Assist Trophy: Difference between revisions

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(Makes perfect sense)
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|align=left | Guile is a character from the ''Street Fighter'' series. An {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.
|align=left | Guile is a character from the ''Street Fighter'' series. An {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.


When summoned, Guile will stay in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
When summoned, Guile will stay in one spot, standing or crouching, occasionally firing off Sonic Booms. If a character approaches him, he will attack them with the Flash Kick.
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|align=left | Kapp'n is a character from the ''Animal Crossing'' series. Usually depicted as a sailor and speaking with a stereotypical pirate accent, he has driven a number of different vehicles throughout the series, either driving the player to the town where they will be living or ferrying them to the island where multiplayer modes take place.
|align=left | Kapp'n is a character from the ''Animal Crossing'' series. Usually depicted as a sailor and speaking with a stereotypical pirate accent, he has driven a number of different vehicles throughout the series, either driving the player to the town where they will be living or ferrying them to the island where multiplayer modes take place.


After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen.<ref name=SSBUDirect/>
After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen. If Kapp'n drives off without picking up any fighter, he will respawn at the center of the screen until his summoning time runs out.<ref name=SSBUDirect/>
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|[[File:Nikki SSBU.png|150px]]{{anchor|Nikki}}
|[[File:Nikki SSBU.png|150px]]{{anchor|Nikki}}
|{{wp|Swapnote#Nikki|Nikki}} [[File:SmashBros Emblem.png|30px]]
|{{wp|Swapnote#Nikki|Nikki}} [[File:SmashBros Emblem.png|30px]]
|align=left | Nikki is a character who first appeared in the form of a [[Mii]] as the host of the [[Nintendo 3DS]] application [[Nintendo 3DS#Swapnote|Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches an object, which is drawn on the stage itself. Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents,<ref name=SSBUDirect/> and a fire-breathing dinosaur.<ref>[https://www.smashbros.com/en_US/item/assistfigure.html Official ''Super Smash Bros. Ultimate'' website (Assist Trophies)]</ref>
|align=left | Nikki is a character who first appeared in the form of a [[Mii]] as the host of the [[Nintendo 3DS]] application [[Nintendo 3DS#Swapnote|Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches three different objects, which are drawn on the stage itself and may damage fighters. Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents,<ref name=SSBUDirect/> and a fire-breathing dinosaur.<ref>[https://www.smashbros.com/en_US/item/assistfigure.html Official ''Super Smash Bros. Ultimate'' website (Assist Trophies)]</ref>
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|[[File:Rathalos Assist Trophy SSBU.png|150px]]{{anchor|Rathalos}}
|[[File:Rathalos Assist Trophy SSBU.png|150px]]{{anchor|Rathalos}}
|[[Rathalos]] [[File:SmashBros Emblem.png|30px]]
|[[Rathalos]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Rathalos is a fire-breathing Flying Wyvern creature from the ''{{wp|Monster Hunter}}'' series that, when summoned, flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light mode and in the Classic mode for specific characters such as [[Duck Hunt (character)|Duck Hunt]].<ref name=SSBUDirect/>
|align=left | The Rathalos is a fire-breathing Flying Wyvern creature from the ''{{wp|Monster Hunter}}'' series that, when summoned, flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light mode and in the Classic mode for specific characters such as [[Yoshi]] and [[Duck Hunt (character)|Duck Hunt]].<ref name=SSBUDirect/>
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|align=left | Shovel Knight is the protagonist of his {{wp|Shovel Knight|eponymous game}}, and also the first indie game character to appear in physical form and as an Assist Trophy in the ''Super Smash Bros.'' series. As his name implies, he fights armed with a shovel, and treks across the land in order to save his beloved, Shield Knight, from the evil Enchantress and her Order of No Quarter.
|align=left | Shovel Knight is the protagonist of his {{wp|Shovel Knight|eponymous game}}, and also the first indie game character to appear in physical form and as an Assist Trophy in the ''Super Smash Bros.'' series. As his name implies, he fights armed with a shovel, and treks across the land in order to save his beloved, Shield Knight, from the evil Enchantress and her Order of No Quarter.


Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. Occasionally when digging, an item appears out of the ground.<ref name=SSBUDirect/>
Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. The shovel may also damage opponents as he is digging the ground. Occasionally when digging, an item appears out of the ground.<ref name=SSBUDirect/>
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|{{anchor|Vince}}
|{{anchor|Vince}}
|Vince [[File:SmashBros Emblem.png|30px]]
|Vince [[File:SmashBros Emblem.png|30px]]
|align=left | Vince is the art teacher from the ''Art Academy'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves in the battlefield and move about damaging fighters.
|align=left | Vince is the art teacher from the ''Art Academy'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves over any fighters other than the one or the team that summoned him, hampering their visibility in a similar way to a Smoke Ball.
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|align=left | Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''{{wp|Fatal Frame: Maiden of Black Water}}''. A descendant of the shrine maidens of Mt. Hikami, telepaths who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.
|align=left | Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''{{wp|Fatal Frame: Maiden of Black Water}}''. A descendant of the shrine maidens of Mt. Hikami, telepaths who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.


When Yuri is summoned, she stays in the background and the reticle of her Camera Obscura will move about the screen, and any character photographed with it will be momentarily paralyzed and afflicted with darkness.
When Yuri is summoned, she stays in the background and the reticle of her Camera Obscura will move about the screen, and any character photographed with it will be momentarily paralyzed and afflicted with darkness. She will take a total of three photographs before leaving the stage.
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