Talk:Big Cheep Cheep: Difference between revisions

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:::::::::::::::::::::::Yes, that is a list of all relevant traits for each, not necessarily just the singular defining ones, though. In regards to ''all'' relevant traits, normal-sized Cheep Cheep and Porcupuffer have also been given the "eating" trait before and are ''certainly'' not the same as Boss Bass. It's even also the theme of the totally unrelated Lunge Fish. So...your point? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:39, September 7, 2020 (EDT)
:::::::::::::::::::::::Yes, that is a list of all relevant traits for each, not necessarily just the singular defining ones, though. In regards to ''all'' relevant traits, normal-sized Cheep Cheep and Porcupuffer have also been given the "eating" trait before and are ''certainly'' not the same as Boss Bass. It's even also the theme of the totally unrelated Lunge Fish. So...your point? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:39, September 7, 2020 (EDT)
::::::::::::::::::::::::My point is, what's your point? If Cat Bullet Bill being a cat is its main differentiating feature, does that make homing its main trait? Because by that logic, Boss Bass and Cheep Chomp's main differentiating trait is being big, angry-eyed buck-toothed Cheep Cheeps and their main trait eating. [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 17:07, September 8, 2020 (EDT)
::::::::::::::::::::::::My point is, what's your point? If Cat Bullet Bill being a cat is its main differentiating feature, does that make homing its main trait? Because by that logic, Boss Bass and Cheep Chomp's main differentiating trait is being big, angry-eyed buck-toothed Cheep Cheeps and their main trait eating. [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 17:07, September 8, 2020 (EDT)
:::::::::::::::::::::::::🤦🏻‍♀️ "Main trait" = "main differentiating feature" = "main defining characteristic" = "main distinguishing attribute." The difference from what you're saying is that by definition "the main trait" is a ''singular'' trait, not ''every single attribute at once''. On another note, your argument there cannot be made without ''also'' merging Bub and N64 ''Mario Party'' Cheeps to Blurp, since they're all goggle-wearing fish with wide mouths and short, blunt fins, along with having the primary trait of swimming around with a gaping expression; basically, not like "typical" Cheep Cheeps at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:46, September 8, 2020 (EDT)
:::::::::::::::::::::::::🤦🏻♀️ "Main trait" = "main differentiating feature" = "main defining characteristic" = "main distinguishing attribute." The difference from what you're saying is that by definition "the main trait" is a ''singular'' trait, not ''every single attribute at once''. On another note, your argument there cannot be made without ''also'' merging Bub and N64 ''Mario Party'' Cheeps to Blurp, since they're all goggle-wearing fish with wide mouths and short, blunt fins, along with having the primary trait of swimming around with a gaping expression; basically, not like "typical" Cheep Cheeps at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:46, September 8, 2020 (EDT)
::::::::::::::::::::::::::Yes it can, because SM64 is an anomaly to several enemy designs and swimming around with a gaping expression is typical Cheep Cheep behavior, not to mention that Blurps themselves borrowed that behavior and ended up omitted out. Both Cheep and Chomp then returned to form while the latter retained the Jp name makeover. Also who says main trait can only be singular, as in there being main ''trait'''s'''''? [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 14:16, September 13, 2020 (EDT)
::::::::::::::::::::::::::Yes it can, because SM64 is an anomaly to several enemy designs and swimming around with a gaping expression is typical Cheep Cheep behavior, not to mention that Blurps themselves borrowed that behavior and ended up omitted out. Both Cheep and Chomp then returned to form while the latter retained the Jp name makeover. Also who says main trait can only be singular, as in there being main ''trait'''s'''''? [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 14:16, September 13, 2020 (EDT)
:::::::::::::::::::::::::::Because the size for "main traits" can be made arbitrarily large, for example, putting amount of teeth as one when that doesn't affect anything. And even then, since a majority of K. Pukus in SMB3 didn't care about eating Mario, it was not a trait that differentiated them as a whole. Also, Cheeps don't normally have a "gaping" expression, they have an only slightly opened mouth usually. Also, while you say it was an anomaly for several enemy designs, no other ones made it look like a completely different pre-existing enemy. (Honestly, the only other "totally off" design I can think of off the top of my head is Thwomp, itself likely based on the SMK appearance to be frugal with polygons and textures. Typical Cheep Cheep could have been made with less textures than Bub.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:48, September 13, 2020 (EDT)
