Super Smash Bros. Brawl: Difference between revisions
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====Classic mode==== | ====Classic mode==== | ||
[[File:Classic Mode Brawl.png|thumb|The loading screen before each level of Classic mode, with [[Link]] acting as the first opponent.]] | [[File:Classic Mode Brawl.png|thumb|The loading screen before each level of Classic mode, with [[Link]] acting as the first opponent.]] | ||
Classic mode returns from ''Super Smash Bros. Melee'', acting the same way. Players pick a character, and then go through a barrage of fights. Each stage appears in a certain order, with a Legend of Zelda stage appearing first, and a Pokémon stage appearing third. Like the last game, certain conditions are set in a few matches. A few examples are the player fighting a giant version of an opponent, either with two allies (only against Giant Yoshi), one ally, or none, or the player fighting a [[Cap Block#Super Smash Bros. series|metal]] version of another player. A small heart appears next to a teammate's logo in the matches with allies. When a level is finished, the score is added up, and coins are earned. These can be used in the Coin Launcher. Clearing this mode will give the player a trophy of the character used to complete it.<ref>When finishing it as Zelda or Sheik the player can only get the trophy of her current form, unlike in Melee where they received both. The same applies to Samus and Zero Suit Samus. Classic must be cleared three times with the Pokémon Trainer to obtain all the trophies, clearing it only rewards the player with the trophies of the Trainer and the Pokémon in use when it was cleared. | Classic mode returns from ''Super Smash Bros. Melee'', acting the same way. Players pick a character, and then go through a barrage of fights. Each stage appears in a certain order, with a Legend of Zelda stage appearing first, and a Pokémon stage appearing third. Like the last game, certain conditions are set in a few matches. A few examples are the player fighting a giant version of an opponent, either with two allies (only against Giant Yoshi), one ally, or none, or the player fighting a [[Cap Block#Super Smash Bros. series|metal]] version of another player. A small heart appears next to a teammate's logo in the matches with allies. When a level is finished, the score is added up, and coins are earned. These can be used in the Coin Launcher. Clearing this mode will give the player a trophy of the character used to complete it.<ref>When finishing it as Zelda or Sheik the player can only get the trophy of her current form, unlike in Melee where they received both. The same applies to Samus and Zero Suit Samus. Classic must be cleared three times with the Pokémon Trainer to obtain all the trophies, clearing it only rewards the player with the trophies of the Trainer and the Pokémon in use when it was cleared.</ref> | ||
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!Final Stage | !Final Stage | ||
|The player has to fight Master Hand. If it is completed on Hard or higher, within nine minutes, and with no continues, Crazy Hand will appear | |The player has to fight Master Hand. If it is completed on Hard or higher, within nine minutes, and with no continues, Crazy Hand will appear too. | ||
|} | |} | ||
=====Bosses===== | =====Bosses===== | ||
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|align=center|[[Crazy Hand]][[File:SmashBros Emblem.png|30px|class=invert]] | |align=center|[[Crazy Hand]][[File:SmashBros Emblem.png|30px|class=invert]] | ||
|While Master Hand is the "manifestation of creative spirit", the left hand: Crazy Hand, is the "manifestation of destructive spirit". In Classic mode, Crazy Hand appears only if the player has arrived at the final stage with the difficulty at Hard or above with no continues, and the player must arrive at the final stage in nine minutes or less. However, if the player loses against the two hands when fighting them, Crazy Hand will not appear to assist Master Hand. | |While Master Hand is the "manifestation of creative spirit", the left hand: Crazy Hand, is the "manifestation of destructive spirit". In Classic mode, Crazy Hand appears only if the player has arrived at the final stage with the difficulty at Hard or above with no continues, and the player must arrive at the final stage in nine minutes or less. However, if the player loses against the two hands when fighting them, Crazy Hand will not appear to assist Master Hand. | ||
|} | |} | ||
Sometimes both Hands | Sometimes both Hands will appear at one time. | ||
====All-Star mode==== | ====All-Star mode==== |