Fast: Difference between revisions
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[[File:Fast TTYD Status.png|thumb|The fast status condition symbol.]] | [[File:Fast TTYD Status.png|thumb|The fast status condition symbol.]] | ||
{{quote2|More chances to attack are now available!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | {{quote2|More chances to attack are now available!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | ||
'''Fast''' is a positive status condition in ''[[Paper Mario: The Thousand-Year Door]].'' Some of [[Mario]]'s enemies have the ability to power themselves up with this status condition, although [[Goombella]] can use [[Rally Wink]] to bestow it upon Mario as well (however, it will only last for one turn in this case). Indicated by a small "x2" above the enemy's head, it allows the enemy to attack twice in one turn. [[Macho Grubba]] uses this move to start his battle with Mario, and [[Beldam]] will occasionally use her magic on | '''Fast''' is a positive status condition in ''[[Paper Mario: The Thousand-Year Door]].'' Some of [[Mario]]'s enemies have the ability to power themselves up with this status condition, although [[Goombella]] can use [[Rally Wink]] to bestow it upon Mario as well (however, it will only last for one turn in this case). Indicated by a small "x2" above the enemy's head, it allows the enemy to attack twice in one turn. [[Macho Grubba]] uses this move to start his battle with Mario, and [[Beldam]] will occasionally use her magic on one of her allies in her second fight against Mario and his partners. | ||
If a target has the Fast status effect and is inflicted with Slow, the two effects cancel each other out. | If a target has the Fast status effect and is inflicted with Slow, the two effects cancel each other out. | ||
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|JapR=Hayai | |JapR=Hayai | ||
|JapM=Quick | |JapM=Quick | ||
|SpaE=Aumento del número de acciones por turno | |||
|SpaEM=Increase in the number of actions per turn | |||
}} | }} | ||