Sammer Guy: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 26: Line 26:
*Blue - Jumps often.
*Blue - Jumps often.
*Red - Shoots rays from sword; later red ones can jump as well.
*Red - Shoots rays from sword; later red ones can jump as well.
*Knight - Shoots rays from sword, jumps and has a spike.
*Knight - Shoots beams from sword, jumps and has a spike.
*Big Knight - Spike on head, jumps and rolls.
*Big Knight - Spike on head, jumps and rolls.
*Spike - Spike on Sammer Guy's head, this can be mixed with any other type.
*Spike - Spike on Sammer Guy's head, this can be mixed with any other type.