Fluzzard gliding: Difference between revisions

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[[File:SMG2 Fluzzard.png|thumb|200px|Mario and Fluzzard gliding in [[Wild Glide Galaxy]].]]
[[File:SMG2 Fluzzard.png|thumb|200px|Mario and Fluzzard gliding in [[Wild Glide Galaxy]].]]
'''Fluzzard Gliding''' is a [[minigame]] found in ''[[Super Mario Galaxy 2]]'', along with [[Crate Burning]] and [[Star Ball Rolling]]. The minigame centers around a large bird named [[Fluzzard]] that [[Mario]] and [[Luigi]] must ride. There are two galaxies with this minigame: [[Wild Glide Galaxy]] and  
'''Fluzzard Gliding''' is a [[minigame]] found in ''[[Super Mario Galaxy 2]]'', along with [[Crate Burning]] and [[Star Ball Rolling]]. The minigame centers around a large bird named [[Fluzzard]] that [[Mario]] and [[Luigi]] must ride. There are two galaxies with this minigame: [[Wild Glide Galaxy]] and [[Fleet Glide Galaxy]]. Both galaxies consist of an elaborate obstacle course that Mario, Luigi, and Fluzzard must glide through. Both courses have a slight downward slant so that Fluzzard can nosedive throughout the course. If they hit an object, the duo will lose one wedge of health. If they directly crash into a wall, Mario will instantly lose a life. At the end of the course, there is a large, sun-shaped gate that acts as a finish line.
[[Fleet Glide Galaxy]]. Both galaxies consist of an elaborate obstacle course that Mario, Luigi, and Fluzzard must glide through. Both courses have a slight downward slant so that Fluzzard can nosedive throughout the course. If they hit an object, the duo will lose one wedge of health. If they directly crash into a wall, Mario will instantly lose a life. At the end of the course, there is a large, sun-shaped gate that acts as a finish line.


Fluzzard Gliding is controlled by tilting the {{button|wii|Wiimote}}, similar to the [[Star Ball Rolling]] mini-game.  For the neutral position, the [[player]] must point the {{button|wii|Wiimote}} at the screen and keep it level. The player can tilt the {{button|wii|Wiimote}} upward to make Fluzzard slowly ascend but lose speed. The player can tilt the {{button|wii|Wiimote}} downward to make Fluzzard do a nosedive and gain speed. The player can tilt the {{button|wii|Wiimote}} to the side to steer Fluzzard. The [[Nunchuk]] is not used for this mini-game.
Fluzzard Gliding is controlled by tilting the {{button|wii|Wiimote}}, similar to the [[Star Ball Rolling]] minigame.  For the neutral position, the [[player]] must point the {{button|wii|Wiimote}} at the screen and keep it level. The player can tilt the {{button|wii|Wiimote}} upward to make Fluzzard slowly ascend but lose speed. The player can tilt the {{button|wii|Wiimote}} downward to make Fluzzard do a nosedive and gain speed. The player can tilt the {{button|wii|Wiimote}} to the side to steer Fluzzard. The [[Nunchuk]] is not used for this minigame.


Mario and Fluzzard will encounter many objects throughout the course. There are five red gates that Mario and Fluzzard can fly through. If Mario and Fluzzard pass through all five gates, the cage holding the [[Comet Medal]] will open, allowing Mario and Fluzzard to obtain the Comet Medal. There are also many [[Balloon (Super Mario Galaxy 2)|balloons]] littered throughout the course, which will give Mario [[Star Bits]] if popped. Large enemies will also appear throughout the course, such as [[Thwomp]]s, [[Undergrunt Gunner]]s, [[Magmaargh]]s in [[lava]], and [[Banzai Bill]]s. There are also [[Life Mushroom]]s, [[1-Up Mushrooms]], and even [[coin]]s floating in [[bubble]]s that will heal Mario and Fluzzard if they get hurt. When the galaxy is under the effect of the [[Green Comet]], there will  also be a [[Green Star]] hidden somewhere in the course.
Mario and Fluzzard will encounter many objects throughout the course. There are five red gates that Mario and Fluzzard can fly through. If Mario and Fluzzard pass through all five gates, the cage holding the [[Comet Medal]] will open, allowing Mario and Fluzzard to obtain the Comet Medal. There are also many [[Balloon (Super Mario Galaxy 2)|balloons]] littered throughout the course, which will give Mario [[Star Bits]] if popped. Large enemies will also appear throughout the course, such as [[Thwomp]]s, [[Undergrunt Gunner]]s, [[Magmaargh]]s in [[lava]], and [[Banzai Bill]]s. There are also [[Life Mushroom]]s, [[1-Up Mushrooms]], and even [[coin]]s floating in [[bubble]]s that will heal Mario and Fluzzard if they get hurt. When the galaxy is under the effect of the [[Green Comet]], there will  also be a [[Green Star]] hidden somewhere in the course.
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[[File:FGG Race.png|thumb|right|250px|Mario racing the Black Jibberjay.]]
[[File:FGG Race.png|thumb|right|250px|Mario racing the Black Jibberjay.]]
There are two varieties of this minigame: a solo race against the clock or a race with other [[Jibberjay]]s, including the [[Black Jibberjay]]. The solo race is always the first mission in the galaxy. After Mario completes the solo race, [[Mailtoad]] will receive a letter from the Black Jibberjay saying that there is a race. The second mission for the galaxy, which is the race, will open up. This time, Mario and Fluzzard will start the course alongside the Black Jibberjay and other Jibberjays. The level is the same, but Mario and Fluzzard can now bump into a Jibberjay. If Mario comes in first place, the Black Jibberjay will give up a [[Power Star]].
There are two varieties of this minigame: a solo race against the clock or a race with other [[Jibberjay]]s, including the [[Black Jibberjay]]. The solo race is always the first mission in the galaxy. After Mario completes the solo race, [[Mailtoad]] will receive a letter from the Black Jibberjay saying that there is a race. The second mission for the galaxy, which is the race, will open up. This time, Mario and Fluzzard will start the course alongside the Black Jibberjay and other Jibberjays. The level is the same, but Mario and Fluzzard can now bump into a Jibberjay. If Mario comes in first place, the Black Jibberjay will give up a [[Power Star]].
 
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[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario Series Minigames]]
[[Category:Minigames]]