Captain Falcon: Difference between revisions

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Captain Falcon has appeared as a playable character in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] released thus far. He is available from the start in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', but is unlockable in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Brawl]]''.
Captain Falcon has appeared as a playable character in every game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] released thus far. He is readily available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', whereas he is unlockable in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Brawl]]''.


====''Super Smash Bros.''====
====''Super Smash Bros.''====
{{main-external|SmashWiki|Captain Falcon (SSB)}}
{{main-external|SmashWiki|Captain Falcon (SSB)}}
[[File:FalcSmash.PNG|thumb|left|100px|Captain Falcon in ''Super Smash Bros.'']]
[[File:FalcSmash.PNG|thumb|left|100px|Captain Falcon's artwork from ''Super Smash Bros.'']]
Captain Falcon is an unlockable character in ''[[Super Smash Bros.]]'', unlocked by clearing 1-P Mode in under 20 minutes and defeating him on [[Planet Zebes]] (since there is no stage based on his own series in this game). Despite having a slow walking speed, Captain Falcon has the fastest running speed. His attacks, however, despite being powerful, are for the most part slow. His design in this game is based on his design from ''[[fzerowiki:F-Zero X|F-Zero X]]'', though his outfit is purple instead of blue.
Captain Falcon is an unlockable character in ''[[Super Smash Bros.]]'', unlocked by clearing 1-P Mode in under 20 minutes and defeating him on [[Planet Zebes]] (since there is no stage based on his own series in this game). Despite having a slow walking speed, Captain Falcon has the fastest running speed. His attacks, however, despite being powerful, are for the most part slow. His design in this game is based on his design from ''[[fzerowiki:F-Zero X|F-Zero X]]'', though his outfit is indigo instead of blue.


Captain Falcon's special attacks are unique in that none of them are based upon any aspect of his series of origin. His special moves are the [[#Falcon Punch|Falcon Punch]], which involves Captain Falcon charging and unleashing a powerful, fiery punch; [[#Falcon Kick|Falcon Kick]], which has Captain Falcon kicking across the ground; and [[#Falcon Dive|Falcon Dive]], in which Falcon jumps and punches straight up.
Captain Falcon's special attacks are unique in that none of them are based upon any aspect of his series of origin. His special moves are the [[#Falcon Punch|Falcon Punch]], which involves Captain Falcon throwing a delayed, yet powerful, fiery punch; [[#Falcon Kick|Falcon Kick]], which has Captain Falcon performing a flame-engulfed flying kick; and [[#Falcon Dive|Falcon Dive]], in which Falcon leaps and causes a small explosion against an opponent he makes contact with.


Captain Falcon is also unique in that he has a total of six playable recolors beginning with this installment, with two of the recolors being team battle exclusive. One of Captain Falcon's alternate costumes is that of his evil clone, [[FZeroWiki:Blood Falcon|Blood Falcon]], including a patch on his uniform saying "25 - Blood Hawk", which corresponds to the number and name of Blood Falcon's own [[F-Zero Racer]]. Another one of his colors recolors the original, brighter colors used in the ''F-Zero'' series. Captain Falcon has the most color changes of the selectable characters in the game, totalling six.
Captain Falcon is also unique in that he has a total of six playable alternate color schemes beginning with this installment, with two of the recolors being team battle exclusive. One of Captain Falcon's alternate costumes is that of his evil clone, [[FZeroWiki:Blood Falcon|Blood Falcon]], including a patch on his uniform saying "25 - Blood Hawk", which corresponds to the number and name of Blood Falcon's own [[F-Zero Racer]]. Another one of his colors recolors the original, brighter colors used in the ''F-Zero'' series. Captain Falcon has the most color changes of the selectable characters in the game, totaling six.
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====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
[[File:Captain Falcon Melee art.jpg|thumb|left|Captain Falcon in ''Super Smash Bros. Melee'']]
[[File:Captain Falcon Melee art.jpg|thumb|left|Captain Falcon's artwork from ''Super Smash Bros. Melee'']]
{{main-external|SmashWiki|Captain Falcon (SSBM)}}
{{main-external|SmashWiki|Captain Falcon (SSBM)}}
Captain Falcon appears in ''Super Smash Bros. Melee'', this time as a default character instead of an unlockable character (a trait shared with [[Ness]]). Captain Falcon also appears as an opponent in [[Adventure Mode]], All-Star Mode, and Event Matches 12, 17, 20, 33, 36, and 43. He is also one of the random characters in Trophy Tussle 1, 2, and 3. Captain Falcon's fighting techniques are shared with [[Ganondorf]], who has similar abilities, but is slower and has more powerful attacks.
Captain Falcon appears in ''Super Smash Bros. Melee'', this time as a default character instead of an unlockable character (a trait shared with [[Ness]]). Captain Falcon also appears as an opponent in [[Adventure Mode]], All-Star Mode, and Event Matches 12, 17, 20, 33, 36, and 43. He is also one of the random characters in Trophy Tussle 1, 2, and 3. Captain Falcon's fighting techniques are shared with [[Ganondorf]], who has similar abilities, but is much slower and has more powerful attacks.


