King K. Rool (level): Difference between revisions

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(not only is this article hideous, but it also belongs in the boss's article like all other boss levels.)
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#REDIRECT[[King K. Rool]]
 
This is the final stage of the game ''[[DK: King of Swing]]'', and it is where the final boss, [[King K. Rool]], is fought. At the beginning of the stage, [[Donkey Kong]] (or [[Diddy Kong]]) walk in to see King K. Rool landing in the flying machine you saw him in at the beginning of the game. He makes a big rant about how the Kongs are stupid and then challenges the Kong to a climbing race. He creates panels for them to race on. King K. Rool is actually quite fast, even though his stats show he is the slowest character in the game. After he is beaten, he will say it was just a warm-up and devises another challenge. He creates more panels, this time in a square, for an attack battle (like from [[Jungle Jam]]). After this fight, you get the final [[DK Coin]] of Donkey Kong's game. There is a cutscene where it shows the [[K. Kruizer III]] blowing up an DK (or Diddy) flying home in K. Rool's flying machine while the credits roll.
 
[[Category: Donkey Kong Places]]
[[Category: Donkey Kong Levels]]
[[category:DK: King of Swing Levels]]

Revision as of 14:28, January 2, 2011

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