Bleak: Difference between revisions

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'''Bleak''' is a large, sinister-looking snowman encountered as a boss in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''.
'''Bleak''' is a large, sinister-looking snowman and a boss in both ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Bleak resembles the stereotypical snowman by having the traditional top hat, scarf, and carrot nose. In contrast, he has a very deranged and sinister look and is quite bulbous in appearance. He wears sleeve cuffs and fancy shoes.


Bleak is the boss of the snowy mountain area [[K3]] in ''[[Donkey Kong Country 3]]'', appearing in the level [[Bleak's House]]. Bleak resides in a large snowfield which from above seems to have an evil looking face on it (slightly resembling [[Sassy Squatch]]'s face). Bleak attacks either [[Dixie Kong]] or [[Kiddy Kong]] by popping up and down in random locations, attempting to hit one of the Kongs with snowballs. The Kongs must fight back by throwing snowballs at the amulet on Bleak's tie, which seems to be the source of his power. After being hit multiple times in the amulet, Bleak will try a new tactic; blasting giant snowballs out of his hat like cannonballs. This battle is similar to the [[Swanky's Sideshow]] mini-game.
Bleak is the boss of the snowy mountain area [[K3]] in ''[[Donkey Kong Country 3]]'', appearing in the level [[Bleak's House]], with gameplay similar to [[Swanky's Sideshow]]. Bleak resides in a large snowfield which from above seems to have an evil looking face on it (slightly resembling [[Sassy Squatch]]'s face). Bleak attacks either [[Dixie Kong]] or [[Kiddy Kong]] by popping up and down in random locations, attempting to hit one of the Kongs with snowballs. The Kongs must fight back by throwing snowballs at the amulet on Bleak's tie, which seems to be the source of his power. After being hit multiple times in the amulet, Bleak will try a new tactic; blasting giant snowballs out of his hat like cannonballs.


Whichever Kong the player is using must avoid these snow boulders (which sometimes come at two, three, or four at a time), and continue to throw snowballs at Bleak's amulet. After Bleak has sustained enough damage, he is defeated, giving out a [[Bonus Coin]]. In the [[Game Boy Advance]] version of the game, the lead Kong no longer has to press "up" or "down" to alter their throw distance.
Whichever Kong the player is using must avoid these snow boulders (which sometimes come at two, three, or four at a time), and continue to throw snowballs at Bleak's amulet. After Bleak has sustained enough damage, he is defeated, and relinquishes his [[Bonus Coin]].


In ''Donkey Kong Land III'', Bleak returns as the boss of [[Primate Plains]]. He is fought in a stage called [[Bleak Magic]], located in a high mountain range. This time, Bleak starts off by blowing snow boulders out of his hat, at whichever Kong he is fighting. Instead of moving laterally, he stands in one place and stoops to shoot his projectiles with various angles. In order to be defeated, Bleak must have four barrels thrown at his amulet. Each time Bleak is hit with a barrel, his attacks become more erratic.
In ''Donkey Kong Land III'', Bleak returns as the boss of [[Primate Plains]]. He is fought in a stage called [[Bleak Magic]], located in a high mountain range. This time, Bleak starts off by blowing snow boulders out of his hat, at whichever Kong he is fighting. Instead of moving laterally, he stands in one place and stoops to shoot his projectiles with various angles. In order to be defeated, Bleak must have four barrels thrown at his amulet. Each time Bleak is hit with a barrel, his attacks become more erratic.