ON/OFF Switch: Difference between revisions

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|description=A red or blue block with "ON" or "OFF" written on it.
|description=A red or blue block with "ON" or "OFF" written on it.
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]])
|effect=Transforms blocks, adjusts line-guided platforms, or change other stage elements when hit.
|effect=Transforms blocks, adjusts line-guided platforms, or change other stage elements when hit.
}}
}}
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==History==
==History==
===''Super Mario World''===
===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''===
In ''Super Mario World'', it can be used by [[Mario]] or [[Luigi]] either to change the path that a line-guided platform is traveling on or, in [[4 Ludwig's Castle|#4 Ludwig's Castle]], to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off either by jumping against them from below, whirling [[Cape Mario]]'s cape next to them or throwing an object, like a [[Koopa Shell]], at them. Since using the cape to activate a block can hit it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player.
In ''Super Mario World'', it can be used by [[Mario]] or [[Luigi]] either to change the path that a line-guided platform is traveling on or, in [[4 Ludwig's Castle|#4 Ludwig's Castle]], to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off either by jumping against them from below, whirling [[Cape Mario]]'s cape next to them or throwing an object, like a [[Koopa Shell]], at them. Since using the cape to activate a block can hit it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player.