Wall Jump: Difference between revisions
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==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
[[File:Bump Jump.png|thumb|left|Mario performing a Wall Jump in Super Mario 64.]] | [[File:Bump Jump.png|thumb|left|Mario performing a Wall Jump in ''Super Mario 64''.]] | ||
In many early games, before the implementation of the actual wall jumping mechanic, maneuvers similar to the wall jump exist as glitches. For example, in ''[[Super Mario Bros.]]'', if [[Mario]] lands on a wall on a 16×16 boundary (so that his foot is on the top corner of a block), the player is able to jump from that point if they have frame-accurate timing. Similar glitches also exist in ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[Super Mario World 2: Yoshi's Island]]''. | In many early games, before the implementation of the actual wall jumping mechanic, maneuvers similar to the wall jump exist as glitches. For example, in ''[[Super Mario Bros.]]'', if [[Mario]] lands on a wall on a 16×16 boundary (so that his foot is on the top corner of a block), the player is able to jump from that point if they have frame-accurate timing. Similar glitches also exist in ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[Super Mario World 2: Yoshi's Island]]''. | ||