:::::::::::::::::::::::::::Because the size for "main traits" can be made arbitrarily large, for example, putting amount of teeth as one when that doesn't affect anything. And even then, since a majority of K. Pukus in SMB3 didn't care about eating Mario, it was not a trait that differentiated them as a whole. Also, Cheeps don't normally have a "gaping" expression, they have an only slightly opened mouth usually. Also, while you say it was an anomaly for several enemy designs, no other ones made it look like a completely different pre-existing enemy. (Honestly, the only other "totally off" design I can think of off the top of my head is Thwomp, itself likely based on the SMK appearance to be frugal with polygons and textures. Typical Cheep Cheep could have been made with less textures than Bub.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:48, September 13, 2020 (EDT)
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::More like too long; tried to read, but got lost. I think assets are reused all the time through game elements and if it saves them space to reuse textures for another enemy, they'll do that (textures at the time just can't exceed too much beyond a small space of, say, 64x64 pixels and color limitations probably come into play, and the aspect ratio has to be a factor of 2). The eye textures probably don't seem to be used since the space allocated for eyes just seem to be a solid color. Depends on how similar the meshes and uv look between the models but I think file names can be a bit jank in determining things since they don't always accurately reflect standard naming conventions. They could just attempt to reuse a mesh create files and folders for them, then decide to redesign the thing 100% but don't bother with retroactively renaming it because you have to redo what's written in the code (if I'm correct code reads file locations and file names; I'm not a coder) or you might have to change the material names assigned to an object (idk how older games do materials, but newer games have material information separate from texture files such as how Smash Ultimate has vertex coloration from a skin material assigned to areas that use the skin texture). {{User:Bazooka Mario/sig}} 11:27, November 28, 2020 (EST)
::More like too long; tried to read, but got lost. I think assets are reused all the time through game elements and if it saves them space to reuse textures for another enemy, they'll do that (textures at the time just can't exceed too much beyond a small space of, say, 64x64 pixels and color limitations probably come into play, and the aspect ratio has to be a factor of 2). The eye textures probably don't seem to be used since the space allocated for eyes just seem to be a solid color. Depends on how similar the meshes and uv look between the models but I think file names can be a bit jank in determining things since they don't always accurately reflect standard naming conventions. They could just attempt to reuse a mesh create files and folders for them, then decide to redesign the thing 100% but don't bother with retroactively renaming it because you have to redo what's written in the code (if I'm correct code reads file locations and file names; I'm not a coder) or you might have to change the material names assigned to an object (idk how older games do materials, but newer games have material information separate from texture files such as how Smash Ultimate has vertex coloration from a skin material assigned to areas that use the skin texture). {{User:Bazooka Mario/sig}} 11:27, November 28, 2020 (EST)
:::I am a coder, and that sounds basically right, as other files need to be specifically called from within the base ones to be compiled properly. As for the specific details on the leaked models, LinkTheLefty has more information on those than I. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:27, November 28, 2020 (EST)
:::I am a coder, and that sounds basically right, as other files need to be specifically called from within the base ones to be compiled properly. As for the specific details on the leaked models, LinkTheLefty has more information on those than I. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:27, November 28, 2020 (EST)
==Yoshi's Story==
Could we remove the "misnamed" from the Yoshi's Story section? I think it's not a case of misnaming so much as the Big Cheep Cheeps in that game look like Blurps (kinda like how Yoshi's Island DS strategy guides refer to Cheep-Chomps as Boss Basses because they reuse the Super Mario 64 DS model). [[User:PrincessPeachFan|PrincessPeachFan]] ([[User talk:PrincessPeachFan|talk]]) 10:53, April 4, 2024 (EDT)