Panic Factory: Difference between revisions

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This level takes place in a spooky factory with levers and hooks. The setting of this level later appears in [[Little Ghost Island]]. [[Mega AMP]] is the boss in this level. Enemies in this level include the original ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'' enemies; [[Zinger]]s and [[Kritter]]s get in the Kongs' way in this level as another obstacle.
This level takes place in a spooky factory with levers and hooks. The setting of this level later appears in [[Little Ghost Island]]. [[Mega AMP]] is the boss in this level. Enemies in this level include the original ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'' enemies; [[Zinger]]s and [[Kritter]]s get in the Kongs' way in this level as another obstacle.
==Overview==
The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the oil barrel lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega AMP.


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