In the transition between the two games, many of Captain Falcon's moves, such as his smash attacks and neutral aerial, have been completely changed and upgraded. He also receives the side special move [[#Raptor Boost|Raptor Boost]], in which he charges forward to deliver an uppercut attack.
In the transition to ''Melee'', many of Captain Falcon's moves, such as his smash attacks and neutral aerial, have been completely changed and updated. He also received the side special move [[#Raptor Boost|Raptor Boost]], in which he charges forward to throw a flame-engulfed punch that differs depending on his position: he throws an uppercut while grounded, or an overhand while airborne.


Captain Falcon has a unique way of using certain items in this game. For example, when using a [[Home-Run Bat]], Captain Falcon slams the opponent down and then up again instead of hitting them across the screen. According to the [[Trophy (Super Smash Bros. series)|trophy]] information of the [[Star Rod (Kirby)|Star Rod]], it has the most power when it is used with a Smash Attack of Captain Falcon or [[Sheik]].
Captain Falcon has a unique way of using certain items in this game. For example, when using a [[Home-Run Bat]], Captain Falcon slams the opponent down and then up again, instead of hitting them across the screen. According to the [[Trophy (Super Smash Bros. series)|trophy]] information of the [[Star Rod (Kirby)|Star Rod]], it has the most power when it is used with a Smash Attack of Captain Falcon or [[Sheik]].
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{{main-external|SmashWiki|Captain Falcon (SSBB)}}
{{main-external|SmashWiki|Captain Falcon (SSBB)}}
[[File:Captain Falcon SSBB.png|frame|left]]
[[File:Captain Falcon SSBB.png|frame|left]]
Captain Falcon appears as an unlockable character in ''[[Super Smash Bros. Brawl]]'', and can be unlocked by clearing stage 20 in the [[Subspace Emissary]], playing 70 versus matches, or by clearing Classic in 12 minutes on at least Normal difficulty. However, he has been superseded by [[Sonic the Hedgehog]] as the fastest runner. Captain Falcon's design is now primarily based on ''[[fzerowiki:F-Zero GX|F-Zero GX]]'', though he wears a scarf similar to his design in ''[[fzerowiki:F-Zero: GP Legend|F-Zero: GP Legend]]''. Captain Falcon's Final Smash is the [[#Blue Falcon|Blue Falcon]], in which he summons the machine to run over any players he catches.
Captain Falcon appears as an unlockable character in ''[[Super Smash Bros. Brawl]]'', and can be unlocked by clearing stage 20 in the [[Subspace Emissary]], playing 70 versus matches, or by clearing Classic Mode in 12 minutes on at least Normal difficulty. However, he has been superseded by [[Sonic the Hedgehog]] as the fastest runner. Captain Falcon's design is now primarily based on ''[[fzerowiki:F-Zero GX|F-Zero GX]]'', though he wears a scarf similar to his design in ''[[fzerowiki:F-Zero: GP Legend|F-Zero: GP Legend]]''. Captain Falcon's Final Smash is the [[#Blue Falcon|Blue Falcon]], in which he summons the machine to run over any players he catches.


=====The Subspace Emissary=====
=====The Subspace Emissary=====
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'''Falcon Punch''' is Captain Falcon's standard special move. While the move is original to the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and does not originate in ''F-Zero'', it essentially became his signature move, to the point that it was occasionally mentioned and used in ''F-Zero'' media.
'''Falcon Punch''' is Captain Falcon's standard special move. While the move is original to the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and does not originate in ''F-Zero'', it essentially became his signature move, to the point that it was occasionally mentioned and used in ''F-Zero'' media.


