Gusty Glade (Donkey Kong Land 2): Difference between revisions

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{{Levelbox
{{Levelbox
|title=Gusty Glade
|title=Gusty Glade
|image=[[File:GustyGlade465.PNG|250px]]
|image=[[File:GustyGlade465.PNG|160px]]
|code=4 - 3
|code=4 - 3
|game=''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Land 2]]''
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====Bonus Levels====
====Bonus Levels====
[[File:GustyGlade565.png|thumb|170px|Diddy Kong prepares to jump on a Kaboing in the second Bonus Level.]]
[[File:GustyGlade565.png|thumb|160px|Diddy Kong prepares to jump on a Kaboing in the second Bonus Level.]]
*After passing the letter O in the area full of thin platforms, the Kongs have to cross a pit with the use of a hook. Instead of jumping to the ledge to the right, they should drop down and follow a banana trail to land in a hidden Bonus Barrel. It sends them to a Bonus Level, where they must collect 15 stars within the time limit of 20 seconds. Some raised pieces off land in this area must be used to reach several of the stars. Once all of the stars are collected within the time limit, a Kremkoin appears to claim before the remaining time runs out. If the heroes fail to collect the Kremkoin before time runs out, they are lead back to the main level.
*After passing the letter O in the area full of thin platforms, the Kongs have to cross a pit with the use of a hook. Instead of jumping to the ledge to the right, they should drop down and follow a banana trail to land in a hidden Bonus Barrel. It sends them to a Bonus Level, where they must collect 15 stars within the time limit of 20 seconds. Some raised pieces off land in this area must be used to reach several of the stars. Once all of the stars are collected within the time limit, a Kremkoin appears to claim before the remaining time runs out. If the heroes fail to collect the Kremkoin before time runs out, they are lead back to the main level.
*After passing the letter N, the group can spy a kannonball lying nearby. They must pick it up and carry it along the path until they find a kannon. After loading the kannon with the kannonball, they must walk into the object to be shot to a Bonus Level. Here, they must defeat a collection of two Spinies, two Kaboings, and a Klampon. If all five of the enemies in this bonus are defeated within 20 seconds, a Kremkoin appears for them to claim. They must collect the coin before time runs out, otherwise, they will be sent back to the main level. This also happens if they are attacked by an enemy or fall into a pit.
*After passing the letter N, the group can spy a kannonball lying nearby. They must pick it up and carry it along the path until they find a kannon. After loading the kannon with the kannonball, they must walk into the object to be shot to a Bonus Level. Here, they must defeat a collection of two Spinies, two Kaboings, and a Klampon. If all five of the enemies in this bonus are defeated within 20 seconds, a Kremkoin appears for them to claim. They must collect the coin before time runs out, otherwise, they will be sent back to the main level. This also happens if they are attacked by an enemy or fall into a pit.
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==Gallery==
==Gallery==
<gallery>
<gallery widths=160 heights=144>
File:GustyGlade465.PNG|Diddy hangs onto a hook.
GustyGlade465.PNG|Diddy hangs onto a hook.
</gallery>
</gallery>