Talk:Battle Ring (Mario & Luigi: Dream Team): Difference between revisions

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(I'll wait and see if someone else decides on the matter but at the very least please leave the table alone since it is someone else's talk page comment which must remain untouched)
Tags: Manual revert Reverted
(This has nothing to do with the data on the article. Do not vent complaints here.)
Tag: Undo
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Where do the values listed in the table come from? Are they necessary? In-game there are no recommended levels and instead in the menu it simply says: "If you think you've got what it takes, challenge the class." --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 20:55, 3 September 2016 (PST)
Where do the values listed in the table come from? Are they necessary? In-game there are no recommended levels and instead in the menu it simply says: "If you think you've got what it takes, challenge the class." --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 20:55, 3 September 2016 (PST)
==I don't believe this!==
Why did Mount Pajamaja X have 1111 health while normal Mount Pajamaja have 1600 health?! And in Giant Medley, why hard mode have a 42 turn limit while normal mode have a 41 turn limit! Mount Pajamaja X should have 2089 health! Hard mode should have a 40 turn limit on Giant Medley!