Bowser's Block Battle: Difference between revisions

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Players must attack [[Bowser]] by rolling [[Dice Block|dice]] marked with their own faces and Bowser symbols on the remaining sides. These dice are not typical Dice Blocks, but objects that players can pick up and throw if they want tp change what faces up. After 10 seconds, the rolls will be set and dice can no longer be picked up (dice that are held by a player when the time limit expires will be thrown automatically and the roll will be included). The dice that show the players' faces will be converted into energy balls that players can shoot at Bowser for points. Players attack in decreasing order of number of dice with their faces shown, so those with the most dice make the first move and those with the least dice take a turn last. Players with equal numbers of dice with their characters' faces attack together. After every player attacks, if any dice show Bowser's symbol, he'll attack by spitting a trio of [[fireball]]s once for each dice, and anybody hit by a fireball will lose one point. Bowser will then throw a new set of dice onto the stage, and the process will repeat.
Players must attack [[Bowser]] by rolling [[Dice Block|dice]] marked with their own faces and Bowser symbols on the remaining sides. These dice are not typical Dice Blocks, but objects that players can pick up and throw if they want tp change what faces up. After 10 seconds, the rolls will be set and dice can no longer be picked up (dice that are held by a player when the time limit expires will be thrown automatically and the roll will be included). The dice that show the players' faces will be converted into energy balls that players can shoot at Bowser for points. Players attack in decreasing order of number of dice with their faces shown, so those with the most dice make the first move and those with the least dice take a turn last. Players with equal numbers of dice with their characters' faces attack together. After every player attacks, if any dice show Bowser's symbol, he'll attack by spitting a trio of [[fireball]]s once for each dice, and anybody hit by a fireball will lose one point. Bowser will then throw a new set of dice onto the stage, and the process will repeat.


When Bowser's health drops below half (signified by his health bar dropping past the white line in the middle and turning red), he will increase in size and make the battle more dangerous. After tossing the dice onto the field, the Koopa King will grab the stage and tilt it side to side to complicate the players' attempts to roll the dice. If he gets any chances to attack, the fireballs will be larger and faster than before, making them more difficult to avoid. He also gains one new attack: after everyone has attacked with their dice, Bowser will roll a large, spike-edged die with images of the six bosses on it. After it lands, the camera zooms in to show which image is rolled. The die disappears in a puff of smoke and the players must evade one of six elaborate attacks:
When Bowser's health drops below half (signified by his health bar dropping past the white line in the middle and turning red), he will increase in size and make the battle more dangerous. After tossing the dice onto the field, the Koopa King will grab the stage and tilt it side to side to complicate the players' attempts to roll the dice. If he gets any chances to attack, the fireballs will be larger and faster than before, making them more difficult to avoid. He also gains one new attack: after everyone has attacked with their dice, Bowser will roll a large, spike-edged die with images of the six bosses on it. (Fortunately, this die won't crush any players it lands on top of, so players can still make it tumble and change the image it shows.) After it lands, the camera zooms in to show which image is rolled. The die disappears in a puff of smoke and the players must evade one of six elaborate attacks:


*[[Wiggler]] walks around the arena three times before leaving.
*[[Wiggler]] walks around the arena three times before leaving.
*[[King Bob-omb]] drops into the middle of the arena and makes [[Bob-omb]]s to fall out of the sky.
*[[King Bob-omb]] drops into the middle of the arena and makes [[Bob-omb]]s fall out of the sky.
*[[King Boo]] will summon groups of [[Boo]]s that spin in gradually-expanding circles. The first group spins clockwise or counterclockwise and the second group spins in the opposite direction.
*[[King Boo]] will summon groups of [[Boo]]s that spin in gradually-expanding circles. The first group spins clockwise or counterclockwise and the second group spins in the opposite direction.
*[[Blooper]] floats near the front of the arena (where Bowser is) and tosses ten [[Urchin]]s at the players.
*[[Blooper]] floats near the front of the arena (where Bowser is) and tosses ten [[Urchin]]s at the players.