Spin Jump: Difference between revisions

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(→‎Super Mario World: interesting bit of distinguish trivia)
m (→‎Super Mario World: i was suggested to use this word)
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The Spin Jump first makes its appearance in ''[[Super Mario World]]'', where Mario or Luigi can Spin Jump using the {{button|snes|A}} button. The Spin Jump can instantly defeat most stompable enemies such as [[Galoomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on spiky or hazardous enemies, such as [[Spiny|Spinies]] and [[Chainsaw]]s, without taking damage. It is possible to gain height from Spin Jumping on enemies, though not as much as a regular jump. If Mario or Luigi are at least in their [[Super Mario (form)|Super form]], Spin Jumps can break [[Rotating Block]]s from above. Furthermore, if they are in their [[Fire Mario|Fire form]], doing a Spin Jump will scatter [[fireball]]s rapidly in both directions. If Mario or Luigi ride [[Yoshi]] while spin jumping, they can break Rotating Blocks from above while riding Yoshi.
The Spin Jump first makes its appearance in ''[[Super Mario World]]'', where Mario or Luigi can Spin Jump using the {{button|snes|A}} button. The Spin Jump can instantly defeat most stompable enemies such as [[Galoomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on spiky or hazardous enemies, such as [[Spiny|Spinies]] and [[Chainsaw]]s, without taking damage. It is possible to gain height from Spin Jumping on enemies, though not as much as a regular jump. If Mario or Luigi are at least in their [[Super Mario (form)|Super form]], Spin Jumps can break [[Rotating Block]]s from above. Furthermore, if they are in their [[Fire Mario|Fire form]], doing a Spin Jump will scatter [[fireball]]s rapidly in both directions. If Mario or Luigi ride [[Yoshi]] while spin jumping, they can break Rotating Blocks from above while riding Yoshi.


In the Super NES [[Nintendo Power|Nintendo Player's Guide]], the words "Spin Jump" and "Double Jump" are used interchangeably to refer to a [[Jump#Super Mario World|Yoshi Boost]]. The name for a Spin Jump itself was retained in the guide.<ref>"''Break the Blocks above the key using a Spin Jump and use the key on the keyhole.''" - Super NES Nintendo Player's Guide, page 13.</ref>
In the Super NES [[Nintendo Power|Nintendo Player's Guide]], the words "Spin Jump" and "Double Jump" are used interchangeably to refer to a [[Jump#Super Mario World|Yoshi Boost]]. The name for the Spin Jump itself was retained in the guide.<ref>"''Break the Blocks above the key using a Spin Jump and use the key on the keyhole.''" - Super NES Nintendo Player's Guide, page 13.</ref>
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