When using this move, Captain Falcon holds his arm back, charges it up, and then pushes forward, attacking with a powerful punch as he yells, "FALCON... PUNCH!" However, if Captain Falcon is attacked during the charging process, the attack is automatically canceled. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Captain Falcon can turn around while charging the attack, which gives the attack more power. When Captain Falcon succeeds in the attack, the fire that appears around his hand takes on the shape of a falcon. The player can also hear a falcon squawk when doing this.
When using this move, Captain Falcon holds his arm back, charges it up, and then throws a powerful punch that is engulfed by a large, falcon-shaped flame as he yells, "FALCON... PUNCH!" Although it is renowned for its significant power, if Captain Falcon is attacked during the charging process, the attack is automatically canceled. As of ''Super Smash Bros. Brawl'', Captain Falcon can turn around while charging the attack, which gives the attack more power. The player can also hear a falcon shriek when doing this.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Punch's first custom variant is '''Falcon Dash Punch''', in which Captain Falcon dashes forward as he performs the punch, though it deals less damage and he is vulnerable before attacking. The second variant is '''Mighty Falcon Punch''', which takes longer to charge up and is actually weaker, despite its description stating it is more powerful.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Punch's first custom variant is '''Falcon Dash Punch''', in which Captain Falcon dashes forward as he performs the punch, though it deals less damage and he is vulnerable before attacking. The second variant is '''Mighty Falcon Punch''', which takes longer to charge up and is actually weaker, despite its description stating it is more powerful.


[[Ganondorf]]'s [[Ganondorf#Warlock Punch|Warlock Punch]] works the same way as Falcon Punch, but is much slower and more powerful, and protects Ganondorf from being launched in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
[[Ganondorf]]'s [[Ganondorf#Warlock Punch|Warlock Punch]] functions similarly, but is much slower, more powerful and, as of ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', protects Ganondorf from being launched.


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[[File:Raptor Boost Wii U.jpg|thumb|upright=1.4|Raptor Boost in ''Super Smash Bros. for Wii U'']]
[[File:Raptor Boost Wii U.jpg|thumb|upright=1.4|Raptor Boost in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Raptor Boost}}
{{main-external|SmashWiki|Raptor Boost}}
'''Raptor Boost''' is Captain Falcon's side special move. When used, Captain Falcon performs a very swift punch while dashing across the ground and hit anyone who gets in the way, sending them into the air with an uppercut. However, he will stumble and fall forward if he does not hit an opponent. If Captain Falcon executes this move in the air, he flies through the air and punches opponents downward, making the move a [[meteor smash]]. However, using this move while airborne leaves him helpless afterwards. In addition, while in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' the aerial version of the move is a meteor smash regardless, in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the opponent must be directly under Captain Falcon in order for the meteor smash to happen.
'''Raptor Boost''' is Captain Falcon's side special move. When used, Captain Falcon lunges forward to throw a flame-engulfed punch that differs depending on his position: he throws an uppercut while he is on the ground, or an overhand while he is airborne. The uppercut will launch an opponent vertically, but if it fails to hit an opponent, Captain Falcon will stumble and fall forward. The overhand can potentially [[meteor smash]] an opponent (and is guaranteed to do so in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl''), although it renders Captain Falcon helpless unless he lands on-stage, grabs an edge (as of ''Super Smash Bros. Brawl''), or hits an opponent (as of ''Super Smash Bros. Ultimate'').


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Raptor Boost's first custom variant is '''Heavy Raptor Boost''', which is slower than the default move but is less prone to being interrupted. The second is '''Wind-up Raptor Boost''', in which Captain Falcon steps back before charging forward; the move also charges faster.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Raptor Boost's first custom variant is '''Heavy Raptor Boost''', which is stronger and grants knockback resistance, but at the cost of slower speed and much less travel distance. The second is '''Wind-up Raptor Boost''', in which Captain Falcon steps back before charging forward; the move also charges faster, but at the cost of slightly less power and travel distance.


