Shigeru Miyamoto: Difference between revisions

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(There was a small oops at the start. "With ''Donkey Kong'''s success and the series it begat," Changed to "With ''Donkey Kong'''s success and the series it began")
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Three years later, in 1980, Nintendo of America was looking for a hit to establish themselves in the arcade market. They ordered a large number of units of an arcade game called Radar Scope, but by the time the machines arrived, the interest in the game had bombed. Nintendo needed a game that the machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time. He questioned Miyamoto about his knowledge on this new concept. Miyamoto claimed to have loved video games in college. After some licenses fell through, ''[[Donkey Kong (game)|Donkey Kong]]'' was born and made a huge hit.
Three years later, in 1980, Nintendo of America was looking for a hit to establish themselves in the arcade market. They ordered a large number of units of an arcade game called Radar Scope, but by the time the machines arrived, the interest in the game had bombed. Nintendo needed a game that the machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time. He questioned Miyamoto about his knowledge on this new concept. Miyamoto claimed to have loved video games in college. After some licenses fell through, ''[[Donkey Kong (game)|Donkey Kong]]'' was born and made a huge hit.


With ''Donkey Kong'''s success and the [[Donkey Kong (series)|series]] it begat, Miyamoto was given his own team: the Creative Department, later known as [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games, including ''Mario''. While Miyamoto has mentioned that he finds it difficult to say who his favourite Nintendo character is, he states that some of his more beloved favourites include Mario, [[Princess Peach]], [[Luigi]], [[Bowser]], [[Princess Zelda]], [[Toad]], [[Link]], and [[Donkey Kong]].<ref>Nintendo mastermind Shigeru Miyamoto isn't ready for 'game over' [http://herocomplex.latimes.com/2011/12/23/shigeru-miyamoto-on-mario-zelda-and-not-retiring-anytime-soon/]</ref> His favorite ''[[Mario (franchise)|Mario]]'' game is ''[[Super Mario Bros 2]]'' for the [[Nintendo Entertainment System|NES]]<ref>[http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1 Q&A: "Mario" creator Shigeru Miyamoto.]</ref><ref>[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game This Is Shigeru Miyamoto's Favorite Mario Game] (June 15, 2012). ''IGN''. Retrived September 1, 2014.</ref>. His favorite games for the [[Nintendo Entertainment System|NES]] are ''[[Wikipedia:Baseball (1983 video game)|Baseball]]'', ''[[Golf]]'' and ''[[Mario Bros.]]''.<ref>http://www.reinodocogumelo.com/2013/03/mario-bros-e-um-dos-games-favoritos-de.html</ref> Miyamoto's favorite non-Nintendo game is ''[[wikipedia:Angry Birds|Angry Birds]]''.<ref>[http://www.engadget.com/2012/04/12/shigeru-miyamoto-angry-birds/ Shigeru Miyamoto admits he's a fan of Angry Birds]</ref>  
With ''Donkey Kong'''s success and the [[Donkey Kong (series)|series]] it began, Miyamoto was given his own team: the Creative Department, later known as [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games, including ''Mario''. While Miyamoto has mentioned that he finds it difficult to say who his favourite Nintendo character is, he states that some of his more beloved favourites include Mario, [[Princess Peach]], [[Luigi]], [[Bowser]], [[Princess Zelda]], [[Toad]], [[Link]], and [[Donkey Kong]].<ref>Nintendo mastermind Shigeru Miyamoto isn't ready for 'game over' [http://herocomplex.latimes.com/2011/12/23/shigeru-miyamoto-on-mario-zelda-and-not-retiring-anytime-soon/]</ref> His favorite ''[[Mario (franchise)|Mario]]'' game is ''[[Super Mario Bros 2]]'' for the [[Nintendo Entertainment System|NES]]<ref>[http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1 Q&A: "Mario" creator Shigeru Miyamoto.]</ref><ref>[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game This Is Shigeru Miyamoto's Favorite Mario Game] (June 15, 2012). ''IGN''. Retrived September 1, 2014.</ref>. His favorite games for the [[Nintendo Entertainment System|NES]] are ''[[Wikipedia:Baseball (1983 video game)|Baseball]]'', ''[[Golf]]'' and ''[[Mario Bros.]]''.<ref>http://www.reinodocogumelo.com/2013/03/mario-bros-e-um-dos-games-favoritos-de.html</ref> Miyamoto's favorite non-Nintendo game is ''[[wikipedia:Angry Birds|Angry Birds]]''.<ref>[http://www.engadget.com/2012/04/12/shigeru-miyamoto-angry-birds/ Shigeru Miyamoto admits he's a fan of Angry Birds]</ref>  


Miyamoto starred in a ''Mega 64'' sketch about ''[[New Super Mario Bros.]]''<ref>[http://www.youtube.com/watch?v=hQ-xsBZ_Nqo Mega64: New Super Mario Bros. Video]</ref>. Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income. Miyamoto is also ambidextrous. He favors his left hand and likes to make characters that are left-handed ([[Bowser Jr.]] and [[Link]] being two examples). He has also been referred to by [[Mario]] in the game ''[[Mario vs. Donkey Kong]]''.
Miyamoto starred in a ''Mega 64'' sketch about ''[[New Super Mario Bros.]]''<ref>[http://www.youtube.com/watch?v=hQ-xsBZ_Nqo Mega64: New Super Mario Bros. Video]</ref>. Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income. Miyamoto is also ambidextrous. He favors his left hand and likes to make characters that are left-handed ([[Bowser Jr.]] and [[Link]] being two examples). He has also been referred to by [[Mario]] in the game ''[[Mario vs. Donkey Kong]]''.