The track's layout is similar to its appearance in ''Mario Kart 7''. The course  is now larger, wider and banked (namely, the inclined third U-turn). The tiles more so resemble their original coloration from ''Super Mario Kart'', though their color pattern is reversed, and they are now flashing LED lights, like on {{classic-link|N64|Rainbow Road}}, and there are eight different colors of tiles, instead of seven from its previous appearances (adding cyan between teal and blue), the tiles the Thwomps land on are now white, and the tiles at the edges of the track now have borders on the outer edges. The forked road is also altered further, with the narrow part of the hole's end filled in, and the ramp in front reverted to the original bumps' height and position.
The track's layout is similar to its appearance in ''Mario Kart 7''. The course  is now larger, wider and banked (namely, the inclined third U-turn). The tiles more so resemble their original coloration from ''Super Mario Kart'', though their color pattern is reversed, and they are now flashing LED lights, like on {{classic-link|N64|Rainbow Road}}, and there are eight different colors of tiles, instead of seven from its previous appearances (adding cyan between teal and blue), the tiles the Thwomps land on are now white, and the tiles at the edges of the track now have borders on the outer edges. The forked road is also altered further, with the narrow part of the hole's end filled in, and the ramp in front reverted to the original bumps' height and position.


The Thwomps work as they do in ''Mario Kart 7'', but they now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them, and the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except the last two, this makes them harder to avoid. Unlike ''Mario kart 7'', when they start to crash down, they will create rainbow waves above them. Also, when they shake before falling, and the moment they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster than in ''Mario Kart 7'', making tricks more difficult to perform.
The Thwomps work as they do in ''Mario Kart 7'', but they now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them, and the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except the last two. Unlike ''Mario Kart 7'', when they start to crash down, they will create rainbow waves above them. Also, when they shake before falling, and the moment they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster than in ''Mario Kart 7'', making tricks more difficult to perform.


The course now takes place in a cloudy night sky with the full moon visible, similar to ''Mario Kart: Super Circuit'', but now has color-changing hills that stick above them, and is closer to the ground than that game, with lots of new scenery also being added, such as [[Toad House]]s from {{classic-link|SNES|Donut Plains 3}}, and a lacked directly underneath the track. The starting banner is redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider and stands on two walled areas, now making the start the only walled part of the course and removing the possibly to bang into it and falling off the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.
The course now takes place in a cloudy night sky with the full moon visible, similar to ''Mario Kart: Super Circuit'', but now has color-changing hills that stick above them, and is closer to the ground than that game, with lots of new scenery also being added, such as [[Toad House]]s from {{classic-link|SNES|Donut Plains 3}}. The starting banner is redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider and stands on two walled areas, now making the start the only walled part of the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.
 
The music was rearranged and recorded with live instruments, in addition to being deeper-pitched.
 
In ''Mario Kart 8 Deluxe'',  the track is now contained in the base game. Additionally, like with all other courses except for {{classic|GCN|Baby Park}}, the mini-map was made transparent gray.
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==''Mario Kart Tour''==
==''Mario Kart Tour''==
[[File:MarioKartTour SNESRainbowRoad.jpg|thumb|The course in ''Mario Kart Tour'']]
[[File:MarioKartTour SNESRainbowRoad.jpg|thumb|The course in ''Mario Kart Tour'']]
This version of Rainbow Road reappears in ''[[Mario Kart Tour]]'' starting with the [[Tokyo Tour]]. It mostly takes on the appearance of its ''Mario Kart 7'' iteration, including its starting banner. However, the ramp inside the second U-turn is absent (as in the original and GBA versions), the hole in the road is even smaller than it was before (the narrow part at the end is only one tile long, and the hole in general is 7 tiles shorter), the last two Star Thwomps are further apart, the red tiling on the course and banner returns (in place of the pink ones in ''Mario Kart 7''), the track edges are rounded, the track itself is thicker, and the arrow signs and Star Thwomp designs from the ''Mario Kart 8'' rendition. Rainbow Road reuses the arrangement heard in ''Mario Kart 7'', while other classic courses retain their original music. The background, based on its appearance from ''Mario Kart 7'', has meteors added to it, though with a notably more detailed of the blue tint from the ''Super Mario Kart'',, with purple detailed and various Galaxy like objects in the distance.
This version of Rainbow Road reappears in ''[[Mario Kart Tour]]'' starting with the [[Tokyo Tour]]. It mostly takes on the appearance of its ''Mario Kart 7'' iteration, including its starting banner. However, the ramp inside the second U-turn is absent (as in the original and GBA versions), the hole in the road is even smaller than it was before (the narrow part at the end is only one tile long, and the hole in general is 7 tiles shorter), the last two Star Thwomps are further apart, the red tiling on the course and banner returns (in place of the pink ones in ''Mario Kart 7''), the track edges are rounded, the track itself is thicker, and the arrow signs and Star Thwomp designs from the ''Mario Kart 8'' rendition. Rainbow Road reuses the arrangement heard in ''Mario Kart 7'', while other classic courses retain their original music. The background, based on its appearance from ''Mario Kart 7'', has meteors added to it, though with a notably more detailed blue tint from ''Super Mario Kart''.


The course also appears as '''Rainbow Road R''' (reversed), '''Rainbow Road T''' (with ramps), and '''Rainbow Road R/T''' (reversed with ramps). The latter was later added in the [[Winter Tour (2019)|2019 Winter Tour]]. In the R and R/T variants, the first straightaway racers encounter is missing and they instead use a [[Glide Ramp|glide ramp]] to get across. In the T variant, all Star Thwomps are removed and the road is constantly wavy. In the R/T variant, there are [[Ring (Mario Kart series)|star ring]]s as well as a [[Mushroom Trampoline|mushroom trampoline]].
The course also appears as '''Rainbow Road R''' (reversed), '''Rainbow Road T''' (with ramps), and '''Rainbow Road R/T''' (reversed with ramps). The latter was later added in the [[Winter Tour (2019)|2019 Winter Tour]]. In the R and R/T variants, the first straightaway racers encounter is missing and they instead use a [[Glide Ramp|glide ramp]] to get across. In the T variant, all Star Thwomps are removed and the road is constantly wavy. In the R/T variant, there are [[Ring (Mario Kart series)|star ring]]s as well as a [[Mushroom Trampoline|mushroom trampoline]].
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[[Category:Downloadable content]]
[[Category:Downloadable content]]
[[Category:amiibo tap: Nintendo's Greatest Bits]]
[[Category:amiibo tap: Nintendo's Greatest Bits]]
[[Category:Super Mario Kart race courses]]
[[Category:Mario Kart: Super Circuit race courses]]
[[Category:Mario Kart 7 race courses]]
[[Category:Mario Kart 7 race courses]]
[[Category:Mario Kart 8 race courses]]
[[Category:Mario Kart 8 race courses]]
[[Category:Mario Kart: Super Circuit race courses]]
[[Category:Mario Kart Tour race courses]]
[[Category:Mario Kart Tour race courses]]
[[Category:Super Mario Kart race courses]]
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