Thwomp: Difference between revisions

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(→‎Mario Kart Wii: Mario & Sonic, according to gallery, used it later.)
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In ''[[Mario vs. Donkey Kong]]'', Thwomps appear in different levels in [[Spooky House]] stages of the game. They have a design very similar to ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp.
In ''[[Mario vs. Donkey Kong]]'', Thwomps appear in different levels in [[Spooky House]] stages of the game. They have a design very similar to ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp.
====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear with their ''New Super Mario Bros.'' design. They reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games.
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear with their ''Mario Kart: Double Dash!!'' design. They reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====