Castle Crush: Difference between revisions

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'''Castle Crush''' is the thirtieth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as well as the twenty-ninth level in the same game's [[Game Boy Advance]] remake. It is also the third area of [[K. Rool's Keep]] in ''Donkey Kong Country 2'', and the second area of the world in the remake. It is one of two levels to not have a counterpart in ''[[Donkey Kong Land 2]]'', as it was replaced by [[Dungeon Danger]], a castle level without a rising floor.
'''Castle Crush''' is the thirtieth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as well as the twenty-ninth level in the same game's [[Game Boy Advance]] remake. It is also the third area of [[K. Rool's Keep]] in ''Donkey Kong Country 2'', and the second area of the world in the remake. It is one of two levels to not have an identically-named counterpart in ''[[Donkey Kong Land 2]]'', as it was replaced by [[Dungeon Danger]], a castle level without a rising floor.


This is the first castle level that [[Diddy Kong|Diddy]] and [[Dixie Kong]] venture through, and it features a gimmick not seen in any other ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game: a rising floor. The rising floor forces the [[Kong]]s to avoid all ceilings, as they can be lifted towards them and then smashed into them. As they maneuver away from any structures or ceilings that they can be smashed into, several enemies try to get in their way, including [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]], [[Zinger]]s, and [[Mini-Necky|Mini-Neckies]]. The [[Animal Friend]], [[Rambi the Rhino]], who is needed to access a [[Bonus Level]], can be found in this level to help the primates defeat these foes for a portion of the level. [[Squawks the Parrot]] also appears in this level, and he is required to safely grab the level's [[DK Coin]] and to reach a [[Bonus Barrel]].
This is the first castle level that [[Diddy Kong|Diddy]] and [[Dixie Kong]] venture through, and it features a gimmick not seen in any other ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game: a rising floor. The rising floor forces the [[Kong]]s to avoid all ceilings, as they can be lifted towards them and then smashed into them. As they maneuver away from any structures or ceilings that they can be smashed into, several enemies try to get in their way, including [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]], [[Zinger]]s, and [[Mini-Necky|Mini-Neckies]]. The [[Animal Friend]], [[Rambi the Rhino]], who is needed to access a [[Bonus Level]], can be found in this level to help the primates defeat these foes for a portion of the level. [[Squawks the Parrot]] also appears in this level, and he is required to safely grab the level's [[DK Coin]] and to reach a [[Bonus Barrel]].