Ganondorf's [[Ganondorf#Gerudo Dragon|Gerudo Dragon]] move in ''Super Smash Bros. Melee'' functions similar to the Raptor Boost. However, this attack sends the opponent flying diagonally upwards, regardless of whether or not the move is used in the air or not. In later games, his [[Ganondorf#Flame Choke|Flame Choke]] uses a similar animation, but is a grab move rather than a punch.
Ganondorf's [[Ganondorf#Gerudo Dragon|Gerudo Dragon]] in ''Super Smash Bros. Melee'' functions similarly. However, it deals much more damage and launches the opponent diagonally upward, regardless of whether or not the move is used in the air or not. As of ''Super Smash Bros. Brawl'', his [[Ganondorf#Flame Choke|Flame Choke]] uses a similar animation, but is a grab instead of a punch.


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[[File:Falcon Dive Wii U.jpg|thumb|left|upright=1.4|Falcon Dive in ''Super Smash Bros. for Wii U'']]
[[File:Falcon Dive Wii U.jpg|thumb|left|upright=1.4|Falcon Dive in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Falcon Dive}}
{{main-external|SmashWiki|Falcon Dive}}
'''Falcon Dive''' is Captain Falcon's up special move. When used, Captain Falcon punches upwards, which acts as a third jump. In addition, if he hits an opponent on the way up, he will grab them, say "Yes!" and cause an explosion, sending the opponent flying. Captain Falcon can use this attack multiple times consecutively, but only if it hits someone; if it fails to hit, he is left helpless. Ganondorf's attack, [[Ganondorf#Dark Dive|Dark Dive]], behaves similarly to this move.
'''Falcon Dive''' is Captain Falcon's up special move. When used, Captain Falcon leaps upward while his leading hand is engulfed in flames. In addition to being his primary recovery option, if Captain Falcon makes contact with an opponent during his leap, he will grab them and cause an explosion that launches the opponent, and says "Yes!" upon doing so. Captain Falcon can use this attack multiple times consecutively, but only if it hits someone; if it fails to hit, he is left helpless. Ganondorf's [[Ganondorf#Dark Dive|Dark Dive]] functions similarly, but its grab consists of multiple hits instead of two.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Dive's first custom variant is '''Falcon Strike''', which has a higher jump but Captain Falcon cannot grab opponents when using it. The second is '''Explosive Falcon Dive''', which has a more powerful explosion when hitting an opponent at the cost of jump height.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Dive's first custom variant is '''Falcon Strike''', which has a higher jump and results in Captain Falcon throwing an energy-infused uppercut, but at the cost of less horizontal movement. The second is '''Explosive Falcon Dive''', which has a more powerful explosion when hitting an opponent, but at the cost of lower jump height.
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[[File:Falcon Kick Wii U.jpg|thumb|upright=1.4|Falcon Kick in ''Super Smash Bros. for Wii U'']]
[[File:Falcon Kick Wii U.jpg|thumb|upright=1.4|Falcon Kick in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Falcon Kick}}
{{main-external|SmashWiki|Falcon Kick}}
'''Falcon Kick''' is Captain Falcon's down special move. Captain Falcon yells "Falcon Kick!", while performing a flying kick across the ground, damaging anyone who is in the way. If performed in the air, Captain Falcon kicks towards the ground diagonally, depending on which way he's facing, hurting anyone he hits. A similar move is Ganondorf's [[Ganondorf#Wizard's Foot|Wizard's Foot]].
'''Falcon Kick''' is Captain Falcon's down special move. Captain Falcon yells "Falcon Kick!", while performing a flame-engulfed flying kick across the ground, damaging anyone who is in the way. If performed in the air, Captain Falcon kicks toward the ground diagonally, depending on which way he is facing, damaging anyone he hits. Ganondorf's [[Ganondorf#Wizard's Foot|Wizard's Foot]] functions similarly, but its aerial version is capable of meteor smashing instead of simply launching the opponent diagonally.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Kick's first custom variant is '''Falcon Kick Fury''', which hits multiple times and can launch opponents. The second variation is '''Lightning Falcon Kick''', which deals electrical damage rather than fire and can go through opponents.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Falcon Kick's first custom variant is '''Falcon Kick Fury''', which hits multiple times and can launch opponents at the cost of slower travel speed and a lower damage output. The second variation is '''Lightning Falcon Kick''', which fittingly has an electrical effect instead of a flaming effect. It can also pierce through opponents and travels quickly, but at the cost of much less power.


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