Yoichi Kotabe: Difference between revisions
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{{quote2|I only intended to be at Nintendo one or two years, though. That became 21 years!|Yoichi Kotabe|Iwata Asks}} | {{quote2|I only intended to be at Nintendo one or two years, though. That became 21 years!|Yoichi Kotabe|Iwata Asks}} | ||
In the late 1970s, Yoichi Kotabe left [[wikipedia:Nippon Animation|Zuiyo Eizo]] and started working freelance, as he began to feel like "water that's beginning to stagnate" after working on animation on the same place for a long time. In 1985, he met Hiroshi Ikeda | In the late 1970s, Yoichi Kotabe left [[wikipedia:Nippon Animation|Zuiyo Eizo]] and started working freelance, as he began to feel like "water that's beginning to stagnate" after working on animation on the same place for a long time. In 1985, he met Hiroshi Ikeda, the then-manager of [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] and a former colleague at Toei Animation, in a coffee shop. Ikeda asked Kotabe if he would like to join [[Nintendo]] and give advice about animation, as video games were going to require an increasing amount of know-how in animation. Kotabe knew very little about video games, but he believed Ikeda and agreed. Kotabe intended to be at Nintendo for only one or two years.<ref name="iwata_asks3">[http://www.nintendodsi.com/iwata-asks-chapter.jsp?interviewId=1&volumeId=8&chapterId=3 Iwata Asks: Nintendo DSi, Volume 8 - Yoichi Kotabe (page 3) at NintendoDSi.com]</ref> | ||
[[File:Magic Carpet screenshot.png|left|frame|The [[magic carpet|flying carpet]], seen in its final in-game form.]] | [[File:Magic Carpet screenshot.png|left|frame|The [[magic carpet|flying carpet]], seen in its final in-game form.]] |