World 4-2 (Super Mario Bros. 3): Difference between revisions

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==Layout==
==Layout==
The platforms in this level are continuously moving up and down, and a [[Cheep Cheep|Cheep-Cheep]] flies out of the water below. The player also encounters several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa|Giant Koopa]]s. To collect the power-up in the [[Mega ? Block]], the player must kick an [[Ice Block]] into it. After two giant pipes and a bridge, if the player is [[Super Mario (form)|powered-up]], they can break the [[Brick Block]] underneath the [[? Block]] to get a [[Super Star|Starman]], otherwise they will have to use a [[P Switch|Switch Block]] nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the [[Warp Pipe]] at the end takes the player to the [[Goal (Super Mario Bros. 3)|goal]].  
The platforms in this level are continuously moving up and down, and a [[Cheep Cheep|Cheep-Cheep]] flies out of the water below. The player also encounters several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa|Giant Koopa]]s. To collect the power-up in the [[Mega ? Block]], the player must kick a [[White Block]] into it. After two giant pipes and a bridge, if the player is [[Super Mario (form)|powered-up]], they can break the [[Brick Block]] underneath the [[? Block]] to get a [[Super Star|Starman]], otherwise they will have to use a [[P Switch|Switch Block]] nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the [[Warp Pipe]] at the end takes the player to the [[Goal (Super Mario Bros. 3)|goal]].  


If the player manages to collect 24 [[coin]]s in the level, a [[White Mushroom House]] with an [[Anchor]] will appear on the map.
If the player manages to collect 24 [[coin]]s in the level, a [[White Mushroom House]] with an [[Anchor]] will appear on the map.