Construction Zone: Difference between revisions

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[[File:ConstructionZone.png|thumb|right|256px|The '''Construction Zone''' menu screen.]]
[[File:ConstructionZone.png|thumb|right|256px|The Construction Zone menu screen.]]
{{distinguish|Construction Site}}
{{distinguish|Construction Site}}


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**'''Receive''' - The other player must choose "Broadcast" and choose a level for this to work.
**'''Receive''' - The other player must choose "Broadcast" and choose a level for this to work.


==Creating a Level==
==Creating a level==
[[File:ConstructionZoneKits.png|thumb|left|200px|The kit select screen with all the kits unlocked.]]
[[File:ConstructionZoneKits.png|thumb|left|200px|The kit select screen with all the kits unlocked.]]
To start creating a level, the player should tap ''Edit Level'' then choose an empty slot then choose a kit for the level.
To start creating a level, the player should tap ''Edit Level'' then choose an empty slot then choose a kit for the level.
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[[File:EditLevels.png|thumb|right|200px|The Edit Level screen. The top screen has a map of the level and the bottom screen has where the player edits the level.]]
[[File:EditLevels.png|thumb|right|200px|The Edit Level screen. The top screen has a map of the level and the bottom screen has where the player edits the level.]]
==={{conjectural|Editing Toolbar}}===
===Editing toolbar===
*The {{conjectural|green Mini Mario button}} lets the player add objects to the level.  
*The {{conjectural|green Mini Mario button}} lets the player add objects to the level.  
*The {{conjectural|blue Hammer button}} lets the player change the current mode.  
*The {{conjectural|blue Hammer button}} lets the player change the current mode.  
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*The Undo & Redo buttons let the player undo or redo the last action.
*The Undo & Redo buttons let the player undo or redo the last action.


===Editing Modes===
===Editing modes===
The player can change the mode by clicking on the blue button.
The player can change the mode by clicking on the blue button.


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The icon next to the blue button will show the current mode. No icon selected means that the player is in {{conjectural|''Inserting''}} mode.
The icon next to the blue button will show the current mode. No icon selected means that the player is in {{conjectural|''Inserting''}} mode.


====Insert Objects====
====Inserting objects====
Once the player taps on the {{conjectural|green Mini Mario button}}, a list of objects will appear with two columns. The left column has bricks and inanimate objects and items, while the right one has enemies and other objects and items (including a [[Mini Mario (toy)|Mini Mario]]).
Once the player taps on the {{conjectural|green Mini Mario button}}, a list of objects will appear with two columns. The left column has bricks and inanimate objects and items, while the right one has enemies and other objects and items (including a [[Mini Mario (toy)|Mini Mario]]).
To insert an object the player should tap on an object, then tap where the object should be placed. For some objects, like [[Pink Block]]s, the player should drag to draw the size of the object.
To insert an object the player should tap on an object, then tap where the object should be placed. For some objects, like [[Pink Block]]s, the player should drag to draw the size of the object.


====Remove Objects====
====Removing objects====
To remove an object, the player should active ''Erase'' mode, then tap on the object.
To remove an object, the player should active ''Erase'' mode, then tap on the object.
To remove multiple objects at the same time, the player should tap and drag the selection rectangle around the objects.
To remove multiple objects at the same time, the player should tap and drag the selection rectangle around the objects.
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To move an object, the player should active ''Move'' mode, then tap on the object, and then drag the object to another location. To move multiple objects at the same time, the player should drag around the objects and drag them to another location. While in ''Move'' mode, clicking on the edge of some objects (like [[Pink Block]]s) and dragging them lets the player change the size of that object.
To move an object, the player should active ''Move'' mode, then tap on the object, and then drag the object to another location. To move multiple objects at the same time, the player should drag around the objects and drag them to another location. While in ''Move'' mode, clicking on the edge of some objects (like [[Pink Block]]s) and dragging them lets the player change the size of that object.


====Flip Objects====
====Flipping objects====
To flip an object, the player should active ''Flip'' mode, then tap on an object. Mainly Mini Marios and enemies are flip-able and most still objects aren't.
To flip an object, the player should active ''Flip'' mode, then tap on an object. Mainly Mini Marios and enemies are flip-able and most still objects aren't.


==Test The Level==
==Testing the level==
[[File:TestingLevel.png|thumb|200px|Testing a custom level with [[Magnet Mania]] kit]]
[[File:TestingLevel.png|thumb|200px|Testing a custom level with [[Magnet Mania]] kit]]
To test a level the player should press the red button on the Toolbar then choose "Play Test" then play the level.
To test a level the player should press the red button on the Toolbar then choose "Play Test" then play the level.